basically, just ad more thrust vectoring for the KR-67 Ifrit such as yaw vectoring (seen in left photo), deceleration vectoring (seen in top right) and other vectoring options (like the nozzles close when accelerating or sm). this would make the KR-67 more maneuverable overall and make the game more realistic.
#Better Ifrit thrust vectoring
124 messages · Page 1 of 1 (latest)
nope far too op
no lmao
how is making the best maneuvering plane in the game more maneuverable "more immersive" lmao
please dont do anything to this plane its already op and i would hate if it was nerfed
i js thought that it made more sense that it have the abilities that it should/could
there is a line between realistic and fun. NO tries to straddle that line, and soemtimes that means foregoing something realistic for something fun
i do agree but i still think that there should still be yaw vectoring because it is not used all that much but is still useful
why does the ifrit need it though. "because it will make it better" is not an answer, why does the ifrit need to be better? what gameplay or balancing purpose does giving it vectored thrusting along the yaw axis(requiring the entire redesign of the engine section) actually bring to the game as a whole
It’s not tho, revoker in right hands absolutely wrecks an ifrit
its up to the pilot
yeah and if it comes down to pilot skill between a plane that costs like 70mil and one that costs ~130mil i don't think you can call the 130mil one OP
Top level revoker absolutely kills top level ifrit no contest
Ith kewl
This is not true I'm one of the best revoker players and vs TWP we are matched
Also I really like this but we already have differential airbrakes for the purpose
Not sure why everyones calling it op just for having a little more yaw control but I really dont wanna wake up to 30 unreads with their own arguments so..
The amount of effort required to wrestle advantage back from revoker in a straight dogfight is much harder
It's still just a matter of skill
Revoker is better dogfighter
Ifrit is better BVR but can hold a dogfight
There, settled.
Also the revokers gun doesn't do any good damage to the iffret with out 25+ shots
That RPM compensates in my opinion
But that's just me
The iffrit only needs 1 shot and in a head on scenario the only way for the revoker yo win is pilot snipe or don't shoot and jink
Revoker is like glass, the engine is fcked if you so much as sneeze on it
The engine strikes like a match
Revoker engine gonna die in the rain lmao
(minor tailstrike)
"ENGINE FIRE"
(ejects)
- in upwards accents like going directly up without yaw contol in the engines it just falls out of the sky, also it helps with control when on the ground/runway. 2. how will it require a "re-design" of the engine? all the movements are already programed in all that needs to be done is add the actual vectoring and the specific combination of movements, but definately not an "entire redesign of the engine section" lol
the iffert has the 2nd strongest gun in game behind the 76mm
iffrit is a multirole not a pure fighter so i woulnt give yaw vectoring
i still dont think that it hurts to add it
i fought a modded iffrt that had yaw vector ist beond op
Even with the 50 cal 5 or so shots can blow up the engine
it is or it isnt beyond op?
it was op
look at it
still beat it tho
but if they got good with it it would kill anyother plane
althoug i am not very well versed in dogfights or any of that, (in my opinion) i dont think that yaw is used all that much in dog fights (but i dont realy dogfight at all so i may be wrong) and i dont think that it provides such a large advantage.
why are u trying to say its fair if u don't have the experience?
because i am giving my opinion
why give your opinion on something u havent done?
ok, what do you think i should do? just completely ignore what you said? or say at least something and admit i could be wrong?
its kinda your chice im just giving what i think bassed on what ive seen
same here
but didnt u just say that u had no experience😭
EXACTLY i said what i think given what i have seen (whitch isnt much) which is why my knowledge is more limited than yours AND i admit that
wanna do some fights ill run a server
sure tho ill prolly lose lol also im an a pretty crappy laptop
k its gun fight hosted by panther F
That was one of the most egregious Syrian Lead Turns I’ve ever seen.
those are not airbrakes afaik, just for when the engines are shut off
Well maybe in NO they could be used as brakes?
ifrit already has very good airbrakes i think, no point really
I mean I though it looked really cool
Also why does my aircraft jump back when I apply wheel brakes from idle?
because wheels and brakes are weirdly simulated
try rolling down a ramp backwards
they behave very strangely
Or going in reverse in a tarantula with 0 throttle..
That's because the blades have negative pitch at 0 throttle so you can back up. Intended behavior
I know that
Im saying its janky cause it turns when you do it.
Thx i try
I miss all-wheel brakes
compass could land basically anywhere
it still can
now we have lower fuel which also reduces landing distance since you have less mass to slow down
By the Ifrit, not you
The f22 cannot yaw vector with its engines
in this picture the right engine is just not on. When you see an f22 with the engine nozzles splayed out, it's just because they're not on
Absolutely not the best maneuvering plane in the game lol
revoker is miles better with its high aoa stability thanks to the yaw TV
Thank you
i was using the pictures as an example of what it could look like
so... it could look like a nozzle not capable of 3d thrust vectoring while somehow having the ability to have 3d thrust vectoring?
