#Slice tool beam gets stuck
1 messages · Page 1 of 1 (latest)
ya
change *10 to a higher number because right now you are putting the position 10studsd away from the camera
Yes they are
You are checking in a range of 100, but if there is nothing in a range of 100 you put the beam 10 studs infront of the camera
also, Right now ray.Origin is the camera meaning that if the player zooms out their camera they can extend the beam farther