First mission in game where exist citizens and they are moving and happens different stuff with them. First mission in game with debriefing.
First mission with civilian traffic.
Mission to displace and destroy protesters and all those who break the law in Feldspar City. You are a rapid response team against threats. Mostly a counter-insurgency mission, but here more types of aircraft are available.
The number of aircraft is limited for better atmosphere and increased cost of victory, they are sufficient and during the process they are replenished with newly prepared aircraft, so with a careful approach they are always sufficient.
An excellent mission for cooperative play, which will significantly help in passing the mission.
Mission Features:
Civilians are present in the mission.
Civilians move around the city.
Unexpected mission twists.
Dynamic development of events, which you are able to influence under certain circumstances.
Destruction of civilians leads to consequences.
Destruction of a large number of civilians leads to consequences.
Secondary tasks during mission passage.
In-game briefing.
In-game debriefing.
Multiple temporary operational bases.
Lots of decorations.
Weapon limitation to reduce damage to the city and civilians.
Can be passed in various styles. For example in CAS style and protect allied forces, or destroying enemies before they deal damage to allied forces.
For single-player and cooperative passage. Recommended number of players in cooperation for the best experience 2-4.
Duration: 50-90 Min.
Difficult: for experience players solo. For anybody in coop
Enjoy. I very hope you like ❤️
||Almost 100 different objectives(most part not for player, just for mission life)||
||As always mission what created weeks|| ||Or somewhere 40+hours||
Thanks @grizzled field for testing and ideas
https://steamcommunity.com/sharedfiles/filedetails/?id=3686141477