#JUSTJ'S Mod dev / requests

952 messages · Page 1 of 1 (latest)

neat tangle
nova whale
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I thought for a second it was that one "QOL"

neat tangle
patent pilot
neat tangle
patent pilot
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a missile that will take a long time or have no chance of intercepting you should be low priority

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a missile that is 1.2nmi away from you can be as low priority as a stratolance across the map

neat tangle
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ok i guess it could take into account distance and speed to calculate eta

patent pilot
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speed only, no distance

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we're looking at ETA

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or really, rate of change of ETA

neat tangle
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ohhhhh ok so an ir missile thats 1km that would never catch you would be low priority

patent pilot
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exactly what i'd want

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people would love this

neat tangle
patent pilot
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also if you ever need testers, p2082 is pretty welcoming and has a dedicated tester team if you'd like

neat tangle
patent pilot
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honestly you could do either depending on what sounds better

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the bottom line is that lower priority shouldn't scare pilots at all

neat tangle
neat tangle
neat tangle
patent pilot
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also more footage..? 🙏

patent pilot
neat tangle
patent pilot
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i'd really like if they'd change dynamically instead of being in preset tones

neat tangle
patent pilot
patent pilot
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see here

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i do like having the configs though

neat tangle
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current build

patent pilot
neat tangle
neat tangle
# patent pilot how does it work currently?

it has a dead range for testing reasons its 15km after they you enter a pitch area it will steadily climb as it gets closer then at 5km it takes away the limiter allowing the pitch to speed up rapidly

neat tangle
patent pilot
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hold on i'll describe an algorithm in a bit

neat tangle
patent pilot
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sorry for bothering, but i'd still massively prefer if you used eta instead of distance, since distance simply isn't the same

patent pilot
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doing great work though, massively appreciate it

neat tangle
patent pilot
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would that work?

patent pilot
neat tangle
patent pilot
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shouldn't be too large if it's only client side

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..and if you don't get missiles spammed at you

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at most, there's usually only at most 4 missiles being fired at you

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i wouldn't mind there being a hard limit

patent pilot
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even if it's slowing down, it's still closing quickly

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i think the issue may be that the code is based off of rate of change of eta

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meaning, it's based off of acceleration and not velocity

neat tangle
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the other major problem is without a hook the game wants to default the pitch to 1.0 constantly that part is also very tricky

patent pilot
patent pilot
neat tangle
patent pilot
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honestly i don't think it'd be too bad if it had max pitch of 1.0

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alternatively, you could just reimplement your custom sounds or something similar from your audio mod

neat tangle
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the new eta system is very very good

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fps is tanking a tiny bit but should be an easy fix

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this might be ready for deployment

neat tangle
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Added a beta test file to the github page please play around with the pitches and report any problems asap default pitch is 1.0 so if you set max impact to 1.0 its normal 2.0 is doubled etc

patent pilot
neat tangle
patent pilot
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arh may not be apart of the mod entirely

neat tangle
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ill have a look soon

neat tangle
patent pilot
neat tangle
molten panther
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A great QOL feature, would be a setting Toggle for Disabling Aircraft Input (Pitch Roll Yaw) while holding Freelook Button, and when Holding Radial Menu Buttons

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The way it works right now, is it doesn't account for the same bind. Like if you have Right Stick as Pitch and Roll, the Radial Menu also used Right Stick, and will move the airframe when you select weapons ect.

proper crater
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I’d literally PAY MONEY for a MOD for Single Player/OFFLINE that resembles anything close to a Creative Mode/Sandbox/Godmode.

I genuinely can’t understand how the Devs didn’t add this early on. I’m sure I speak for a large % of the community when I say that there’s tons of people that enjoy the learning curve and the skill gap to play the game, but from time to time, we would like to be able to play the game in a way that we can just test a weird stuff and do whatever and with zero consequence.

Anyway, some ideas for possible features:

  • Infinite Health
  • Infinite Ammo (Turret, Missiles, and ETC.
  • Infinite counter measures
  • Infinite Fuel
  • Undetectable (Anything you Pilot can’t be detected or Locked on. This one if possible you could add like a slider so like 0 essentially means off in 100 men, you are a ghost.)
  • Super Tracking/Stealthy: Uses Slider like Undetectable, but this is for missiles. 0-100, with 100 making any missiles fired undetectable with super track
  • infinite weight: All Weapon Load-outs weight nothing.

Sure, there’s some more that I could think of others could add, but this alone would make me play 10x times more than I do cause I don’t play multiplayer.

neat tangle
proper crater
neat tangle
proper crater
proper crater
neat tangle
neat tangle
proper crater
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Modding would be a whole lot easier if game devs would just create a modeling tool for the community like Bethesda has since like the beginning of time and but that’s something I think every dev should do. ESPECIALLY games that are being released in “EARLY ACCESS” (AKA alpha/beta stage).

And if they charge money to be released in an early development stage and then I feel like it should be required, but that’s just me

neat tangle
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infinite health for me personaly i dont believe i could infinite missiles you could maybe disable collision and weight and stack like 999 misiles on one hardpoint would be very dificult thow infinite stealth very possible however nagain the ai issue they would end up using it and infinite countermeasures very easy also infinite fuel possible weight issues thow

neat tangle
proper crater
# neat tangle modding tools are in the official roadmap

Oh, I didn’t know that . that’s good to hear. I just wanna know how in-depth it is..

Like I said, I have some experience in game developing and some modding. Biggest project I’ve worked on is adding the entirety of RuneScapes skills and game mechanics to Minecraft.

I’ve always just wondered why games don’t launch with modding support/modding tools because there’s no negatives to it and especially for games that are in like early release. It allows the community to make a ton of content to keep the player base high while the devs work on the content, they already have planned to add to the vanilla game.

neat tangle
neat tangle
devout vector
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further modding support is in development. We will only add official modding support for features that are "locked-down" and unlikely to be overhauled and break mods.

imagine if every update broke liveries and workshop missions, like unofficial mods are prone to do RNG_looks_at_chat

proper crater
neat tangle
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@patent pilot re wrote the missile types if you could try this much appreciated

neat tangle
grand verge
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a mod to clear debris from the map would be useful.
I know you can set it up somewhere iirc. a limit of sorts. but i like to keep the limit high, but at some point hangars get filled with debris and get you stuck when spawning. really annoying. and those debris dont seem to despawn for some reason

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A bypass weapon range limit would also be neat. would work well with both the weapon utility and unrestricted weapons.

Like imagine using a ton of lynchpins from across the map. for some it wont make much sense, like AGM 48, since they are easily intercepted, especially with a larger distance. but if eventually a mod is made to make weapons undetecable, then it will work like a charm

grand verge
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Oh and also infinite energy/battery or so? for planes.
So i can use the laser without limits, or, idk, the railgun? cuz that stuff requires a lot of energy

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a simple addon for planes would also do it, yknow, like the ECM pods or so, but as energy storage additions instead with infintie energy (and maybe some that only give you like 100 or 200% more energy for those that want it more realistic)

neat tangle
molten panther
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Got another QOL idea.

