Basically this feature would entail either a system to synchronize launches of different weapons for separate airframes or even similar system from different planes. This would allow say dark reach A to launch a swarm of ASMs while dark reach b got a green light signal to launch pile drivers so that both swarms would land at the same time. Even a time to target shot clock would help this allowing teams to swamp high value targets and penetrate air defenses with a dynamic attack from different systems.
#Missile sync/ "shot clock"
7 messages · Page 1 of 1 (latest)
Sounds too difficult to implement
Other Sims have a time to target clock for their weapons it wouldn't be too hard to calculate or track
this isn't a sim
mitch has a game design doctrine of making the controls simple enough to be comfortable on a gamepad; this would further complicate things
A time to target count could be implemented without the need for extra controls (though a control for a weapons link could be simple I believe) it would run similar to how the AOA,G-force or other such systems.
I'm really surprised TTT isnt a thing considering we got fall time for bombs this patch
Nuclear Option: Trouble in Terrorist Town