suggestions-forum-2
Extended Tarantula Payloads
High Speed / Altitude Gunship
Workshop Livery Filter
Replay Camera
Small-sized Penetrator Warhead Glide Bomb (PAB-125LR)
AI Formations
Base Flags
Toggle Killfeed Key
Upcoming drone ideas
Reorganize Tarantula's loadout selector and cargo bay system to be closer to the Ibis'
Editor props wishlist
Fire semi active guided weapons at ONLY painted targets per trigger press.
Ability to spawn in L-CWIS and CRAM trailer (and solidifying Tarantula's heavylifter role)
Rocket-launched aircraft
Compact Low-Observable Nuclear Glide Bomb.
Really small map and really big map
A missile for helicopters similar to the izdelie 305 LMUR
Make returning to base meaningful
IR F&F Guided Glide Bombs
Mission description/briefing in the map view
Additional hardpoints and weapons for them
Bomber that can be used for air defense and some new weapons that could be added with it.
Permanent Ban Feature
Stealth Bomber
Demolition Bomb Upgrade
Fulton skyhook for the transports
Designated Munition Intercept AA
The ability to set points, to use a built-in ruler and protractor on the map
Aprils fools suggestion
25km "Tweener" SAM/AAM
Add a CCIP indicator for airdropping cargo
changing RWR line colors to improve visiblity or reworking detection notification
AGM-98s for EW-25
GUI Coloring suggestion for hangar screen
1970's NO Spinoff
Outdated Semi-Active Radar Homing Missile!!!
AFV6 AT should be able to use indirect fire
Engineering Vehicles for the Tarantula
Revoker allowed to spawn from Revetments
Path creator tool for Cruise missile to dodge AA
Plane idea
Give Shard an IR SAM launcher
The new Ifrit theme loses what made the old one special
The situation of naval aviation balancing and how to fix it
Music Player.
AN ARMORED CROP DUSTER.
Grant the Ibis access to AGM-99s to allow for occasional ASW helicopter LARPing.
better graphics?
Public Beta/Experimental Branch for New Updates
Can we please have a mouse aim style of control added to this game?