Probably a little more involved.

It would do magic to have a way to read Selected Weapons descriptions as displayed in the hanger, but for when you're actually in the plane/heli.

The way I wish this was implemented in main game, is through a new MDF panel called WEP, where you can click on a list of on board weapons and read stats/description.

neat tangle
molten panther
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So, simplest thing, would be when a weapon is Selected as a pilot, to show the description you'd normally see from the loadout screen when selecting a weapon

neat tangle
molten panther
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Like in a box is fine.

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Like a regular hud element

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The MDF stuff is wishful thinking

neat tangle
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ill add it to the list

molten panther
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Ate these going to be seperate mods, or a collection?

neat tangle
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for now seperate mods until i get my footing with config manager becuase right now its a mess with multiple mods on one plugin lol

molten panther
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That good though, because mods that break the game, or give unfair advantage should be seperate downloads to just QOL features for multi-player sake

neat tangle
neat tangle
molten panther
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Oh neat

grand verge
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idk if this was suggested yet

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but just a mod to disable the blackout when turning hard

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just fully disable it, kinda hate it

neat tangle
neat tangle
molten panther
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Oh cool, I'll check when I get time

patent pilot
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this is in spectator too, meaning there aren't even any incoming missiles

neat tangle
proper crater
neat tangle
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And soon hopefully you can affect a weapons explosive yield and penetration

patent pilot
neat tangle
# patent pilot any updates?

sorry completely forgot been focused on weapon utility ill compile this test build andhave a look what was the issue? arads not functioning?

neat tangle
# patent pilot any updates?

if you re write the issue and @ me the ai should summarise please include if anythings missing from config too

patent pilot
neat tangle
neat tangle
patent pilot
neat tangle
patent pilot
patent pilot
neat tangle
# patent pilot yeah

ok ill try and find that specific audio.source the original file linked to SARH and ARM totally forgot they have a pitbull audio

neat tangle
open marten
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@neat tangle what if when turrets get a lock (crosshair has a circle around it) or when missile can shoot and it says "SHOOT" it played a high pitch tone just like real planes do when they get a lock on enemy? The ir waaaaa sound

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Thank you so much

grand verge
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just a silly idea: but is it possible to make a mod that makes the 76MM canon shoot... idk, bombs instead of those guided shells?
A "Custom 76MM canon Mod" or so, you can make it shoot anything, from AGM 68's to TBM Nukes to even 250KT nukes.
When selecting missiles, it obviously will just fire them like normal, but like, in a spam-y kind of way
And when selecting a bomb, you can also toggle a veolicty slider (in the F1 config menu) where you can make the bomb shoot out at 1000kmh or 100000kmh or what ever you want i guess.

Would be silly and fun, and since the 76mm canon is the only one that shoots shots that are like actual objects (i think, you can intercept them and view them on the map and all) you SHOULD be able to replace them with anythign you want

neat tangle
limber sage
neat tangle
limber sage
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Yea

grand verge
neat tangle
grand verge
# neat tangle while techinically possible i imagine that everytime you fire it would freeze

i was imagining it like, you said when the bombs/missiles leave your plane, they turn into a separate object. So what if instead of turning into the Guided shell like normally with the 76mm canon, it would turn into a bomb. Would it really lag?
And regarding the video you sent, i mean, it is nice and and OP and all, but visually not much since its just a normal lynchpin but more damage. If it had also the visuals of a small nuke or so, it would be better

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now it made me think of a 250kt nuke with no damage... pure visuals

neat tangle
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these mods have always mainly been for personal prefrence balancing eg if you think some weapons are underpowered buff them yourself thats the main goal of this pack

grand verge
neat tangle
neat tangle
neat tangle
fresh aspen
neat tangle
open marten
open marten
open marten
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File as in look for sounds in a folder called LockSounds

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İnside plugins

neat tangle
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just a heads up to anyone actively in here my mod development and patches / updates will be slowing down over the next few days due to school I have to attend online lessons and small assignments however I will still be doing little bits here and there hopefully most of the mods are in a playable state you can still request features and ask for eta etc the ai that sums up requests is still active in the QOL thread for anyone that doesnt know just @ me ( make sure my @ is at the start of the message ) and make your request the ai will sumarise and add it to my list thank you!

neat tangle
dark hemlock
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thanks bro appreciate it

dark hemlock
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is the shoot still not made or

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wip?

neat tangle
# dark hemlock wip?

wip im only doing small patches and finalising another mod today one of my most requested was infinite ammo i think i may have found a way without ai getting the advantage but its very stuttery atm

neat tangle
dark hemlock
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wth

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i swear it freaks out

neat tangle
neat tangle
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might not look like much to everyone here but it took me a long time ( its a test bed for a mod ) this would be my first major qol mod ( if i can do it lol )

dark hemlock
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i dont understand

neat tangle
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To be honest thow I’m really struggling with this and I know a couple other people are working on something similar so I’ll see how it goes lol

vast panther
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I've noticed that having the smart rwr mod on reduces my FPS, is that happening for anyone else ?

neat tangle
neat tangle
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new menu

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not out yet but supports any bepinex config mod

patent pilot
neat tangle
pastel latch
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Is there anything that adds head movement / leaning controls? The ability to lean ~30cm in any direction would be nice when not using headtracking.

neat tangle
pastel latch
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Yeah, so like, being able to set a custom default head position by aircraft or set keybinds for adjusting the offset on the fly.

pastel latch
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It worked great, but crashed the game after a bit so I figured a plugin was the way to go.

dark hemlock
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i need this to use with hotas without using headtrack

neat tangle
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ive never used camera controls really but i can look into im doing qol testing atm so ye sure ill check it out

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i will have to be very carefull thow as messing with camera could possibly lead to closet cheats so no promises lol but ill have someone check it out before i release

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lil qol ive wanted for a while in the works

dark hemlock
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DAMN

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you should try and make a mod to recolor jhmcjsds

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the hud

neat tangle
open marten
gusty flint
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Request - "Target presets"

having a hotkey/menu/button you can click which changes the selected "TGT" options i.e "Only ships", "AA Vehicles", "Just buildings" or "Enemy Aircraft only"

Often I find myself at the start of sorties (especially when switching tasking) that I am clicking through to change the target preset a lot, often to the same sort of config.

neat tangle
remote salmon
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cockpit camera inertia on the roll axis would make this game way more immersive fr

neat tangle
gusty flint
neat tangle
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so like numpad 1 disables all but aa?

gusty flint
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For example this preset would be "Anti AA vehicles"

gusty flint
neat tangle
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wow thats a surprisingly simple request very rare to see ye ill put it on the list

gusty flint
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Thanks!

neat tangle
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np

gusty flint
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Or this one as "anti missile"

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You get the idea 😅

remote salmon
warm geode
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Request - "build in radar jammers"

neat tangle
remote salmon
neat tangle
gusty flint
neat tangle
arctic shell
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i just had an idea so i'm gonna reach for the stars since i see this requested constantly and it feels kinda like the smart rwr mod in here (i really love that mod, it's so cool)

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could we get lock tones for the IR missiles?

