#πŸ“‘β”Šv1-56-0-feedback

1 messages Β· Page 68 of 1

small herald
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Shhhhhh!

lethal jackal
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Or ever been, at least since sophie release

small herald
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Case in point; look at how many infantry heroes you find in top 100 globally strongest heroes .. I think there's like 2-3 of them?

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and top 50 is like 90% Ethan, with a little Nova here and there

lethal jackal
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Top 100, 95% is ranged

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Amaydis is the first non ranged i think

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Before him, everything is ranged

small herald
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there's always someone that wants to be different ..

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"infantry must work, its just because others haven't figured it out 🀀 "

undone river
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As a main infantry player, I hate seeing sophie.

reef glade
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She is the only good ranged hero. But still hits melted

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Yeah if you are a top spender. I'm a regular low spend player

reef glade
reef glade
undone river
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who is the support of julien in your fight? is it a 1v1?

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30% aoe damage reduction from daryl is nasty. Regardless of who he fights.
many are using aoe heroes to get most points

reef glade
undone river
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πŸ₯²

reef glade
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Well I started using 5 squads to fight, now I can hang a longer, but ranged you go through resources like crazy

snow imp
lament atlas
silent sigil
regal pasture
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@h34rt4k3r

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Hola buenos dΓ­as πŸŒ„

silent jetty
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Cant login😑

lethal jackal
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1 on 1 , julien might beat sophie depending on situation

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But daryl...

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Daryl aoe reduction works on his teammates, not him, i think

wide parcel
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I think ranged units are too strong, there is a huge difference between infantry versus ranged and infantry versus Rider

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In the global rankings for Hero Power, one can clearly see that infantry units are barely represented.

full sierra
lusty token
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I think it just means infantry is so good that you don't need as good of armaments to compete.

deft galleon
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Maxwell's rage skill is very slow. Apart from Daryl, any other hero can pair with him. What will be the advantage or disadvantage if Maxwell is kept as an assistant?

lusty token
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looks like they can't log in

brisk marsh
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I dont understand the goal of repeating the same thing over and over. If you really have a problem contact IGG.

full sierra
analog heath
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I have a question please answer

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how to often dickey z4 car now

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Can it's return

ionic flare
ionic flare
sterile tree
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Hey do the Devs look at this chat?

ionic flare
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Dear IGG Devs,

I’m writing to address several ongoing concerns that are seriously affecting the player experience and the overall health of the game.

Recently, there has been a noticeable increase in decisions that feel disconnected from community feedback. This is creating frustration and gradually pushing players away.

Your recent feedback mail regarding restricting players from joining cross-region alliances feels like the final blow β€” or rather, an extra nail in the coffin. Instead of addressing underlying issues such as matchmaking transparency, the responsibility is being shifted onto players.

There are also several gameplay decisions that have negatively impacted the game:

  • The heal request cap (limited to 500 per day) has significantly damaged players’ ability to compete and support their alliances.
  • Events are being removed without prior notice or explanation.
  • Long-awaited content like Dark Seal has not returned for over 3 years.
  • Jungle Crisis was introduced and then removed without any communication on its return.

Additionally, the cost of recent collaborations has been excessively high, making them inaccessible to a large portion of the player base. This creates a widening gap between players and contributes to a pay-to-win environment, which discourages long-term engagement.

Event rewards across AR, IR, ES, Pompeii, and District Showdown also feel outdated and insufficient. Rewards should be improved, and Beast Legendary Chips should be included to maintain player motivation.

There are also serious system flaws:

  • Linked gold cannot be used for alliance donations, yet players can temporarily take leadership (R5) and empty alliance vaults, which has already led to alliances losing their resources and even disbanding.

Overall, the current direction feels unfair and poorly communicated. Players are not asking for perfection β€” but for transparency, balance, and accountability.

