#Another bug ig (Suphi TD) server part(Solved RangePart should be HULL!)

1 messages · Page 1 of 1 (latest)

low gust
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Is this the final version made in the video

low gust
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OK because we rewrite that part like 3 times if you still have problems once you finish the video tell me

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Are you sending the waypoints to the client?

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Are the temporary parts showing up correctly

low gust
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Can you show me a screenshot of the code I made in the video

steel tundra
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They are double because both server and client print it out.

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But you can see in the video and the output that the ones placed next to a waypoint dont have anything in the waypoint indices table

steel tundra
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Another bug ig (Suphi TD) server part(Solved RangePart should be HULL!)

low gust
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If you use a solid mesh then precise might have been OK but the mesh we used in the video has holes so the center would have had hollow