suggestions-forum
Jamming point riase
Glider of sorts
ALM-C200 Compact Cruise Missile
Self-propelled Howitzer Unit
Pilot recovery and light helicopters
More controls customization
Long Distance Air Observation Post
Two quick suggestions for Tarantula bombing
Nose art
Small Detection Tweaks
Message of the Day for dedicated servers
Properly Model Multipath Propagation
Adding reconnaissance game mechanic
Singleplayer
Multiplayer
FS-20 ground turn radius improvement
Make the radar jamming pods only jam radar
player can buy warships
Expanding the Mission Editor with Full Building Access
Singleplayer
Multiplayer
Let the Vortex change nozzle angle at all speeds
Controller support
Make chicane jettison individual rotor blades to prevent vibration
Loadout screen: reference ranges of detection for your RCS
Simple deck lights for the new amphibious assault ship ?
Aircraft specific tutorial
speed boat for tarantula and ships
Singleplayer
Multiplayer
Nuke explosion FX | Elements alignment
don't show rwr if the source is beyond the horizon, and add an indicator for beyond horizon targets
EWAR 2.0
Heavy/Strategic bombers?
LCAC Support Variant
DIRCM mechanic proposal
More helicopters
Singleplayer
Multiplayer
Giving more life to the enemy. (read for more information)
Supersonic bomber for nuclear option
Multipurpose Strategic airlifter
Maritime patrol and AWACS aircraft for BDF pe-8 x e-7 x (kc-135 maybe)
Singleplayer
Multiplayer
Thrust reversers on ifrit and revoker
FS-20 on the destroyers and helipads
Update the road map
Tech-lore to explain game system decisions
Nuclear shells for Tarantula
Tac Screen Dynamically changing TWR with throttle
Ability to purchase Naval fleets in the "Donate" menu
Increase capacitor consumption of the Offensive Jammer Pods
Very High Yield Strategic Nukes (Air or Ground Launched)
New Helicopter
Nuclear anti-ship missiles
AGM 99 balancing
Zeus type thing for server hosts or in single-player
Virtual joystick centered on look direction
Conceptualizing the next Trainer