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We want this game to succeed, but that requires listening to the community and addressing these issues properly.
I hope to see meaningful improvements and clearer communication moving forward.

unique birch
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No

signal folio
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Ω…Ψ±Ψ­Ψ¨Ψ§

grand sierra
grand sierra
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εΊ‡θ­·ζ˜ŸζœŸε››ζ΄»ε‹•δΎ†ε•¦οΌ

lethal jackal
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Without the 500 healing cap, the hardcore players , usually high spenders above , will be more out of control

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Although i like healing without restriction but the balance would be even worse

earnest marten
earnest marten
peak lark
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Idk man, I think if everyone could come out to play with less restrictions everyone would have more fun. Big guys would just have a lot more fodder to kill

earnest marten
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Its hard to say.. just because they are bif it doesnt mean they dont aim for efficiency/ratio.. meaning theyvtry going after little ones, and avoid fighting anyone who can seriously hit them back.. that means they already have little healing to do, cause most is in light injured, and they tend to run fast, once their below 40% only few stays till its sent home despite long travel home.. so its a question trully, whom the healings restriction would be helping.. at the end of the day it goes to recourses, there is also a limit how much one is willing to spend.. for little ones the cap is usually quickly met, if made bold action to venture in, but also question of recourses - they get 50% heavy injured in comparison 10% heavy injured that bug guys experience

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Before while the game was all about holding centre, lethality seemed logical, to render enemy unable to fight quickly by draining troops out was always a tactic.. but now the war ends before even started and there are only some local fights or pvps because people feel how unfair is that heavy injured difference when you fight equal vs whale...

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I dont know anything about whales, but if the game goes as it does, i would prefer cap not just for myself, but the ones weaker than me - it would mean they would be more willing to come out, and i dont need to sweat about finding fair oponent

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I have seen many games before where they set death caps when the strenght between parties passes certin treshold.. it still hurts but not as much as it could.. besides, you know that infantry already cheating by going out without any arms beasts, just thunder and Tom vs thunder and tom? They fight for hour and makes massive amount of points.. the creativity of people is one thing, but it just adds to the story - no one wants to sustain such massive losses.. in fact many wouldnt fight in towers but its a way to clean/lean your total power - the deaths help you to maintain good ratio while making stronger after each event.. though there is always some who just like being fat..

analog heath
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Because all new car is my out of the world

earnest marten
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Yes its sad... i was like eh i ll do later or get better one.. without realising that all other are pure cosmos

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And igg loves to play with players for not letting people know "this event one of the kind and never will apear again"

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So by reading the definition where to get, these look like repeated events..in my early days i was like maybe i will het a tank.. and now you know these events are one time events.. and benefits are not worth the money.. though i would prefer dickey over my truck emoji_84_chigua emoji_84_chigua

lethal jackal
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Normal players cant farm enough resource to maintain hospital 24/7 even now

The only one who will get benefit is the spenders, the higher, the better, the one with bunch of farms running 24 /7

With the current power gap where whales can just stand go to pee and still slaughter everyone

So.. how this will help everybody ? emoji_84_chigua

compact inlet
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Whales always win

silent sigil
ionic flare
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I was f2p it gave me a chance to rank on maps

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and was a t4

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It went downhill after the heal cap

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Whales from apex went to fearless

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Because healing in the upper G became almost impossible to keep up with the fight this is one of the reasons you see most in fearless now

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Easy kills …no heal cap reached

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If IGG wants to really fix things ,they should start with the healing issue and restore it to the normal status

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After the heal cap ..... matching became worse because IGG is the reason for sending some big players lower

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No one could maintain G1 to 6 with heal limits

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The game started and stayed for years with no heal cap those days were the best

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We were matched with t6s we could kill actually

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If there is no heal cap the big boys will return to the big leagues for better rewards

full sierra
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When I started hospital was easily emptied, only stopped fighting because troops died

lusty token
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Yeah but they made heal cap 500 instead of the 100 they threatened, so it's actually really really really good and we should be infinitely grateful.

lusty token
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It's like when you go to buy a 10,000 dollar used car and pay 15,000 because the dealer was going to charge you 25,000 but he likes you so much you get a deal.

ionic flare
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I don't feel any sense of gratitude to any thing that limits players

ionic flare
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They should reverse the heal cap
It is one of the major issues for bad matchmaking

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Instead of blaming players for matchmaking they need to see that they are the real cause

lusty token
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Heal cap would be a start to solve part of it

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Really, they need to rework wounding/healing so that people can play without bots at all.

ionic flare
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It was with the healing cap that they changed it

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Since they brought heal cap several players disagreed with it

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Many votes against it

lusty token
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Zero players thought the healing cap was a good idea.

solemn shale
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Are we playing same game?

ionic flare
solemn shale
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I cant believe there is actually somebody defending healing cap.
He must be dev.

ionic flare
lost hill
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Healing nerf balances things slightly for alliance with no healers

ionic flare
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How is it balanced ? Enlighten us

lost hill
ionic flare
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This is not balance

lost hill
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I dont support heal nerf but i have been in such situations many times when my alliance had no healers and opponent had . And they were fresh while we had full hospital

