#Annexes move autonomously

8 messages · Page 1 of 1 (latest)

shell lily
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I loaded up a map with a slew of neutral ships as target practice, which include annexes. And then, as soon as the match starts, the annexes start steaming ahead at full speed and beach themselves or sail off the map with no way to stop them. No other ships have this problem. Why does this happen, and if possible, how can I fix it?

chrome atlas
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I have this exact issue!

topaz gazelle
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I found a potential workaround is setting them to hold position and then giving them a waypoint of exactly where they started at.

stone sierra
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Mitch has stated there are issues with ship related AI

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Known

arctic cairn
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You can fix it with a pillbox