#General Chat

1 messages · Page 9 of 1

tropic zephyr
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removed all of the duplicate weapons since purple were in both

lost dome
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Seeing the list of new weapons counting as both red and blue makes me question a whole lot of things.

tropic zephyr
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lol like what

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epi head being there is really funny tho cause like

wise crown
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It's probably the eye

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Just a single pixel

lost dome
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Alucard Shield, it's red. It's quite literally red.
Luminatio isn't rainbow colored, it's yellow-ish, which either makes it red or no color.
Dark Rift is dark gray, it shouldn't have a color.
Sword Brothers shouldn't have a color. Steel is gray.
The clockwork weapons are mainly yellow, that's neither blue or red.
The hands of Death and the hands of Dracula are neither blue or red. They're gray and black, respectively.
Kick & Punch. Those are purple how?

tropic zephyr
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yeah but consider the following

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:)

lost dome
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Looks pretty red to me.

tropic zephyr
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wait i just noticed

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fire-l3gs isnt considered red

brisk drum
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Cavendish's Bananastrophe and its bouncing Gros Michel is already mentioned. I did planned to add the Cavendish card to the page but I was extremely tired so I went to sleep.

tropic zephyr
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oh thats funny

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||gravijoe|| is already listed as a red weapon

tropic zephyr
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oh my god

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pocket knife is RED

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because the projectiles are red

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the weapon itself is BLUE

hexed oasis
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@wise crown keep an eye out if anything looks weird on mobile, i don't use minerva as much as you do, but i noticed the syntax highlighting for css and lua was illegible colors - they were only defined in vector so i moved them

wise crown
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will do 🫡

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funnily enough that you told me about this, considering today, I just made a small fix in the mobile editor where the arrow dropdown was black on a red background, so I made it white

hexed oasis
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i don't edit at all on mobile so i never see the editors on minerva, and usually even if i'm just reading stuff or looking at diffs i force vector on my phone anyway, the diff view is so much nicer

tropic zephyr
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both are purple weapons

wise crown
hexed oasis
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yea for general content reading, i just don't really like the diff viewer mainly

wise crown
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yeah I can understand

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it can look quite confusing

thorn prism
hexed oasis
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can just paste in the lists to find all the weapon pages or whatever else now

tropic zephyr
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o nice

hexed oasis
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as long as the id is defined in the infobox, or for enemies, in their variants boxes

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i'll probably move it to a proper calc page later, but for now if you want to use it [[User:Californ1a/Sandbox/BulkIDs]]

brisk drum
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Trying to edit the trivia for weapon that don't evolve then fell into a rabbit hole to match each hat to their Amoung Us origin and detailing how the special effects of hats work

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Almost an hour

rain wagon
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I also noticed that the Guntastrophe's projectiles are just grayed-out icons for Pugnala's guns, the Phieraggi, and the Phaser.

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I've yet to see the Photonstorm.

brisk drum
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I edited Trident a while ago noting its stat got noticeably changed. When I went back trying to clean up the page and officially document the balance changes. I was confused by Trident and Gungnir current stats changing again in OtC2.0 and realised another round of balance changes hit them.
Thank god for Dezz's github and it logging changes between versions like wikis so I am able to track what stats got changed and when, the when is not official but it at least give us a time the update is definitely live.

Same thing happened with Javelin in the same two updates, but both really do need that much help.

static rampart
lost dome
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I wish patch notes would specify balance changes like this.

limpid totem
hexed oasis
static rampart
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Y’all wiki editors make the game so much more fun because I’d never know about how a ton of weapons/characters work otherwise

brisk drum
hexed oasis
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btw @brisk drumyou can |type=hidden in the {{UL|... of update history, for stuff like that which did change but wasn't officially noted

brisk drum
lost dome
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Not without checking the data again and again every patch, but that's not a realistic amount of upkeep.