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Now one can always argue why your alliance doesnt has healers at first place

solemn shale
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First of all, why you play in alliance without healing bots?
Its not like you need to be in whale alliance to have healing bots. This days with alliance vault, its easy to have healing bots.

ionic flare
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This was the past

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We could ask to heal for 4 min and clear the hospital

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With no healers

ionic flare
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No heal cap will give alliances with no healers a chance

full sierra
solemn shale
full sierra
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No healers you heal very few at a time. You are the one most limited by the cap

ionic flare
lost hill
lusty token
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Heal cap actually gives an edge to alliances with bots. They can get the full 30 helps per time, whereas without bots you're probably only getting a dozen or so and it's not consistent.

full sierra
lost hill
ionic flare
full sierra
lusty token
solemn shale
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If you are active player who love to fight, and still play in alliance without healing bots, im sorry...but that is a choice.
Im not feeling bad for you.

ionic flare
lost hill
full sierra
lusty token
lost hill
solemn shale
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Even with healing bots, its a major pain. Without it, i would quit probable.

lost hill
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And back then i used to be a filler so not much hospital, all straight to aid

full sierra
ionic flare
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Every business goes retro
Time for doomsday to go retro and remove the heal cap

solemn shale
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First day of AR, ours were offline. It was horrible.

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Majority of our players stoped fighting quickly.

ionic flare
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In the past I would heal 80 days in the hospital with my friends clicks only and I would be rank 1 /2 in the whole map

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Heal cap made healers a necessity

lusty token
full sierra
solemn shale
lost hill
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But again my point is same , i dont support heal nerf but there should be a way in which alliance without healers should be on par with alliance with

full sierra
lusty token
ionic flare
solemn shale
solemn shale
lost hill
solemn shale
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They doing bad job in making side legions stronger then main ones.
Majority of main legions are on helio by thursday.

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Another flaw in their system.

ionic flare
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I want to see moolicious account in the game I am curious emoji_84_chigua

lost hill
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And people make it worse by blocking the checkpoint

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Only once in 2 years in fearless ar , have i seen a good tower fight on day 4 . Apex had some good tower fights while i played

solemn shale
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When Gold and Jade got pushed first day , its basicly over. And that happen often.
I wouldnt mind if gold and jade are always little bit stronger. Atleast game would be alive for weekend(when majority of people can actually play).

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Gold/Jade stronger, Crimson/Azzure weaker. And then its all about tactics and teamwork on weekend.

full sierra
lusty token
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They should start AR on Friday evening

lost hill
lusty token
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same length, just moved back so normal people can play phase 1

full sierra
full sierra
lost hill
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And then we have writers writing essays about how thier buffer being killed got them wrecked

solemn shale
full sierra
lusty token
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They can just give rewards of pompeii and antpede in a mail and maybe three people would notice they didn't have to do them.

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Antpede especially

solemn shale
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All major AR fights are happening in working days. Wednesday or thursday. By the time weekend happen amd people have free time, its done.

lethal jackal
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Some even finish before it starts

worldly stone
ionic flare
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I saw his account

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He started week or few days before me emoji_12_xiaoku

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I don't understand why he thinks players cannot farm

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It is so easy to farm RSS

worldly stone
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Use farm accounts or just only rely on your main

full sierra
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What did moo say about farming

ionic flare
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Because I wanted to rank

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If I don't want a rank what I gather is enough

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I let my farms just get RSS packs from alliance rewards because I am lazy too

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I went to elite twice in 2026
Twice in 2025

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But only needed the farms once

worldly stone
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I don't think it's hard or easy. It just requires some effort. How much effort everyone wants to do is personal

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Some have 20 farms other don't have farms

ionic flare
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I just gather twice a day with my main

worldly stone
ionic flare
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I didn't log into my farms for more than 20 days now

ionic flare
worldly stone
ionic flare
worldly stone
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But in IR I'm going for 300m+ points for hc everytime

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And in AR for some IE frags from wmw

ionic flare
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AR just scores enough for the legion to win

ionic flare
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For me parts material are more important than high carbon

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Just saving and I can see where my vehicle will be capped

full sierra
worldly stone
full sierra
worldly stone
full sierra
full sierra
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We got so many zeroing that king guy

ionic flare
worldly stone
full sierra
full sierra
ionic flare
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Premium metal

ionic flare
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This one will be the real pain

full sierra
ionic flare
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Twice

