#Different icons and lock behavior for outdated or terrain masked datalink targets

3 messages · Page 1 of 1 (latest)

warm trout
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Currently old target info shows up just the same as currently spotted targets, and the game won't tell you until you explicitly lock the individual target and see the lock icon change.
Similarly, targets that you can't see are displayed and locked just the same as targets you can see, making targeting for example a convoy that just crested a hill in front of you with an enemy base hidden behind the hill extremely frustrating, as your targeting button (press or hold, same result) will also target the hidden base and send half your ordinance into the hill obscuring it while your Chicane gets shredded by the aero sentry you were trying to shoot.

A different icon for outdated and obscured targets (ex. greyed out, or a different colour like purple, or a dashed square instead of a solid square for the icon) and a restriction so that they cannot be locked by a long press of the targeting button but instead have to be individually locked by single presses would make situations with overlapping targets miles away from each other much less frustrating both to visually comprehend and to physically lock

hallow cedar
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Orange icons.

warm trout
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yeah normally I'd say orange or yellow but that's the colour for incoming missiles and radar emmiters that are targeting you so that might be a no-go