brisk drum
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Yep

hexed oasis
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some stuff could be automated, like characters stats and stuff in dezz's files could be checked by a bot and automatically edit the relevant pages, but it's not something i've really looked into, definitely possible tho

brisk drum
brisk drum
hexed oasis
static rampart
brisk drum
wise crown
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for the list of weapons that are considered both red and blue in astral stair, should their category be "Purple weapons" or "Red and blue weapons" or something else?

hexed oasis
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i'd put them in both categories, but idk whether there should be a third category for weapons that are in both

small turtle
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It would be convenient for the reader, and then instead of having to list the same weapon twice - once in each category - you can list the ones that are only red or only blue respectively, and then have weapons with both separately

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Also gotta love how a mechanic that exists exclusively for one single stage made this chat go crazy

wise crown
tropic zephyr
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The weapons in both categories are just…. In both

brisk drum
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Yeah, unless the middle of the Venn diagram is specific enough, being in both categories is enough. There are easier way to check the full list of weapon is both (like the Astral Stair page) than making a whole new category just for them

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Editing something made me realised Pale Diamond increasing Cooldown with Speed means there are more notes that need to be added for the arcana section

wise crown
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Yeah, I'm thinking that for the categories, adding Red weapons and Blue weapons as categories is the right way to do it

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But I just got out of home, but will be back in like 4 hours, so I'll work on adding red & blue weapons to both categories once I get back home

tropic zephyr
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It would be really fast

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Just copy paste from purple

wise crown
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back

wise crown
waxen flintBOT
wise crown
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cali cookin' as always

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now we know why runescape wiki has so many calculators 😛

brisk drum
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Are Slogra and Gaibon adept with their starting weapon evos?

tropic zephyr
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no

thorn prism
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oh that feels like an oversight

tropic zephyr
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a lot of adepts are just infuriating ngl

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how come hugh gets 3 weapons that arent listed but ACTRISE AND SLOGRA AND GAIBON ARE LITERALLY JUST WHAT THEY LIST

thorn prism
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actrise makes sense because the weapons are gem themed but the others really need better clarification and better lists (please let slogra and gaibon be adepts at their evolved weapons)

tropic zephyr
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i feel like adept chars and unions were last minute things

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it really feels like there are a TON of oversights
granted, the dlc is also massive so who knows eShrug

thorn prism
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yeah neat mechanic but very much not used or looked into

tropic zephyr
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some stuff is insanely silly like not accounting for the new librarian prices with the new gold spent requirement

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37 weapons instead of 16

thorn prism
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also the whole thing where the switch version just crashes at random moments (it crashed when i went up in the bestiary once)

iron saffron
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adept?

static rampart
iron saffron
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oh..huh

tropic zephyr
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neat

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3 weapons store limit breaks

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excluding weapons like clock tower and the spellbooks that just make those hidden

iron saffron
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which ones?

tropic zephyr
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power of sire, spellstrom, and carozza!

iron saffron
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Just Carozza? Not the other auto evo weapons?

tropic zephyr
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yea

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ok why are we taking the log of orologions found for clock tower damage

hexed oasis
waxen flintBOT
tropic zephyr
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why does power of lire get 1 damage per 10 coins

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😭

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@mossy ruin

thorn prism
tribal jetty
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cuz money

mossy ruin
tropic zephyr
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it's power is equal to runCoins * 0.01
multiply by 10 cause 1 power = 10 damage
damage = runCoins * 0.1

mossy ruin
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Isn’t Power of Lire an instakill

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So the damage bonus does literally nothing?

tropic zephyr
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not to everything

mossy ruin
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I see

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Negative Space cannot catch a break

tropic zephyr
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also weird thing

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new power of lire is 2% faster

mossy ruin
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I’m still not over negative space’s scaling

tropic zephyr
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oh neat

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ferryman's unlock is in the rapidus fio code

mossy ruin
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I guess it kinda makes sense but that’s really funny

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Does Dark Frogamorohosis have the same scaling soul eater does?

tropic zephyr
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ill have to check

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oh wow

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seraphic cry IS capped

mossy ruin
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What’s the cap?