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It is recently trendy to be a p u ss in events

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I am not that strong to get 7 alliances against me

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But they give a lot of points I agree

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I need 600k premium metal to max my ranged vehicle I have 156k

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The amount of High carbon is achievable πŸ₯² the metal is the gross one

worldly stone
ionic flare
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emoji_12_xiaoku yeah 80 to 160 each time

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I do that πŸ˜„

worldly stone
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If you do that every day then it should not be a problem

ionic flare
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Still will be a problem πŸ˜• I made sheets calculations of my average gain from all

worldly stone
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I always have more premium metal than hc

ionic flare
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What is your vehicle level ?

worldly stone
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But my ambition is also not to max it haha

ionic flare
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But my ambition to max

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I am mainly building ranged

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Not thinking about any other troop type

worldly stone
ionic flare
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Oh ok this is why

worldly stone
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Maxing ranged without touching other troop type workshop is not that efficient

ionic flare
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I don't want to build another troop type

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Thought just ranged + leaders

worldly stone
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Firepower and protection are used by all troop types and you're missing out on a lot if you only upgrade one type workshop

ionic flare
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I don't want to waste materials on infa and riders not before reaching my goal

full sierra
worldly stone
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I tried to explain it but you're not listening

full sierra
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Firepower is worth more than atk

ionic flare
ionic flare
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I am saving for my ranged ATK

full sierra
ionic flare
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Nah need my ATK at level 23

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20/16

full sierra
ionic flare
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I did infa 5/5 for TC

worldly stone
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You're not wasting it if you upgrade infa and rider workshop. You're wasting it right now only focussing ranged πŸ˜…

full sierra
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Workshop Upgrade Order Guide
Workshop focusing isn’t about diminishing returns. It’s about spend vs stats gained due to price. It’s best to focus 1 troop type to a certain level, then level the others, then level the main again, then level the others again, in order to maximize the amount of stats you’re gaining for the resources used.

Generally advising this as the order:
All Slots to Tier 3
Primary Troop Type to level 12
Other troop types to level 6
Main troop to level 16
Other troops to level 12
Main troop to level 22
Other Troop types to 16
Main troop type max

ionic flare
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Once I click I never stopemoji_12_xiaoku

worldly stone
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You get less value for more materials spent

ionic flare
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I know

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I watch Z

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But I don't know how to stop πŸ₯²

full sierra
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Personally I don't think you should ever go more than 4 levels above unused troop type

worldly stone
ionic flare
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I can do riders 5/5 on next ranged TC

worldly stone
full sierra
worldly stone
full sierra
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Even if you use 5 of a type

full sierra
ionic flare
full sierra
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And after 20 the costs climb a lot do you probably should bring the other 2 up even closer

full sierra
ionic flare
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For me and brugger buy us vehicles materials emoji_12_xiaoku

full sierra
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Oh I was gonna check how much metal dice gives, but I forgot to recordRaven_Coffee

full sierra
ionic flare
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I am waiting for TC

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I only upgrade then

full sierra
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Same, I've done most tc some points recently

worldly stone
full sierra
ionic flare
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bduck_flower The real issue why we are not upgrading is the lack of materials

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emoji_12_xiaoku great now I want to waste my materials before TC

full sierra
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Raven_Hmm why

ionic flare
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Our talk triggers my fingers πŸ˜…

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This is why I don't talk about upgrading often

solemn shale
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I put majority of hc and metal in firepower. πŸ˜†

upbeat imp
full sierra
solemn shale
full sierra
little pine
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Chat translator is always loading πŸ₯Ί

shut sedge
little pine
solemn shale
# full sierra 1k difference is still quite large

Im only field. Having 2k protection or 2.5k/3k is same for me. If i see red screen, im backing away.
And if i cant back away, im dead anyway. When 10 squads attacking you, either way you die in 5 seconds.
I choose to have good firepower, so when im flanking, im doing serious demage.

earnest marten
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But does it do serious damage? Other than giving you barrage?

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I also feel it should be driven by your beast.. like how good it is? If its not among top, maybe protection is better to prevent people from their barrage against you.. and if you confident in your beast, than firepower so that take advantage of your beast's barrage

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But the catch is, nearly 90% of people have higher firepower than protection.. that also mean, you may not have same level of cars but if you focus on firepower, you will be able to cause barrage to oponent because their protection is slacking

solemn shale
# earnest marten But does it do serious damage? Other than giving you barrage?

