#[MOD] [Announce] Anticheat development tool

27 messages · Page 1 of 1 (latest)

ripe laurel
#

🎯 Announcing the New Tool for Building Your Own Custom Anticheat

I'm excited to announce the release of a brand-new tool that allows you to develop your own custom anti-cheat solution which automatically distributes workload across multiple threads.

✅ How it will work:

All you need to do is inherit from the abstract class Analyzer and register your analyzer in your Bepinex plugin using the method RegisterAnalyzer from the static class ACThreadManager.

🚀 Developing your own anticheats has never been easier! Try our new tool today and share your feedback below!

#

[MOD] [Announce] Anticheat development tool

harsh torrent
#

Hopefully it won't have the capability to detect dll tampering

#

I recent had a run in where I could use a much better upscaling model if I could just replace a single dll file

#

Annnd suffice to say basically every game wtih anti cheat shot that down

ripe laurel
#

It is server side, this means that the anticheat will have to analyze the player's behavior, not files

haughty basalt
#

Hi

harsh torrent
#

This is a game with a small community so I think simple checks should be fine

#

Gets pretty hard when people start actually making paid cheats for the game and you have to actually analyse the behaviour

rare estuary
#

That would be funny

ripe laurel
vale turtle
ripe laurel
#

он делает это с моим тарантУлом, но это не работает, видишь?

harsh torrent
dire gate
#

Link to GitHub?

ripe laurel
dire gate
#

Nvm

#

Could try making the thread manager automatically register all the cheat detectors using reflection

drowsy frost
drowsy frost