#ECM Pod as a Chicane's Nose Option

47 messages · Page 1 of 1 (latest)

dense cape
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now that we've gotten some wingtip ECM Pods for the chicane,i do think it'd be nice to add the option to swap out the 30mm Cannon for an ECM Pod,freeing up the Wingtip pylons for other options,and helping create a Long Range loadout option for the chicane

kindred sigil
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I mean, it is an option, but... dunno, you are trading out one of the Chicane's most powerful tools there, not sure how often this nose pod would be used?

dense cape
# kindred sigil I mean, it is an option, but... dunno, you are trading out one of the Chicane's ...

Using the 30mm,when youre fighting in a somewhat contested area is practically a death sentence,because to be in range to use it means practically any ground unit can fire at you. Its definetly a side grade with the tradeoff of depriving yourself of a close in weapons system,but in doing so you gain a good defense against longer range munitions,and also you free up your wingtip pylons for extra munitions

serene field
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I want this for Cricket more than Chicane but I'd use it on Chicane too

gritty flower
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Eh, sure, why not. As long as its an ugly ass bulge that makes it look deformed but interesting.

polar rune
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@spiral field is this feature really needed? Noose ecm pod...

ripe girder
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chicane ECM is pretty much mandatory for evading fox 3s after the ground clutter nerfs
unless you're 2m off a completely flat surface (ocean), even then it can regain lock
not sure how i should feel about this

kindred sigil
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As a Chicane main, I like this change, to be honest.
Forces helicopters to either make even more use of terrain occlusion, like any helicopter should. Or to bring the ECM if needing to fly on the open, or over large water bodies.

Alternatively, always remember that if you load up some IRMs they are pretty nice AMMs.

frank hazel
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Yea I've resorted to using my IRMs solely for shooting down incoming missiles that I know I can't avoid otherwise

proper roost
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I think Chicane does need a stealth buff, needing ECM pods just to operate with any aicraft about isnt right, they take up the entire outer pylons when we literally just got some shiny new weapon options for them

Putting an ECM pod option in the nose does help but you still loose a weapon, both a buff and this suggestion would be ideal.

frank hazel
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Yea this or the radar floor for the Chicane should be higher

drowsy gorge
warm parrot
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Here's a thought;

Would this suggestion be moot if we had the option for asymmetric loadouts?

I mean, I can see the potential benefit of carrying 2 ecm-pods, but it does leave me wondering if one might not be enough. Especially on the chicane which can relatively easily dip into cover/ground clutter anyways.

So an option to mount an ecm-pod on one side and AAMs on the other maybe?

ripe girder
# drowsy gorge Many modern attack helicopters give up pylons that could be used for AAMs for ad...

i think on the apache it's more of a "stopgap", if it was built today they'd probably have those jammers installed internally
chicane is decades ahead of 2025 tech, let alone the 80s that apache was made in
given the (likely) abundance of extreme range radar missiles in 2070, all helicopters would have the bare minimum of countermeasures installed by default IMO, as you can't guarantee the absence of enemy air power in such a large radius

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i'd just buff it's radar floor back to reasonable levels, as having to fly very close to the ground at all times is a fair tradeoff for freeing up a slot
currently even 5m off the sea often doesn't make scythes completely lose lock, just prevents their tracking
and anything less than 3m is difficult without sensitivity curves, that's above a perfectly flat sea

drowsy gorge
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Absolutely not for re buffing radar floor. It’s completely unrealistic and creates a poorly balanced gameplay loop where aircraft can ignore SARHs and ARHs.

Flying low already gives you the benefit of the radar horizon against low angle shots and a better ability to use terrain for screening, it shouldn’t be a magic-anti-missile zone

Flying close to the ground isn’t hard, especially in a helicopter lol

kindred sigil
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I agree, the old radar floor was a literal "I am immune to radar" for helicopters, it was too safe.

ripe girder
lime wren
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I think Chicane should probably have an internal jammer

drowsy gorge
# ripe girder i'm not asking for old 20m, i'm talking about specifically the chicane, as it ei...

This is a realistic limitation of attack helicopters, tbh

Helicopters struggle to operate in contested airspace, I like that jets can now realistically threaten helicopters from range.

Any kind of “guaranteed evasion” mechanic outside of dedicated countermeasures or properly notching is pretty broken from a balance perspective

The Chicane isn’t a platform that can self escort, conceptually. It needs proper air cover to be able to operate freely.

lime wren
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Chicanes are best operated in packs, of 3-4

ripe girder
lime wren
# lime wren Chicanes are best operated in packs, of 3-4

At least one just fully loaded with IR missiles, one or two with lynchpin rockets, and one with ATP-1s.

They all provide lasing for the lynchpin one(s), the IR one provides defense and the ATP one does AT

One lynchpin one can be replaced with AGM-68s and wingtip lynchpins

drowsy gorge
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I’m really not sure what situation in PVP you’re arguing for

If you’re in a Chicane and you’re dying to Scythes, I’d argue that’s because you’re not flying with proper support

Everyone wants to balance vehicles to be completely relevant individually when, conceptually, that’s at odds with how vehicles physically work and the way they conduct their operations

ripe girder
drowsy gorge
polar rune
radiant solstice
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Your best ECM is a hill

if you're flying out in the open in a chicane then you deserve to get hit by every single fox-3 produced during the Primeva-Boscali conflict

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I'm not gonna sugarcoat it Chicane (even this is still quite dangerous but hey it's pve)

polar rune
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Sikorsky said. If you need use jammer pod on chicane - mean you don't know how to play on helicopter. And you too high

dense cape
frank hazel
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Hopefully the Destroyer would intercept the missiles for you, unless it's out of ammo

drowsy gorge
dense cape
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Sure yeah that can stop it,but the point is about having more options to defeat ARHs without having to hug the seafloor. Currently you either Hug the sea or you better have ECM at the ready (or some IRs)

drowsy gorge
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Yeah that’s how it’s supposed to work, welcome to flying an attack helicopter

dense cape
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? Whats your point?

drowsy gorge
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My point is that attack helicopters shouldn’t expect to have a hard counter to ARH missiles beyond what they have now- terrain and ECM pods

lime wren
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I do think it makes more sense for the ECM to be internal tbh

drowsy gorge
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I don’t hate internal ECM, tbh

I hate multipath/overpowered ground clutter though

dense cape
kindred sigil
dense cape
kindred sigil
# dense cape What if you want to retain your wingtip Air munitions?

You put them in one of the other two ammo positions.
This is just quite similar to when you have to sacrifice one spot for the jammers on a Medusa, or you have to cut on some weapons or fuel so you can take off vertically on some craft. It is a trade off. You get X for Y.

dense cape
kindred sigil
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Agreed