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i can do some research to provide examples or more accurate language, i don't know anything about this sort of thing myself but it seems like it'd be useful and cool

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it's actually been requested before in here, i think!

neat tangle
# arctic shell it's actually been requested before in here, i think!

ye i tinkered with it a bit you basically hook a sound to play when IR missiles are selected then when you lock an enemy it plays the noise the issue was not getting it to make the locking noise without having IR selected and getting it to work with the lock and shoot mod and the audio swapper mod im gonna rebuild the audio swapper mod for nuclear option when i get the time but it will probably be my biggest project

arctic shell
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hell yeah, i think that would be a much-loved mod if you can find the time

remote salmon
gusty flint
neat tangle
gusty flint
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i will record a clip

open marten
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@neat tangle

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When will you finish target lock mod

neat tangle
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It’s pretty much done I just need to fix a little bug with it I’ll push it out when the rest of the mods and patches are ready

patent pilot
neat tangle
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im just very reluctant to make new mods or push huge updated with the new update just arounf the corner

open marten
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İ have a new mod idea YeahBoy

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What if we could see OUR body? (Just like co pilot mod but maybe no helmet so it doesnt clip?

neat tangle
open marten
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Yes

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İ need feet

neat tangle
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Interesting

open marten
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Making me feel like a test subject

stiff ore
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it be cool if we got a tim to impact count down for each missle launche don the hud similar to VTOLVR

gusty flint
neat tangle
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Hmmm I see looks like it saves the last axis position on death I’ll add it to the list ( the mod only changes one axis )

rocky lintel
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Amazing initiative, thanks for sharing!
I wonder, would it be hard or disruptive to make the airbase map icons to keep showing during flight instead of spectating only?

When I'm flying support & maintenance, sometimes it's hard to see where exactly the destination airbase is for recap/reconstruction. Most of the time I just have to memorize where the destination is before I spawn. Thanks

neat tangle
neat tangle
gusty flint
neat tangle
gusty flint
neat tangle
gusty flint
neat tangle
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so like text on the map?

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i was planning on making a mod that lets you draw on the map if thats the same?

gusty flint
neat tangle
rocky lintel
gusty flint
neat tangle
gusty flint
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Ah okay yes

neat tangle
rocky lintel
gusty flint
rocky lintel
gusty flint
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I thought it was just for the icon, my bad

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Its more for ref when someone says "oh i am east of K92 or whatever I dont have to spend an age figuring out what is what

rocky lintel
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np np. Only the icon would already be a great help, but if we can see the whole thing, that'd be even better, yeah

neat tangle
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just so people know I am still making mods lol

umbral vortex
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My request is; would you show me how do you make mods so I can contribute by making mods as well?

neat tangle
heavy lake
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I´ve been ill and with exams the past days so I´m pretty much arms crossed in regards to the guide, but I want to keep on it. If Max finally decides to make the repository, I´ll have to redesign the entire Section II... and yeah, I´m not doing that again 💀

wintry spear
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Request to have a file just for the weapons... I kinda just want to throw the literal tungsten rod of god at people.

wintry spear
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I like the weapons that are in QoL, but sometimes I just want to use them and ONLY them, not any of the other QoL features. Sort of like a weapons pack.

neat tangle
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i need to update the forums name lol 3rd time its happened

wintry spear
#

ahh, someone directed me here

neat tangle
wintry spear
wintry spear
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got into the stuff yesterday and CAN NOT stop playing with all the mods

neat tangle
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JUSTJ'S QOL mods and requests

gusty flint
#

Like this happycat

dark hemlock
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@neat tangle whats up with target shoot mod?

neat tangle
open marten
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Yay

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Thanks

gusty flint
neat tangle
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sorry just realised you were asking what it was lol

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basically when it says SHOOT when a targets locked in range it loops an audio file

gusty flint
neat tangle
golden olive
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Making a request here because it would be really funny and it's the last thing I need before I can start doing silly stuff for a mod to replace the look of the main menu UI as well as the main menu music

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I will be using this for like a 30-second bit in a video I plan to make

neat tangle
golden olive
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not the text like for mp/sp

neat tangle
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Ok I’m a little confused sorry so the whole menu or just a background image and audio?

golden olive
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the menu UI

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like the buttons

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and the audio

neat tangle
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I’ll check it out Audio would be easy but honestly I hate ui still I’ll look into it and be brutally honest lol

golden olive
neat tangle
#

Chat we made it ( skip to 10:00 ) https://youtu.be/M31kBGG0H1g

Nuclear Option is an aviation-themed simlite/sandbox game set in a world torn by a conflict between the Boscali Defense Force and the Primevan Armed Liberation Alliance. While the base game and the mods on the Steam Workshop provide a lot of content, I wanted to take a look at the mods not on the Steam Workshop. This includes overhauls like QoL,...

▶ Play video
dark hemlock
open marten
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Yo @neat tangle i have a very sick idea on my mind but just so i let you know before i tellvyou its gonna be pretty hard to make, but should be possible

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What if, we had a mod, that both friends had, and when one friend gets a 2 seat plane like compass, and had a setting in configurator like (compass 2nd pilot - enabled) the other person could join before they took off (which would be triggered by the aircraft theme going off or landing gear or altitude change)

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And so how this works is, the second pilots inputs are only firing, selecting targets, deselectings, jam, flare, night vision

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And to not have problems, we could have so for example when one player selects a target, the other player gets an input registered in game (as if he clicked) and selects target, or shoots, or uses flares

neat tangle
open marten
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İ mean you could be first

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Ohh

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Sorry

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İ thought i readt networking is borderline black magic

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Didnt see the “for me”

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well ill suggest to NOMS

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he a smart fella

neat tangle
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good luck

gentle rivet
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Hi so can you add some sort of ruler or a compass drawing tool to make circles on the tactical map to measure ranges?

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It'll be helpful for time on target attacks where various munitions with different speeds can hit the target all at the same time

ember bolt
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Could you make a basic mod for me please?
I just want to see my speed in decimal m/s, nothing much really
ty!

neat tangle
neat tangle
ember bolt
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I'll check now though

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Yep only kts and kmh for speed

neat tangle
ember bolt
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One sec I'll rig it up

neat tangle
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I think I already know what you mean but better safe than sorry lol

ember bolt
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Fair lol

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That's literally all lol

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That screenshot is with NOTT btw

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but obviously just the same modification
I think NOTT doesn't mess with speed

neat tangle
ember bolt
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This is edited

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NOTT only adds to the HUD, not replaces I think?

