#" outdated datalink" target's true location appearing on display screen

2 messages · Page 1 of 1 (latest)

unreal orchid
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If you target something that has not been seen by any units for a while, and line up your aircraft perfectly, the target's true location will still show up on the multifunction display when you target it. This only occurs when the aircraft's location, the target's true location, and the target's last known location are all aligned fairly well.

spiral pagoda
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this also occurs if you lock other targets to widen the tgp fov