#[0.33] Weapon names for kills

33 messages · Page 1 of 1 (latest)

drifting comet
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Just released this mod:
It's not on NOMM yet, but I'll make an issue to get it there.
BE ADVISED: This only works when YOU host the mission. If you are playing on a server or if a friend is hosting, this WILL NOT work. There is no need to disable it everytime, it just reverts to normal behaviour then.

Make sure to let me know if there are any issues with it!

https://github.com/pauel3312/NOKillWeapons/releases/latest

GitHub

First release of this mod :3

nocturne plank
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i like with this mod a lot, ive been wanting something like this for a bit now. great job!

ebon ginkgo
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if your hosting will others need it to join?

drifting comet
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(there is no way to make that happen without modifying the netcode and I really dont wanna get into that)

drifting comet
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fyi graywar has been running this for nearly 2 months now.

spare grove
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Seems like this is breaking the killfeed entirely for multiplayer clients. While I'm running this and hosting, my friends reported that the killfeed doesn't appear at all for them whether they have the mod or not.

drifting comet
drifting comet
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if someone can come on pauel's test lobby so I can test that it'd be great

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(I've made a fix but I want to test it before releasing)

drifting comet
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test successful, I'll release the fix.

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released on latest.

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it will be updated on NOMM in a few hours

tacit bough
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does it work for ai

drifting comet
tacit bough
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alright thanks

loud ginkgo
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this mod is breaking NOMM for me, whenever I scroll to where the mod is visible in the NOMM window it crashes

drifting comet
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That's interesting...
It's packaged just like most other mods on NOMM...

I guess send me your BepInEx logs see if there's anything interesting
(in game install dir/BepInEx/LogOutput.log)

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if you dont have it installed it cannot be my fault

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I dont do NOMM...

loud ginkgo
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Its not crashing the game, it crashes the mod manager. tbh i dont know how to get you the logs for that

drifting comet
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that's where mod logs go

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oh

I think I know why

NOMNOM has 2 entries for my mod...

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Might be my fault.

loud ginkgo
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here is what NOMM gives me, I hope it helps

drifting comet
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I know why it is.
Basically I made a mistake when creating the mod manifest, so the auto updated created a second mod manifest with the same info and NOMM cant handle that.

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I'll report it to NOMNOM devs

loud ginkgo
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ah makes sense

drifting comet
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should be fixed now

loud ginkgo
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Ill try again in like an hour and let you know if NOMM is still crashing for me