#quick question

1 messages · Page 1 of 1 (latest)

empty ingot
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Yeah

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Checking off physics properties improves performance

snow wolf
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nice, that's great for my game

astral quartz
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so only parts that move will check for touches so this means unanchored part
but there still might be a very small improvement when a moving part gets close to anchored parts as the part no longer needs to check them parts
but I'm not 100% sure how Roblox does it so it might even be possible that Roblox still scans all parts close to a moving part even if it has touched set to false

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if all your parts in your game are anchored then setting touch to false will have no effect on performance

snow wolf
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weird, once I've set both CanTouch and CanQuery to false, the 'orange lines '[ctrl + f6] were much lower on average

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not all my parts are in game are anchored, but most are

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so it does seems like it helps reducing lags

astral quartz
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The few moving parts will have to detect touches to anchored parts

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From this post it says you must turn off cantouch and cancollide in order to see a small performance benefit

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Makes sense because even if cantouch is turned off it will still need to detect touches to handle collisions