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Excluding the weapons/CMs vanilla menu

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But it def doesnt touch speed, I checked

neat tangle
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Ok no worries it’s just if a mod already adds a feature i usually don’t make it to avoid overlapping but ye should be pretty easy to change I’ll take a look when im on my pc

ember bolt
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Yeah makes sense, ty

neat tangle
# gentle rivet Sure, could I try it?

it's no where near finished lol and is riddled with bugs im gonna be working on my qol mods tonight so i can maybe get a test version out soon I'll @ you if you dont mind the ping when its out

ember bolt
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pretty much yeah

ember bolt
# neat tangle

if you could add decimals (XXX.Xm/s) that'd be good but that's great ty

neat tangle
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i realise why i stopped tryna make this lol i hate ui mods

neat tangle
neat tangle
neat tangle
neat tangle
wide zenith
#

what in the project wingman

neat tangle
ivory tangle
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Is there a way to take the center-of-screen selector and make it independent from the player's viewing direction?

Making that selector indepedent when trackIR is enabled would be a game changer since visual painting sucks.

I feel like this would be deep in the game logic and difficult to change though

neat tangle
ivory tangle
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There's a selector in the center of the screen. The one that you paint targets with, that you move with the right stick on controller.

I'm saying it would be useful to make that independent of the camera and able to be moved across the screen freely, in the same way that the icon for your selected target moves around the screen independently.

neat tangle
ivory tangle
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Do you think that kind of behavior is possible to implement?

neat tangle
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so your camera is controlled with track ir and the selector right stick?

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or is it the other way around?

neat tangle
neat tangle
neat tangle
modern osprey
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please just, just make a "flat platform" that can spawn every plane

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literally copy the medium hanger code and reskin it

ember bolt
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would a mod that places all units on datalink in singleplayer-only be possible?
for making and practicing routes

neat tangle
ember bolt
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Yeah, see every unit on the map pretty much

neat tangle
ivory tangle
arctic shell
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it is a perfectly fine reason

neat tangle
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the old mod thread got deleted for things like this im not gonna add to it getting taken down a second time

ivory tangle
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I suppose you two are right, only because the community is so small that it's a viable strategy for now.

It just seems like there are more elegant solutions, like adding software serverside to read such mods and kick players who have them loaded.

Which could of course be countered by the cheater obfuscating the plugin themselves. This whole strategy relies heavily on player laziness. Once you get two or three assholes with Claude code starting their own forum it's donezo.

arctic shell
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we can only hope the devs and steam continue to add measures themselves against them, as well

neat tangle
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we did get a patch from the devs to stop mass spawning off illegal items about a month ago the issue is the time it takes too patch these issues ofsets actual gameplay development

ivory tangle
arctic shell
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it is probably unwise to discuss such things

ivory tangle
neat tangle
arctic shell
ivory tangle
arctic shell
ivory tangle
arctic shell
ivory tangle
arctic shell
neat tangle
ivory tangle
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Frankenstein's spaghetti monster

neat tangle
arctic shell
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i was kinda imagining something like the reverse of smartrwr tbh

neat tangle
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I also need to finish the target priority preset mod

arctic shell
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where it'd make angrier noises as your IR missile became more likely to murder the enemy you were locked onto

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i think that'd be fun y'know

neat tangle
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I did get it to make the sound when you have an irm-s2 equipeed i cant remember if i got the WAHHHHH to work i think i did?

arctic shell
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might be tough to make? smartrwr seems likely to be black magic all on its own

#

but I really love it

neat tangle
#

smart rwr is also getting a rework as it tanks fps sadly but its actually just a measure of speed + distance and a little angle too

arctic shell
#

i look forward to either/both for sure

neat tangle
#

the first couple prototyps of smart rwr thow they they.... they were not good........

arctic shell
#

i can imagine, i find the current version of smartrwr pretty tolerable, but i am very tolerant of low fps lmao

neat tangle
arctic shell
neat tangle
#

As for the more aggressive when higher chance to kill I could probably add that is it gets closer to the NEZ

arctic shell
#

i suppose you don't want it to be too useful

#

there are times when it is just barely possible to swing an S2 off to the side and those are what I'm hoping to be informed of, mostly

neat tangle
#

Essentially it would just track how far the enemy is enemy is far = low chance as enemy gets closer chance goes up = higher pitch / speed

arctic shell
#

yeah, that makes sense! if it kept getting angrier as you got closer, while still in the cone for tracking, that'd be perfect, I think?

#

wonder if it could account for how different the S1s are? i mostly fly the chicane these days so that's often what I'm working with

neat tangle
#

The distance to target is already measured by munition using the min and max so it should work dynamically

arctic shell
#

excellent

ember bolt
#

damn what'd i miss

ember bolt
neat tangle
arctic shell
neat tangle
#

fps is much better thow

warm geode
#

So the pitch graph will look like this.. Maybe

neat tangle
neat tangle
#

tryna get the ai's to talk in chat seems to be working ok atleast it knows its been hit

#

JUSTJ'S Mod dev and requests

arctic shell
#

it would be interesting if they could talk when they take off and set their targets, perhaps mention what weapons they had that were usable on the targets if not what they actually were going to use

neat tangle
arctic shell
#

stuff like that seems like it might be accessible due to how early they set their plans, but they switch pretty fluidly and it could get annoying

neat tangle
#

i also want enemy aircraft to sometimes trash talk the player

arctic shell
#

of course, they should be mean to reinforce our desire to improve

#

pve should simulate pvp!

neat tangle
#

i also plan to let them talk but how exactly i let them do that i dont know yet

arctic shell
#

i am pretty sure that airbases themselves set objectives for intercepting nearby aircraft, if not other things, and that might be cool to have as a sort of commander/awacs dialogue

neat tangle
#

audio will 100% go to the sister mod first so when you ask speed and fuel it actually speaks instead of spamming chat my only concern with adding it to this mod is your gonna have 7 ai's talking over eachother lol

arctic shell
#

right, it might need to be nearby aircraft only or some other kind of priority system, right?

#

hard to make it work without being annoying

neat tangle
#

the text chat is already random so sometimes they dont type i'll probably just make audio callouts even rarer and add a cooldwon like radio chatter

#

i nned to expand their vocabulary first thow so far they only know 3 things

arctic shell
#

someday we'll have a proper wingman/squadron system

#

then you could just make it mostly them talking, for example

neat tangle
#

fingers crossed i did make a test of a medusa that follows you but wow was it broken it worked but they would very quickly bug out at one point it was his sole mission to chase and crash into me

arctic shell
#

the medusa knows where it is at all times etc etc

arctic shell
neat tangle
arctic shell
#

yeah I keep an eye on GAS all the time man, that thread is wild, mod's haunted

#

looks super interesting though

neat tangle
#

trust me could you summarise what you wanted on lock fire again please?

