#76mm SPAAG for Tarantula

39 messages · Page 1 of 1 (latest)

tranquil quail
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Everyone kinda agrees that the vehicles Tarantula can carry kinda suck. They are used mainly as airfield capturing forces. So why not give it a naval gun on wheels:

  • Range of 10-15km
    -Guided shells, mainly HE
    -Revolver autoloader with 12 rounds
    -Pretty high rate of fire (60 shots per minute)
    -Used mainly to slap non-maneuvering targets from the sky (AKA bombs and maybe lynchpins?)
    -Weight: around 20t (or whatever the limit of Tarantula is)

Be it a truck that has to stop and unfold its legs or a DRACO Centauro kind of thing:

https://www.reddit.com/media?url=https%3A%2F%2Fi.redd.it%2F4airecitsx0d1.gif

https://forum-en-cdn.warthunder.com/original/2X/d/dca4647549f3f5e198fe062965974a638800481d.jpeg

tranquil quail
#

76mm SPAAG for Tarantula

lone jungle
#

We gettin flak with this one

silent forum
#

Artillery in general would be nice

ruby cedar
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Wait, people have found them bad? I dropped an IFV behind enemy lines and it took out like 2-3 buildings and some other vehicles last time I was playing with the Tarantula.

silent forum
#

some people,i think the are pretty good for their niche backline roles

solemn mist
#

would be cool

tranquil quail
solemn mist
#

for players to have a chance to build up unit concentrations that can survive for long enough to be used by other players (ie, resupply points for chicanes or gunship tarantulas, impromptu highway airstrips, reinforcing damaged airfields), we will need more layers to the survivability onion available to us

delicate coral
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I mean the big problem with the ranch's vehicles is that you're deploying them singly or in pairs...you kinda need to have proper units of em. But that requires either a staging area or more players

solemn mist
halcyon thunder
tranquil quail
#

The truck is chinese, I think

halcyon thunder
tranquil quail
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Actually i think its a copy of some variation of Otomatic, but whatever. And yeah, it seems low profile enough to hopefully fit in Tarantula like the radar truck does

halcyon thunder
#

Anti heli😭🙏🙏🙏🙏

delicate coral
#

I got your anti heli right here 1_5ktnuke

wild snow
solemn mist
wild snow
solemn mist
hexed shell
#

Smth new? Yes! Smth useful? Yes! Smth interesting? Yes!
Range? Maybe max 7 km

keen raptor
#

It has no radar, so it's ability to detect it's own targets would be very limited

tranquil quail
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I was about to say that it would be fine to have range of 7km as default and 10-15km with a radar truck nearby

hexed shell
# tranquil quail Why only 7km?

I think its gold middle.
If shell will have very fast speed it can't will cannot destroy enemy who very far away. If shell will have low speed that will be enough against low maneuver targets(boss helicopter witg lynchpins cricket witg lynchpins, tara with agms) and maybe even against agms missiles. And that range when you can try to oversaturate AA safety by lynchpins or agms.
If range will be longer(10-12km) and shells will be fast(and maybe guided) it will dont give you at low maneuver aircraft any chance to come closer what can be OP. If shels will be low speed an guided we will have same problem with low maneuver aircrafts,(of course maybe more chances).
That why need good test and install good parameters for same type weapon, will be it give you enough chances to shoot your weapon, and will be this weapon will be not so useless. I think same type AA must be very deathless from range 4-5 KM, what can be good against enemy agms and bomba and pabs spam(with high explosive range) to easy destroy groups of enemy weapon

hexed shell
tranquil quail
#

At ranges of 10-15 even with guided shells you dont have to be supermaneuverable to avoid flak rounds. It would probably only be deadly for slow flying targets in ranges below 10km (AKA Chicanes and unintelligent Crickets).

Keep in mind im just throwing numbers around. Ultimately its up to devs and testers what this thing would and could do. But either way it would be nice to have something more powerful for Tarantula to carry and deploy.

keen raptor
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Are there (real) modern equivalents to this. A high calibre SPAAG?

Most modern developments seem to be in missiles, at least for any significant range.
While SPAAG seem to be only lower calibre high ROF for point defence

hexed shell
tranquil quail
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The OTO Melara 76 mm gun, marketed as the OTO 76/62 Gun Mount, is a naval autocannon built and designed by the Italian defence company OTO Melara. It is based on the OTO Melara 76/62C and evolved toward 76/62 SR and 76/62 Strales.
The system is compact enough to be installed on relatively small warships. Its high rate of fire and the availabilit...

hexed shell
#

In any case same caliber and turrets for same weapon too big will be it can carry in tara. But im not sure, need more info

tranquil quail
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Apparently these guns are so compact you dont even need to penetrate the deck to have it on a ship. Im sure we could use some 2070s handwavium to squeeze it into Tarantula if it really doesnt fit.

keen raptor
tranquil quail
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Except China copied it and put it on a truck very recently and Iran is about to produce its own version, so not really true. Otomatic was a really odd case because it was a naval gun on a highly mobile platform. Here, were talking about 76mm rapid guns for stationary air base defense and not much else. Anti air missile systems have better range but also have slower reload time. They work better when theres more than one. A gun that can fire 12 rounds in 12 seconds would be very effective against bombs and glide bombs. And while I think Anvil turret on a truck would also work, its range wouldnt be as good as something with a higher caliber.

I mainly use the Otomatic because thats where I know the gun from and it also proves that it can be put on other things than ships.

keen raptor
# tranquil quail Except China copied it and put it on a truck very recently and Iran is about to ...

That's why my first post here was asking for real world examples, but you just linked a naval gun and a gif.

Regarding range, that isn't really an important factor for these weapons, rather it's muzzle velocity. As they wouldn't be operating at close to max range due to them never hitting a moving target.

It seems there isn't really much of a use-case for these weapons, especially when the Anvil already exists in the game which can fulfil the same role.

We could just get an air-mobile version of that