#Inf Terrain Ocean Generation
1 messages · Page 1 of 1 (latest)
I understand how clientside works but the generation of oceans is something im stuck on.
can we see your plugin settings
what do you mean by patchy?
what you can do is add another noise that adds very small bumps
then change the 3 to work well with the bumps
can you give me an example of what you mean with plugin settings?
Sometimes landmass surfaces out of water. Anyway to fix this?
Water hight is set to 33
you can use shift to move the terrain up or down
so keep shifting the terrain down until it no longer goes above water
Thank you