#Uncap the Might stat

16 messages · Page 1 of 1 (latest)

novel herald
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This suggestion's been made here before, but it was around a year ago and also its main point was entirely related to high egg counts, which the game wasn't designed around, so, lol
This suggestion's points aren't gonna be that more complicated than the other one, but I digress

While stats like Cooldown, Duration, Amount, etc. have understandable technical reasons for capping where they do, due to affecting projectiles that the game has to process, all Might affects is a number. A number that can already infinitely scale through other means, like Divine Bloodline, or with certain weapons. This takes out the potential technical reasoning for capping Might.

This leaves the argument for balance, which isn't... exactly this game's concern lmao
Plus, you're not gonna hit the Might cap unless you're using a specific character who can scale it and have a LOT of Growth, or if you're using Paranormal Scan (which means you basically win anyway lol). So for those who can hit it, I just think it would be fun to let you take the damage numbers even higher! A lot of the game's fun is seeing how you can mess with it, after all.

latent ledge
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This would be a pretty big buff for anything that scales base damage infinitely. Muramasa with uncapped might sounds insane.

latent ledge
novel herald
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on one hand, yeah base damage scalers are the main scenario where i would see this getting out of hand (even to some degree with limit break, since you can scale base damage slowly)

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on the other hand, that's really funny

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if we wanna keep those weapons having at least some semblance of balance, i had the potential alternative idea of might overflow above +900% adding to base damage instead (like every additional +1% of might = 1 base damage or something)

latent ledge
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Uncapping the might stat is perfectly fine IMO

novel herald
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yeah i like just... uncapping the stat more LMAO

pearl sparrow
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please luca, we need this 🥺 🥺 🥺 🥺 🥺 🥺 🥺

floral hound
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bump!

novel herald
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god i wrote this pre-survarots 😭

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please uncap.....................

mellow trellis
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Yeah, with Survarots it can be so easy to get beyond the Might Cap

So it needs to be gone

Otherwise the "Overheal for +3% Might" is just a fraction of its true potential

If we get that relic that eventually allows Survarots everywhere, I really hope Might will be allowed to work with no cap at all.

short fox
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Bump