#

IR tone right?

arctic shell
#

so I think the ideal case would be that as soon as you got in range with an IR missile selected, it would start making a noise, and as the hit became more certain, the noise would change, and if it became less certain because you or the target's speed/angle changes, the noise would change in another way

#

very similar to smart RWR

#

I love knowing how much danger I am in from IR missiles from the sound alone with smart RWR, and it has made me dream of having the opposite

arctic shell
neat tangle
#

should be easy just link speed and pich to the NEZ amount

arctic shell
#

assume competence on the part of the enemy basically

#

but make it customizable like smart RWR I suppose

neat tangle
#

of course i prefer making settings customisable so people have less to complain about lol

arctic shell
#

indeed, it's wise

limber sage
#

combine this ^ with QOL and you get the average mutliplayer match

modern osprey
neat tangle
modern osprey
neat tangle
limber sage
#

would it be possible for a mod which removes structural limits on airframes? [also the effect of making everything but the pilot invincible?]

#

for example in modifiable terms 1 = stock structural limits and 10 means ifrit can take 220 gs before ripping apart?

neat tangle
limber sage
neat tangle
#

the goal would be make it so much effort to remove it that it isnt worth it but im not sure 100% how yet lol

arctic shell
limber sage
#

or make it required by the code to work

neat tangle
# limber sage encrypt it or smth

sadly dll encryption isnt really a thing you can mess with the code a bit to make it harder to understand but i also dont know 100% how that works lol once im done with a couple other mods im goinna look into updating weapon mods and adding new features i'll test it out then to see ho solid i can get the mp blocker

limber sage
#

alr

neat tangle
#

LOCK FIRE is nearly finished 🎉 video example coming soon

#

this is classic mode so very similar to real life theres an audio file for ahving it selected and then another for when its within the NEZ im gonna make custom mode now similar to smart rwr so as you go from max to min distance it pitches / speeds up

#

also still has the helicopter turret audio so when your on target and ready to fire you can play audio oh and ir and radar missiles can have seperate sounds

modern osprey
neat tangle
arctic shell
#

you could even make it work on bombs when the release indicator is closer to being lined up, perhaps

neat tangle
arctic shell
#

would have to make sure the aircraft itself is lined up properly too for it to be ideal, I think

neat tangle
#

i'd imagine it would need tweaking a lot as it can rapdily change depending on speed and roll etc but possible

arctic shell
#

I think there would have to actually be per-weapon customization if it's going to work on everything like this

neat tangle
#

i could just have it read what it says in the top right tbf

arctic shell
#

like I'd probably want 68s to start making sound if I get within maybe 8 KM and get more angry as I approach 2 KM, and it'd be totally different per weapon for each person I bet

#

then maybe a toggle to turn the whole thing off or on that I could hotkey

neat tangle
#

ah i see i could just re use the smart rwr min max for that

arctic shell
arctic shell
#

what a fun mod idea

#

thank you for working on it

neat tangle
#

ok im pretty happy with the mod time to draft a release and wait for the bug reports lol

neat tangle
neat tangle
#

i make no promises but I have been looking into maybe bringing back a dead legend

gusty flint
gusty flint
#

There is lots to scroll through 😅

arctic shell
gusty flint
arctic shell
#

hmmm then I'm not even sure what target shoot is otherwise

#

there is indeed a lot to scroll through

#

oh, no, it is what was being referred to

#

what is the target shoot you're asking for, out of curiosity?

gusty flint
#

Ah sorry I quoted the wrong message of mine

#

Mine was regarding having target presets

#

There was a screenshot somewhere...

gusty flint
#

This

#

So you can have a button you press and it auto filters your targets to just AA or just radar, just missiles etc

arctic shell
#

ahh, that would be nice, it sucks having to use the filter menu for that atm, i basically just ignore it and target everything manually and then use NOTTs save feature for it

#

using the map for it is not ideal

neat tangle
#

I can’t remember why I didn’t release this?

#

I’ll dig up the archive and give it a once over

gusty flint
#

or the patch for the intertia

neat tangle
#

Targets I don’t think I patched inertia yet

gusty flint
#

Please @ me if needs be, so hard to keep track in these threads haha

neat tangle
gusty flint
#

weird jerking when respawning if you died in third person or if you changed bank angle while in thrid person

neat tangle
#

I’m gonna rework target preset because wow it is pure spaghetti code lol

neat tangle
neat tangle
gusty flint
#

gimi like an hour

neat tangle
#

no problem

gusty flint
#

Hard to tell at night

neat tangle
# gusty flint Hard to tell at night

i havent made a texture for them yet so night vision is the only way too see them lol i was more worried about the shape as i can see some beading

gusty flint
neat tangle
gusty flint
neat tangle
#

i think i changed the GUID but it should still show up

gusty flint
#

I was at the pub so forgot to check. will do now

neat tangle
gusty flint
#

Yeah it is there, I am just dumb

neat tangle
#

no problem hahaha

neat tangle
#

still need to figure out how to make them react to the scene lighting and make the drops look better also clipping issue

neat tangle
#

ok it matches the scene lighting now thats good also GAS restructure and a couple other big mods have been delayed due to me being ill i'll make and update them when i can

ember bolt
#

I know it's a long shot, but maybe lobby host controls such as changing teams, rank/score, cash etc?
Would be useful for setting up events (say, 2 people on an OP BDF vs 8 on PALA) where you set your team to one people can't normally join in a mission.
If this was done though it would need to announce to chat (to stop hosts cheating easily with the mod). Obviously finish all you're doing first if you consider this, ty

neat tangle
# ember bolt I know it's a long shot, but maybe lobby host controls such as changing teams, r...

I am currently working on an rts style set of mods for the host including air strikes, air drops, spawning aircraft and vehicles and I do plan on adding host features like money and airframes I just need to figure out a safe way to do so it also forbids the host from playing on teams and announces everytime someone joins that the host is basically god and repeats the message every couple of minutes it won’t be released till after the update thow just because it’s a very large mod set and update will 100% break it

ember bolt
#

You could probably adapt functions of one mod to another, however I suck at C# so wouldn't know lol

neat tangle
ember bolt
#

make it hard to read for the likes of DNSpy/dotpeek if you can do that too, force them to try tampering in IL/Assembly if you can

neat tangle
# ember bolt Oh alright, makes sense for the warnings also, a good anti tamper could try set ...

luckily the server does most of this for me the host has basically all control regular players non its more i could possibly make framework for cheaters to build off as for obfuscation it does work but not as good as people think adn the more in depth ones i tried and they did break mods im also working on making a system so annoying to remove thats it not worth it so i'll probably use that

ember bolt
#

you'd have to estimate the size, compile, then get the size, compile with that and probably recompile one more time (no more than 3 compiles likely as int should be same bit size with slight edits)

