Purpose:
Give players the ability to impact the strategic picture through logistics and manufacturing.
Gameplay additions:
-Modular \ palletized airdrop containers designed to hold a wide array of equipment.
-An airframe dedicated to carrying the containers.
Example container payloads:
-Any ground vehicle, including munitions and fuel trucks
-SAM components like radar trucks and Stratolance launchers
-Ground based jammers
-Static and mobile artillery pieces
-FARP components (which build a spawn platform for VTOL and helicopters after a while)
-Construction materials and personnel to build and\or capture bases and factories
-Something to aid with naval unit production.
-Demolition bombs(as homage to daisy cutter)
-Cruise missiles(as homage to rapid dragon)
Airframe:
A huge, and lorewise rather old (compass era), turbofan-powered transport aircraft.
Or
A large, tilt-rotor transport helicopter
Or
An STOVL turbofan transport aircraft.
Bonus points if it is called "Architect" or something cheeky related to its game-master like function.