#[0.33] Jacked-knife

58 messages · Page 1 of 1 (latest)

livid dragon
cursive lintel
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reproduce

inner girder
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🏚️

livid dragon
cursive lintel
toxic rock
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when threatened, jacknifes will reproduce at a rapid rate, scaring off the enemy by pure numbers.

livid dragon
coarse sparrow
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Grey goo!

inner girder
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🥀

toxic rock
quaint linden
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The circle of life finally added to NO

coarse sparrow
umbral onyx
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the ever expanding swarm of jacknives will consume us all 🤣 🙏🕊️

coarse sparrow
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Mission idea. Will try.

lime hawk
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real?

livid dragon
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The Hexhound GMG I deploy to destroy a medium hangar vs the Jacked-knife

livid dragon
lime hawk
livid dragon
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Comedic purpose

bronze nest
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nah its the jacked-knives

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the sheer willpower makes the framerate suffer

lime hawk
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just kept rebuilding

bronze nest
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I still think it would be funnier if they multiply via repairs

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would make destroying something near them a nightmare

bronze nest
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🙂

livid dragon
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Mitosis (Every repair, reproduce 1 identical clone), Fragmentation (Every destruction, splits into 2 identical clones), Repair Speed Increase, and Omni-repair (As long as that structure didn't despawn)

bronze nest
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I finally found a semi-reliable way to prevent a single shard from getting killed by the nothern bdf fleet on ignus... sadly they will run out of ammo and be weak to an alkyon or darkreach

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if only a jackknife could fix a ship

livid dragon
bronze nest
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Y E S

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curse it

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MAKE THEM FLY

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give them vtol abilities and they become the ultimate repair unit

livid dragon
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A single pallet can resupply an entire fleet indefinitely

bronze nest
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I have tried so hard to get to the point of getting to resupply... and by that point Feldspar has been leveled and I have to baby it

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because the AI won't stop throwing cruise missiles

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anyway, im gonna get back to gaming before I have to die for the night

bronze nest
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wait did you make them able to repair enrichment facilities?

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surely not...

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right?

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that will be fun for tomorrow me

livid dragon
coarse sparrow
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Had some non-harmless fun today. My 3060 started exhaling jet-hot air and fps dropped to like 0.5 and they started destroying each other ptobably by collision

livid dragon
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the horror

coarse sparrow
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If you delete them? in editor

livid dragon
coarse sparrow
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So, your script is checking them if they are being removed instead of being blown up. Probs a bug.

livid dragon
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Thankfully they're not recorded as a valid entity by the JSON so the clone are not saved

coarse sparrow
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Didn't try removing them in editor bc prefer automation and made factories and depots to spawn them and objective to go

coarse sparrow
livid dragon
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Removing it would be funny but also torture