Ofcourse. Greater the barrage, more demage you doing. Barrage effect increasing your final demage.
My beasts are awful. I didnt invest anything in them. Because i choosed field, i opted to invest in rafinery instead.
Beasts are not that important in field, so far. Main reason is because your or enemy squad die before they could do serious demage. Or as soon as you stop fighting, beast HP reset. Or because you switch targets. That happen a lot in bigger fights. You go from attacking one enemy to other.

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I usually play in mid/low elite. There, average protection is 2k most of the time. Maybe 2.2k at best.

lethal jackal
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Beast dies usually halfway of the fight for me. After that the beast damage kicks in

Thats from F2P beast, i imagined the beast would give more impact for spenders

solemn shale
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I do have 1 min reports, but those are always atleast 10 opponents. And usually not high beast dmg for me or against me.

lethal jackal
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its always longer for me, since i mainly roam around

solemn shale
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How can be longer against same opponent? He dont die in 10-15 seconds? Or you talking about killing different opponents

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Anyway, if only field focused, i would put beast in last place..for things that you want to invest in.
My beasts are probable one of worst out in field, and i still trade good in general.

lethal jackal
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maybe because im too weak, so i cant kill enemy under 10 seconds

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but without my current beast, i would have lost alot more often

solemn shale
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You talking about 1vs1? In big battles, its never 1vs1. Its usually 20vs20, 30vs30. Anyway, you either swarming somebody, or getting swarmed. Squads die in 5 seconds literally.

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PvP or 1vs1 is different story tho. That one can last a lot longer.

lethal jackal
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1 vs 1 , 1 vs 2 , 1 vs 3 - i always roam , so mostly not big battles

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big battles whales do the most damage , i get the most casualties

solemn shale
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Oooh, yeah. Beast can do a lot dmg in 1vs1 or even 2vs1.
But still i would invest in rafinery or get another arnaments set instead of going hard on beasts.

lethal jackal
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cant do anything with refinery when you are a free player

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you take whatever the game gives you

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i dont go hard on beasts, again, i use whatever free stuff the game gave me

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same thing with vehicles, i have to collect bit by bit from the merit chest reward to upgrade mine

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the only option available for me is , picking which hero im upgrading , and armaments

solemn shale
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No, im talking in general. Not specificly you.
F2p can only get what game gives them. Not much options there.
But for field players, rafinery, workshop and arnaments much more important then beasts.

upbeat imp
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Oc chips with rare beasts deals tons of damage.
If someone is going all out in beast with OCs and rare beasts they can be menance if they have somewhat decent garage.

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Possibly can also beat supreme set armaments with normal set of the opponents beast isn't very good.

lusty token
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I met somebody who was in the top 15 beasts globally who was absolute garbage on field.

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Top 15 for single beast, that is, and it was that single beast in the field.

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and was is a big part. They seem to have fallen down to where I can't even find them in the past months since I played them

upbeat imp
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I haven't saved those reports but I met people in glory Pompeii where their beast was doing the heavy lifting

solemn shale
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We are not talking here about whales with maxed OC chips. πŸ˜…
Atleast that was not my target. We talking about mid field players.

warm nymph
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زوا

upbeat imp
solemn shale
#

Whales can stay alive long time for their beasts to be crazy good.

lusty token
upbeat imp
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I sometimes accidentally double click on message and it gives a heart to it, is there a way to turn it off or whatever.

solemn shale
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Mid players cant invest in multiple things. If you are mainly field player, beasts are not the thing to invest most of your budget.

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Especially because rafinery and workshop are boosting all your squads. Beasts are boosting just one squad.

solemn shale
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Stop of battle - When rage skill thing stops.

upbeat imp
solemn shale
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I dont know, i never tested it personally. I just remember it somebody saying.
So, when your beasts die, they are dead to the point you go back in shelter to reset?

lethal jackal
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Yes

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Beast only recovers HP when you re deploy them

solemn shale
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Thats good to know. Need to refresh squads more often then. πŸ˜†

lethal jackal
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If the element icon is dimmed that means the beast damage will go through

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Your beast will still do damage, they just cant shield you anymore from incoming damage

lofty spear
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In water wars for example, if you play that thing, if your Beast dead you should re deploy your squad to recover Beasts hp not just heal
Some people don't do this and they become easy targets
Same principle applies in real field fight

full sierra
small herald
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It's a little annoying that this word is fine in the game, but hell will rain over me, should I reference that functionality on Discord

lusty token