#

annoying as hell to compile but also annoying for tamperers

finite sinew
#

Hi @neat tangle , how are you? I appreciate the mods you provided, they're a lot of fun.
I have a question about the Weapon speed.dll, can I add other weapons to this list? I wanted to change the speed of the TuskoB missile.
Thanks again.

neat tangle
finite sinew
patent pilot
neat tangle
neat tangle
#

I also really like learning stuff myself and blueprinter would make my life a million times easier but I make mods to learn so I’ll probably still try and add the assets myself I did actually manage to load custom assets in already they weren’t anything fancy but i still managed to add them so I’m getting there

neat tangle
#

also minor performance boost and pls ignore the HUD in the top right

sonic swift
#

my first mod was bouncing rockets in quake 3, i wonder how well bouncing S3's would work thinking_eggbot

arctic shell
#

yesterday I bounced a 48 off a hill and I was befuddled

#

it would be funny if S3s could detonate multiple times, going from target to target in their seeker cones...

sonic swift
#

lightning Chain lightning Lightning lightning

patent pilot
#

though youd have to crop out the other screens for each aircraft

neat tangle
#

It originally started as a mod to put the map on a separate screen that works ok but tryna get mfd too work not so much

patent pilot
#

having this in the corner would also be amazing

neat tangle
# patent pilot actually, not even seperate screen

Mod actually supports both in game and separate os screens wasn’t intentional I just needed to see if cloning the tacscreens was possible then added os screens later so it’s entirely possible to do that

neat tangle
#

they speak now ( these are ai units btw )

arctic shell
neat tangle
arctic shell
#

better than real players then I see

#

so quiet in most servers

neat tangle
#

i noticed that recently multiplayer servers seem to be very quiet

#

i had a test mod that allowed you to tune to radio numbers so you could talk or listen into other people but im not too sure on online safety atm

arctic shell
#

i am not sure it's been a recent change tbh it's been pretty quiet online ever since I started playing online over the summer

neat tangle
#

ye

arctic shell
#

there's an existing voice comms mod, would yours possibly be unsafer for some reason?

#

i searched both channels and missed the one in mod-forum

neat tangle
#

its the tune in system it uses packets and people could pottentialy send dangerous packets i think? honestly online things are like black magic hahaha

arctic shell
#

ah I see it's difficult to tell whether you're tapping into the black magic parts sometimes

#

sometimes it is the easiest way but one must be careful

#

you could take a look at how that mod does it, as it's existed for a while and has been allowed, but I have no idea how easy it would be to understand

#

requiring a mod for voice comms will always be too high a barrier for entry anyways

neat tangle
#

it does actually use VOIP and has a radio filter on it however the hz system is the big issue im taking a little course on network coding and watching some tutrials as i have a few mods i want to add multiplater support to like map tactical crayons id love for the host to be able to whitelist people to drawn on a shared map and have a ban system etc

arctic shell
#

multiplayer tactical crayons would be really nice sometimes! most of the time even! I bet a lot of groups would really really like that

#

but yeah it needs permissions settings

neat tangle
#

it does actually have a build that has multiplayer support essentially the host has to whitelist people to be able to show their drawing host can also delete anybodys drawings and regular people can hide other people drawings kind of like a mute system but theres a lot of ways around it so until i know more it will sit and gather dust sadly

#

ok they now dont constantly talk and added some more lines

arctic shell
neat tangle
#

next up is add reactive responses eg if someone destroys a lot of buildings or a convoy ai should react

arctic shell
neat tangle
arctic shell
neat tangle
#

i could be misunderstanding packets entirely it might actually be very safe but i dont really wanna take that risk lol

arctic shell
#

we all can wait for our map scribbles

neat tangle
#

this is a joke i wouldnt make people suffer like that

arctic shell
#

lol I was gonna say "this is cursed BUT I want to see it"

#

pixelized "body parts" off the side of heartland's map, courtesy of the AI

neat tangle
#

i did think about letting mark where they went down as they could easily do that but the map would fill up very very fast lol

arctic shell
#

it could show you their plans in a bit more detail if you target them, perhaps

#

or where they've been, something like that

neat tangle
#

im actually cooking up an awacs mod that lets you "ask" ai what they are doing issue is i dont think they even know half the time lol

arctic shell
#

right, the AI has extremely simple routines atm so we can't really get much info out of them, it isn't there

neat tangle
#

they can tell you ammo count, fuel count, heading speed etc they do that really well but when you ask what are you doing? they give you 6 conflicting reports

#

"im attacking the afv in c863 with agm 48's" then hes nuking the airport?????

arctic shell
#

maybe a box on the side with everything in a more readable format? this is outside the bounds of tactical crayons

#

there's a good deal of hidden info too like skill and courage

neat tangle
#

oh yeah this is seperate from crayons lol

#

they also use a chat box or text to speech and my favourite part is you can talk to them it takes the players voice converts it too chat then looks for keywords

arctic shell
#

that's outrageous!

#

interesting

neat tangle
#

sadly no linux support

arctic shell
#

there's a dream, asking the local ifrit bot to be useful with my voice

#

instead of watching them commit suicide once again

neat tangle
#

they now react to friendly fire

arctic shell
#

yeah you can't even use the built-in map command system on planes at all I think

arctic shell
#

make them use emoji too

#

: ( when they die and such

neat tangle
#

ahhhhhh

arctic shell
#

not real modern emoji but

neat tangle
#

ye good idea

arctic shell
#

you know, classic ones

neat tangle
#

that would add too the taunts tbf very well

arctic shell
#

there's a starsector mod that adds AI text chat and one of the possible personalities communicates in nothing but text emoji

#

one of my favorites lmao

neat tangle
#

that should make people fell bad lol

arctic shell
#

looks like this in the starsector mod lol

#

it's cute

neat tangle
#

i am actully adding in some rare spawns that ill have custom dialouge not a bad idea

arctic shell
#

you can see the triggers there too but I don't know how much of that is relevant or possible in NO

neat tangle
#

currently they have when they're hit, when they're killed and when they fire a missile bomb or gun

#

oh and taunting

#

and now they taunt the player

#

the spreadsheet wins again is my favourite

#

i love this

arctic shell
#

this is great, does it all go in the regular killfeed? that would get even spammier than it is already but it might be worth it if it was all clientside

neat tangle
#

it uses a local ui and no networking so i dont think it could affect multiplayer for other people just the player and for pve the killfeed is very shallow anyway so makes it more live like

#

also this is just a test build in furball there will be configs for the chance for them to speak aswell as cooldown

arctic shell
#

might need to add color configs for the chat it generates so that it can catch the eye, if it's more rare, as it should be

#

i haven't ever touched the killfeed minimum settings, so i see every single lynchpin intercepted by the HEL's, lol

neat tangle
#

it uses the HQ system i think i could make them yellow and purple by swapping the defaults

arctic shell
#

that might be sufficient!

neat tangle
#

it now has the option to choose between red and blue or yellow and purple or custom colours

#

i forgot the : RNG_looks_at_chat

neat tangle
neat tangle
neat tangle
neat tangle
#

i am very happy with this

open marten
#

What am i looking at

#

This looks peak

#

New menu or new menu mod?

