suggestions-forum
A utility/multirole helicopter able to move ground units
Prototype Dual Seeker Air-to-Air Missile
Chicane rotorwash over water
Trees Burning/fallen over.
Scythes Should be Able to Reaquire
A way to see where waypoints have been placed on the map in the editor
Utility VTOLs/Helicopters
Active frontlines/Desperateness
Multipurpose Missile (Fox-4)
Jamming "Missile"/ Drone
Some ideas and aircraft I think would be cool.
Singleplayer
Multiplayer
Wingman/Escort function in ME
Airburst
Controllable drone
Hud colouring?
A highly armed anti insurgency jet
Singleplayer
Multiplayer
Large strategic prop-driven bomber akin to the B-36 Peacemaker
Broken glass
SHAH (Super Heavy Attack Helicopter)
Custom decals / skin system
dynamic and extreme weather
Contra-Rotating Helicopter
realistic missile physics
tacview support or something to watch missile trajectory
Napalm
Straight-Wing Subsonic Jet
keybind to toggle virtual joystick
Singleplayer
Pre Match Lobbies
Cruise Missile Overhaul ("Why does this game set in 2070 have sub 2030's tech")
Bombs from supersonic
Features for aircraft carriers
Singleplayer
Multiplayer
Utility/Tanker aircraft
Show range of targets
option/mechanic to scale AI plane production/spawns with players in server
Update Idea: Counter Insurgency Stuff
Actually functioning radar stealth
Towed Decoy Array.
Radar floor accounting for small terrain dips?
Supersonic trainer/light attack
mid range, high speed, low maneuverability, kinetic kill missile.
prioritary delivery aircraft (fast bomber)
Repair Convoy
Aircraft Exhaust Heat Radiation?
Triangulator pods for the Compass
NAME IS TOO LONG FOR LAYOUT
Chicane Low RPM Alarm
Singleplayer
Multiplayer
FGA-57 and AEROSENTRY, Ground-to-Ground Balancing
Singleplayer
Multiplayer
Beam Riding Nuclear A2A missile.
Mission editor utilities
Additional visual flight aid in HUD
Singleplayer
Multiplayer