#[0.33] Weapons Management System Declutter

31 messages · Page 1 of 1 (latest)

novel star
lament gulch
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You cooked on this one! Thanks!

polar hollow
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What does it even do?

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Oh nvm I read it

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Wait this actually is extremely useful

novel star
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Nooo, I want to make this the attachment

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How do I make this as the thumbnail lol

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Should I close the forum lmao?

distant cove
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why tho

lament gulch
novel star
distant cove
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Neutral, a question

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taking advantage of the fact this'll close

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do you use NOTT?

novel star
distant cove
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oh,,

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well still

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ill pitch the idea

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in NOTT there is an option to switch to x weapon on y slot by assigning keybinds

distant cove
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so for instance the cannon on 1, and each otherpylon gets its own

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anyways,

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it might be a small detail, but what if you combined this mod with the ability to assign each weapon type to a keybind select.
Not each pylon but weapon type.

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This way, you could always keybind your IR missiles to say, 2

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bombs to 3-4, etc

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with this one could easily switch in the heat of battle to for example intercept enemy missiles or stuff like that

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The main benefit would be that you needn't memorize each flight's weapon keybinds by how they were equipped on each pylon of course

novel star
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I'll be waiting for the stable version of the mod

distant cove
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Just curiosity but what mods does it mess up on your end?

novel star
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Honestly idk. If my mod collection are moved to plugins, there are about 40