#

I have a cool idea what if ally ground units could call an airstrike on the enemy and you would get that area marked the same way as nukes do but maybe different

#

And maybe even ask specific stuff like strafe or bombs or anything

#

And ask by loadout

#

🙏

open marten
#

We need cockpit rain sounds now

neat tangle
neat tangle
neat tangle
#

JUSTJ'S Mod dev ~and requests~

#

JUSTJ'S Mod dev

patent pilot
neat tangle
open marten
neat tangle
#

web apps are confusing lol however ai is surpisingly good at helping with it much better than coding mods lol

proper crater
neat tangle
neat tangle
#

if anybody wants to test this feel free i forgot i was working on it until i reinstalled all my plugins for actually playing and the ai started talking lol the whole mod currently is based on the old xbox 360 / ps3 days so the ai talk and are named from that era this is by no means a mod i plan too make and maintain like GAS or LOCK SHOOT etc i just wanted to give them a voice this actually came to be from a whole different mod i was working on

open marten
#

Justj i have a question

#

Could you somehow make a plugin for bote mod to have liveries?

#

okay nevermind

#

for your sanity DO NOT

#

wait actually

#

you might be able to

#

i thought aircrafts were one piece but even aircrafts are split

#

you would still need to take all parts of ships and combine it like its puzzle

#

@neat tangle could you make a global ASSET replacer?

#

like models

#

for example joysticks, trotthle, landing gear

#

or textures

neat tangle
#

Neither of those are easily possible for me so no

neat tangle
modern osprey
#

and the throttle

neat tangle
# modern osprey can you grab the stick with controllers

Not currently this is an extremely early build trying to actually get vr to work was a nightmare plus the devs mentioned vr is being moved up so I’m not sure if I’ll ever get to that point or if uuvr can even do that lol

modern osprey
#

very cool

grizzled valley
neat tangle
grizzled valley
#

Hmm... okay, I really liked the menu interfaces.

neat tangle
grizzled valley
#

I'm excited for this mod.

nocturne crystal
#

Could you make a mod that adds a keybind to toggle mouse control on and off on the fly?

#

Or is that part of a modpack somewhere else that I haven't found yet?

nocturne crystal
nocturne crystal
#

Wait should I have pinged them first?

arctic shell
#

They'll see it, you're good

nocturne crystal
#

Alright then, they aren't online so I wasn't gonna bother them about it anyway

arctic shell
#

Probably sleepin

#

I haven't heard of a feature like that anywhere so it can't hurt to ask

neat tangle
nocturne crystal
neat tangle
#

I can look into it I suppose shouldn’t be too hard

nocturne crystal
#

Thank you

open marten
#

i wish someone made 100 dollar cheap headsets for computer games where all you can do is look around

#

because phone headsets are so bad

#

their lenses are always bad

neat tangle
open marten
#

Even then, i have very sensitive eyes

#

İ had a quest 2 but i had to sell it

#

For my goals

neat tangle
#

fair enough

fathom swan
#

how do I get the rain and menu UI mod?

#

(ping me)

neat tangle
# fathom swan how do I get the rain and menu UI mod?

sadly they arent finished yet lol menu is very nearly complete just need to finish the singleplayer and encyclopedia menus and rain im taking a lil break from as it as driving me crazy haha once ive finished the menus ill probably return too rain

fathom swan
#

bros actually top 5 humans of all time

neat tangle
#

i dont like this.....

neat tangle
#

gonna rework the submenus and the settings header

#

the dim glass background is a little too big but i prefer this

fathom swan
#

How

#

Thunderstorm just looks super foggy and ugly

fathom swan
neat tangle
neat tangle
#

oh actually i just realised unless they do the same system i do my menus should alays overrite

neat tangle
#

Main menu - done
Settings - done
Singleplayer - done
Encyclopedia - tomorrow
Multiplayer - I have no idea for this one as it is the most modern of all the menus possibly a reskin and add custom backgrounds?
Mission Editor - wont touch yet™

rain shore
#

so are you actually working on VR ?
here´s some other things that i found in general

here´s some updated file, that is similar to what i did in the past.
https://www.reddit.com/r/NuclearOption/comments/1riex8t/guide_how_to_get_nuclear_option_playable_in_vr/
https://github.com/FeelSoMoon/NuclearOptionVRFix/blob/main/NuclearOptionVRFix.dll

  • mainly fixing cockpit rotation issue and visible HUD

I was about to add a small edit on top which should make it a lil better playable to fix the non transparent HUD objects.(though not perfect).
thing´s that would need more work then though not mandatory to just play

  • better visibility of hud elements, as they are currently too transparent
  • integrated tracking(without opentrack, just a thought)
neat tangle
rain shore
#

when disabling CameraStateManager and activating the UUVR PoseDriver with no UUVR VRCamera it does track with head

#

at least for a potential workaround ^^.
Dunno if you fixed the hud stuff i tried some duplicating of some elements to make them more visible

#

here´s what i got, and ill probably stop there. needs to be comibned with the github link dll

#

the script fires when entering and exiting menu once

neat tangle
high moth
neat tangle
gusty flint
#

Hey @neat tangle - I forgot to check this thread and it slipped my mind. Any word on this piece (Target Presets)?

#1466478023879688213 message

#

If not, no worries 🙂

neat tangle
grizzled valley
neat tangle
#

all mods still seem functional thanks to the future proofing any issues please let me know

neat tangle
gusty flint
#

Gonna go down a blast with the Brawler pilots in my group 😄

unique iris
unique iris
neat tangle
#

its gonna be my first mod fully built for my menu framework so it'll be a nice learning experience when everyone finds all those nice bugs lol

gusty flint
#

Is it UI only or are there keyboard bindings?

neat tangle
neat tangle
#

ok mod is very functional im very happy with it just need too clean the menu up and its ready for release

gusty flint
#

Side question @neat tangle - Are you putting up your other mods as their own pages at some point (I think I have the inertia one as well)

neat tangle
open marten
#

I have an idea

#

Sınce we have an engine keybind

#

İts stupid how we spawn with engines on

#

Can you make a mod that disables engines the second you spawn in

neat tangle
#

Should be easy

nocturne crystal
#

Oh that's a nice idea, will probably be a pain when you have to scramble though

arctic shell
#

similar to that, has a mod for making auto-tilt default to off been suggested yet? this might be one where it would be wise to have a bit of config to allow people to select which aircraft they wish to apply it to, which complicates it

open marten
#

Justj could you fully implement the map into the cockpit mfd

#

Paired with nott you no longer have anything outside hud and mfd

neat tangle
open marten
#

Gotta ask nott creator then

neat tangle
arctic shell
#

speaking personally I think I would prefer auto-tilt off for the ibis and tarantula, but on for the vortex and medusa

#

though it would be doable to get accustomed to having it default to off for the vortex and medusa

#

there's also the alkyon wing sweep which is approximately the same thing and people will have their own preferences there

#

tbh I really wish this was just a vanilla menu thing...

neat tangle
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i did some testing with the alkyons wings control each wing etc i think i prefer auto sweep for it lol

arctic shell
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same, touching the wing sweep is dangerous

neat tangle
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eh who needs wings anyway

open marten
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Idea

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Make nukes blind you

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Like make them SUPER bright

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Like the same way real nukes would

neat tangle
# open marten Make nukes blind you

i tried it it wasnt that great tbf more annoying than anything it did lead to a mod that EMP's aircraft thow i may make that at some point into a full mod

muted flower
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would it be possible to make a mod which makes aircraft reserves fill up fast so a lot of enemy and friendly ai aircrafts can spawn?

