suggestions-forum
PAPI Lights for runways
Implementation of Colourblind Filters
Air Defense Loitering Munition
Boxed Airspeed and Barometric Altitude numbers on HUD
All stealth forward swept wing multirole fighter
Button to open and close tarantula cargo door
Separate axis for engine angle
Medusa Laser tweak
you should make the 76mm (this is going off of the bofors 76mm mk75 naval cannon) cheaper
Little wild idea.
Nuke should kill ejected pilots in vicinity
Singleplayer
Multiplayer
mini A-10
Chaff Cluster Munition (SEAD Munition)
"LAT-41 Predator" Light Tank/MGS
Locking a point on the map for nukes to guide towards.
Singleplayer
Multiplayer
Ornithopter
Trees and power wire hitboxes
compound helicopters for late game.
Light/Medium VTOL Capable Jump Jet
Battleships
Oblique wing
Map with canyons
Options for wreck control/clearing
Mixed-propulsion low-altitude attacker
more tutorıals and a settıngs guıde
Singleplayer
Lynchpins shouldn't automatically lock onto buildings
Ability to change target of the Tracking Camera System / Select specific locked target
Copy/Paste and Multi-Select for mission editor
Airbrake level
Being able to see the pilot and co-pilots while in 1st person view
Keep captured bases "hidden" from the enemy until discovered
Tarantula improved delivering system
Multiplayer
Tarantula Uses Faction Inventory
tweaks for tarantula overheat
Multiplayer
Satellite surveillance scan
Waiting for players / hold game start
Add a keybind for cinematic mode
Singleplayer
Multiplayer
Long range joint standoff weapon that drops submunitions
ALM-C450 gets optical detection and Datalink
Have a replay mode!
Flagship Cruiser
Stupid-fast interceptor
Fleet Defense Frigate
More game-like options for mission editor
new plaine idea
Multiplayer
Could we have a visual indicator of turning the radar off? like maybe a light or even just a boop
suggestions for mission editor
Map waypoints!
Ground based laser
[Meta]: Separate forum for mods