OMGG you are so funny😆
sorry but the ifrit nozzles are not capable of doing yaw thrust vectoring, even if you used the expansion of the nozzles, this would only reduce thrust on a engine
yes... if you reduce thrust on one engine but not the other you get an asymmetrical thrust and on a plane like the ifrit that would cause a yaw effect. would it not?
it would, thats just asymmetrical thrust and not thrust vectoring though
but it would result in the same effect as yaw vectoring (other than being less powerful)
not really, you would lose the pitch and roll authority of that engine by running it at lower thrust, which causes another bunch of stability issues
also like. less thrust, not as much energy gain
You can confidently add split throttle control yourself using DNSpy, despite what the mods would love to tell you yes differential thrust can be useful
Hell if you want you can even give Ifrit 3D TVC yourself using UABEA, although for now I wouldn't join multiplayer with UABEA modded planes, apparently a piece of code is broken which syncs the specs of planes server side
It's likely that if you do join multiplayer you'll have some unhappy people
For example
I know it doesn't have the animation there but it's definitely 3D TVC
It is 2D thrust vectoring
yes, but someone modded it to have yaw TV as well, which then makes it 3D
Oh ok, I thought they were claiming that the standard Ifrit had it, my bad. Thanks AAA
i see no reason for it to be excluded,
Yaw vectoring here seems to refer to using one of the nozzles as an airbrake,
and using them as an airbrake also changes the nozzle so it produces less, overall it would be quite nice.
and if you use them both as an airbrake it should be quite effective at slowing, not too effective however considering how small the nozzle is relative to aircraft. even more so considering the angle is limited,
and it could be combined with pitch aswell, so your airbrake is split between the upper and lower segment, so pitching up would get the lower nozzle to a neutral position again, effectivly being overridden by the normal thrust vectoring.
and from a realistic standpoint this makes sense too, its just a software update for some more manouverability.
now, im not saying i want it to be overpowered, however i can understand why you wouldnt want this added. it would improve a already good plane, however currently in dogfighting and such (where thrust vectoring would be most usefull) aircraft like the FS-12 can very easily outperform the KR-67.
The problem with what your saying is vectoring is the act of directing the path of your thrust, shutting down one engine and having it airbrake is not vectoring
And yes that engine IS shutdown
it's also making your plane produce less thrust overall which i imagine could be suboptimal in many situations
I still standby that differential thrust is useful, the Ifrit has fairly powerful engines and it's not something you would use at low alt
And with the power of tool modding you can infact add dual throttle control yourself and test differential thrust
having differential thrust could be useful yes, but having it be a part of any yaw input would not be helpful in most situations
Doesnt have to be if you think about it, due to how massive the nozzle of the airbraking engine is, it will generate alot less thrust. No nedd to throttle it down either
It won't generate any thrust with a nozzle fully open like that
will generate some, barely any tho. but its still forcing air trough the engine
I absolutely sure ifrit have enough good thrusts vectoring
The nozzles on the f-119 engine don’t assist with thrust, they’re there for thrust vectoring and to cool the exhaust
At least, not in a way that affects the speed of the air coming out of the engine
Actually the nozzles of the F-119 decreases thrust because the exhaust gasses have nothing directing them from the sides
I think the FS-12 is more manuverable, the Ifrit bleeds energy off way more.
the Revoker is more manueverable 100%
ifrit seems to perform better at low speeds,at least in a horizontal turn
revoker is quite prone to stalling as it has smaller wings
All a Revoker needs to do is position itself so the only way the Ifrit could hit it is using its Rudder
The Ifrit doesn't have the most amazing rudder control and the Revoker can Rudder hard enough to flatspin on command and easily recover
An Ifrit has no easy path to victory like that
The only real benefits that makes a considerable difference it has over the Revoker is that it has a much stronger airframe, and a very powerful gun
Your BEST chance would to be making BnZ passes
The ifrits really a strike fighter / bomber that can take care of itself in a dogfight should the need arise, the revoker is more air superiority fighter / interceptor, and its better with dogfighting and overall is just more well suited for the job.
Imo BVR should be reworked, BVR is currently pretty much useless except for maybe mild annoyance
Well, it can be effective against AI
In carrier duel I launch in an ifrit with mostly scythes, wait for a whole wave of primevan compasses, ifrits, crickets, and somethimes chicanes, toss all the scythes so everything gets one
Usually I only miss an ifrit or two since they notch pretty fast
this is because they are designed to react very slowly
it's pretty weird in general
sometimes ai planes react immediately and sometimes they don't care at all
I find my best work with the Revoker is at low speed with high AOA manuevers and I don't have all that much trouble with stalling out tbh. The Ifrit just has the airframe of a tennis court so it's gonna have more lift and not struggle with stalling. You just can't pull aoa higher than 1⁰ with the flight assist off without inadvertently Kvochur's Bell-ing every time though lol
That's what I've been saying about the Ifrit
It has chronic sukhoi disorder
It's lift is a negative trait, exaggerated by the fact that we can't use differential thrust to combat it
Also I heard we don't have vortex lift on any of our planes which definitely decreases high AOA performance
Differential thrust is a great way to fall out of the sky.
If you are dumb, are you dumb?
I mean you are picking a fight with someone who has seen it used via a DNSpy mod in game
When you read this, please block the guy. He acted like this toward me too.
Fall out the sky have u EVER been in a dog fight?
Once or twice
Timeout for breaking rule 1.