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either that or for ai spawns to not consume reserves

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i just want my escalations and terminal controls to fill up with planes even at the start lol

neat tangle
# muted flower i just want my escalations and terminal controls to fill up with planes even at ...

You can actually edit escalation to add reserve aircraft but do remember there is an ai limit on how may aircraft can be active unless you use something like https://discord.com/channels/909034158205059082/1472197982370922507 I could look into increasing factory production thow yes I’d just clone existing factories and re add them with changed production times or if you just wnat infinite airframes a simple mod to load a million ov everything at spawn

muted flower
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ai aircraft limit mod is the main reason to me for such a mod, either fast production or infinite airframes is good tbh as long as the ai limit maxed out and doesnt run out of planes after a short while

neat tangle
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you probably know this already but more ai aircraft = less framerate lol

muted flower
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But i can prob do like 32 while still staying perfectly smooth but cant really max it out due to them dying faster than getting manufactured

gusty flint
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@neat tangle Were you plannign to add the UI framework to NOMM as well? I know target preset is there

gusty flint
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Yeah, but not the ui framework dependency

neat tangle
gusty flint
rustic mist
rustic mist
fathom swan
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wheres the rain mod at

signal wharf
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what are dirt be gone and RWR eta mk2-beta?

neat tangle
neat tangle
neat tangle
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just realised i put your @ in chat ignore this lol

open walrus
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how do I make a custom nuke

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would it be like long, or is it just changing values inside a file

neat tangle
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there is a mod that adds bigger nukes and you can use something like dnspy to see what was changed

open walrus
open walrus
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whats the mod called please

neat tangle
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i cant link it because its technically against TOS as its reditributing the csharp file but you can search it on youtube and find the link

open walrus
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the dnspy or the mod?

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cause i already have dnspy

serene jasper
neat tangle
neat tangle
open walrus
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I found one but its outdated, no updates since 0.32.6

serene jasper
subtle estuary
neat tangle
neat tangle
#

gonna start using this thready again to keep people updated on asset stuff, as for the missile silo it currently is fully functional in terms of locking and firing on targets if it was placed into a regular game it would work fine i just need to add textures and some map icons stuff like that and mainly figure out its balance in terms of how to destroy it, currently im leaning towards augers as the main killer because as we know missile silos are very resistant to nuclear attacks and non penetrative weapons. now as for custom aircraft i have a small drone i have been working on but it is very unstable as aircraft are incredibly hard to get right so my focus currently is more defense and offense building along with props like ammo crates and loose wheels / munitions lying around to really flesh out airbases and other such places, after i am done with these i will be moving on to bombs / missiles and some guns too but i need to figure that side out. I am still updating and maintaining my other mods but for now atleast i wont be making any new ones and will be shifting my focus to asset creation just to re iterate GAS, smart rwr, lock tone and all my other currently updated mods will still recieve new features and updates there just wont be any new big mods. a lot of people have sent dm's asking about requests as i took them pre 0.33 yes i will take requests but due to the nature of making assets i wont be as willing to make everything only things that fit a theme and are reasonable for example someone asked for smoke rockets these i would consider however asking for something like the death star is gonna be a no please feel free to dm me but any questions on development will be redirected here thank you for reading to the end VeryGood

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holy yapfest 😭 i did not realise it was that long

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JUSTJ'S Mod dev / requests

neat tangle
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silo will be undergoing a dramatic re design now i understand how materials work and because im better at blender now lol

fathom swan
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is the rain mod still not out yet??

neat tangle
fathom swan
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ah alright

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do you know when youll release it?

neat tangle
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next couple days hopefully i can probably take a quick look im just not sure exactly what issue is causing it as i havent checked

opaque oasis
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Can you please make a mod to show IAS instead of TAS

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And also a bigger gun pipper

neat tangle
opaque oasis
neat tangle
opaque oasis
neat tangle
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im really tired so i may not be understanding do you mean the link i sent?

neat tangle
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thats just a link from this thread explaining the requests lol

opaque oasis
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Oh lol

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Ah

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Yeah thanks

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I'm a dumbass

neat tangle
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have you checked qol and nott?

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they usually do stuff like this

opaque oasis
neat tangle
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ah fair enough

opaque oasis
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When I say QOL I want QOL and not 69420 new missiles and weapons and shit

neat tangle
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ye they should really change the name lol or release the weapons seperate to the changes

opaque oasis
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Mmhmm

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Anyway ty

neat tangle
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np if i remember the mod i'll @ you but it was a while ago lol

neat tangle
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silo re model / texturing is done i decided on an old soviet style - targeting logic is all plugged in and ready to go - still need to finish little bits like descriptions and the reload logic

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concrete pad with a green and red launch door

warm geode
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silo

neat tangle
rustic mist
neat tangle
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i have been given permission to post the mod it will start purely with the silos a regualr piledriver and nuclear variant and will be expanded from there next things im adding is props like barber wire, loose ammo and some other military style stuff

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just need to add the kill reward stuff and they are ready

obtuse moss
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Im wondering if anyone's created a dedicated mod sub-menu for toggling mod state?

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Similar to Rimworld and Starsector

neat tangle
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like an on and off switch? NOMM is the best bet if thats the case

obtuse moss
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Ah cool!

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yeah i was looking for that

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Cheers

sweet widget
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Mod to be able to steer the Jet/Heli with the Mouse(Virtual Joystick), instead like it is now working just as Free-cam

neat tangle
sweet widget
neat tangle
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really? ill take a look first time someones mentioned this lol

finite drift
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@neat tangle just a mod suggestion for you. Would it be possible to make a War Thunder style camera? Because the vanilla orbit camera height is directly in line with engine exhaust, so I think it would be good if the camera height was increased and it would be looking down a bit. I would love to pair it with the 3rd person HUD mode and CursorPilot mod

neat tangle
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camera elevation? i could take a look

finite drift
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I guess it would be a fairly simple mod to do

neat tangle