#Industry Sabotage

7 messages · Page 1 of 1 (latest)

ruby dust
#

A long PVE mission with large amounts of ground units, demolition, and island hopping.

Objectives gradually get more difficult over the course of the mission, and are balanced around slow rank ups and low income.

**Mission is built around preset settings and may suck if they are significantly changed. **(Midgame will be very easy with too high income/ranking up too quickly. Nukes also trivialize multiple objectives. Time and weather settings are up to aesthetic preference.)

This mission is designed for 4-8 players and warheads are disabled. DO NOT ADD AI AIRCRAFT TO PRIMEVA. Custom airbases in this mission are NOT compatible with friendly AI units. (AI Aircraft get extremely confused by runways made of platforms suspended over ocean)

This mission has about 30 hours of work in it and I've been running various versions of it on public servers as I've added more content, and people seem to like it enough that I'm finally uploading it for people to play! I hope everyone can enjoy my mission as much as I have.

Average Mission Time With Recommended Party Size: 2h 40m

https://steamcommunity.com/sharedfiles/filedetails/?id=3586218443

ruby dust
#

Updated to add various new objectives and more factories to destroy late game, small changes to default settings

Full list of additions:

-Capturable stealth fighter factory to boost reserves

-Capturable darkreach factory (Primeva no longer begins the game with a Darkreach Factory)

-Increased enemy aircraft spawns (As requested)

-Increased late game enemy aircraft variety

-14 More factories on the east side of the map

-More secrets

-Reworked reserve airframe production rates

ruby dust
#

V1.2 Public Release

More objectives, more oil rigs, more factories to destroy! Complete with all balance changes from the previous update, and even more secrets.

ruby dust
#

V1.3 Release

More objectives, custom airbases, and logistics. Updated with 0.32 additions.