#Attaching viewmodel arms to a weapon

1 messages · Page 1 of 1 (latest)

tired galleon
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How do i take a set of arms and a gun and make one viewmodel? Ive already made a fps system with the gun and arms combined but ive heard that separating them would be more performant. (is it better to separate them?) Ive read a few roblox dev form posts about it and im still confused what to do.

craggy bluff
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I don't think I fully understand what you mean, why would they be separated unless they need to be animated independent of one another

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I would think the only reason you wouldn't do the animations on the same viewmodel is if you were doing IK and wanted to solve for the arms based on an animated end point

ancient oyster
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attach the gun to the viewmodel with motor6ds