#Repeated Deaths With No Missile Warning at Medium Range.

10 messages · Page 1 of 1 (latest)

earnest sedge
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While testing bugs, using Furball mission, multiple times I had defeated all incoming missiles with low throttle and flares, and then after the alarm turned off, I will regularly die to another missile that causes no alarms.

To reproduce, fly straight until your own teams AI starts firing missiles, and climb the hill to the right where the 2 windmills are, missiles fired at you there can be defeated using above techniques, but there is almost always one missile that still hits after alarm turns off (suspected Radar missile)

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Just happened again, from a Compass. No indication of missile type

quaint radish
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could be an issue with reaching a maximum number of audio sourcess

earnest sedge
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That's what I thought, because the initial wave of missiles was large, but it KEEPS happening 100% of the time. Just now defeated ALL missiles, and only a few new ones were fired, immediately defeated the missile alarm, and then died to a missile.

Highly suspect it has something to do with the new Radar missile type, and the game getting confused by all the IR losing lock = turn off alarm (even though Radar missile still has lock)

quaint radish
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Interesting. Good find!

nocturne shadow
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i had the same issue, only in the Furball

nimble lava
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something just as terryfing is both missiles seemed to continue tracking through terrain

dusk lance
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Thanks for the easy to reproduce scenario @nimble lava , I've found the issue, it was also causing the terrain check to fail. This will be fixed in the next patch, hopefully later today

dusk lance
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Fixed in 0.25.2