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I assume it’s the crit modifier

tropic zephyr
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11 at +900% i wanna say

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the crit might be different

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oh it is just capped

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i dont even think crit is different

mossy ruin
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Oh the damage it does?

tropic zephyr
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11x

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the formula is 1 + min ( 10, PLuck)

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PLuck is just total luck

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so its 1 + the lower value between 10 and your luck

mossy ruin
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So if I’m understanding this correctly the damage multiplier capped at 11x

tropic zephyr
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yea

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tf

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insatiable from VH is better than jenevivs

mossy ruin
brisk drum
tropic zephyr
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normally its just damage * greed
BUT
the former ALSO gains one tenth of your amount as another multiplier

brisk drum
tropic zephyr
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granted it takes uhh

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11 amount to be better

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cause its the max between 1 and amount/10

mossy ruin
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Random amount scaling

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Where would I find the source code to look through for this info?

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Or is it more private so it doesn’t get leaked?

tropic zephyr
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the darkanas ALSO scales on area

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for... area

tropic zephyr
brisk drum
tropic zephyr
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yea

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1.15 - the polish 🇵🇱 one

mossy ruin
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Poland update

tropic zephyr
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if it is:
-> enables amount scaling, enables area scaling

mossy ruin
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Neat

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gtg

tropic zephyr
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cya

brisk drum
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Staf, can you double check Wine Glass for me? It says the weapon base amount is multiplied by 4 when firing, and I think in game each one does explode multiple times at once (there are more damage number than usual).

tropic zephyr
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it seems to spawn 4 more piles per amount, yeah

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idk if theres some overlap happening or what, but sometimes without amount it's 2, sometimes 4-5

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amount is definitely 4x stronger tho

brisk drum
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Yeah, I noticed sometimes it can pierce through enemies even when the pierce is listed at 1 so it should explode on contact

hexed oasis
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i'm keeping an eye on [[Category:Pages with script errors]] but let me know if any infoboxes are broken - i made some sweeping changes to variable naming in the core infobox module

brisk drum
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Meal Ticket's damage only scales with revival and flat damage from bloodline is added before the multi

tropic zephyr
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either im just not looking in the right place orrrrrrrrr this is the biggest lie in the game

brisk drum
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What is it?

tropic zephyr
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emerald rapture's chance to drop xp

tropic zephyr
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it ACTUALLY just gets 5% chance to strike per weapon level

limpid totem
tropic zephyr
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im guessing they intended for it to be like that at one point

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and just forgot to change it

hexed oasis
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is that not the "5% better chance to leave XP intact"?

tropic zephyr
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it is

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however

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it's just weird

hexed oasis
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so the actual chance of striking would be a different part of the code, right? if that's just dealing with leaving the xp or not after it strikes

tropic zephyr
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guess it is

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cause according to the levels, it IS getting omni and stuff

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probably just like

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similar to cooldown / amount

wise crown
brisk drum
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#✨public-beta message Thank you, past me. I had this info back in my mine and was ready to give up by saying "it increased" based on the old trivia, now we have the concrete values

rain wagon
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One thing I noticed was that Isaac's theme was changed from "Followers of Darkness - The First" to "Young Nobleman of Madness" with the 2025 update, and he should probably have a changelog to reflect this.

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Probably the first time a crossover DLC character had their theme changed with updates.

waxen flintBOT
rain wagon
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Thanks Californ1a.

static rampart
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(If the person who made this edit is in this server) I don’t recall this being the case? From what I can find the only requirement is having already completed the stage once (or something) since you initially start in Miyako City rather than The Junction
In any case the achievement is currently bugged, but perhaps someone here can more confidently attest to the specific unlock conditions

tropic zephyr
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That edit is wrong

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The secret is just bugged

tropic zephyr
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am i in the wrong for wanting to delete these "this darkana is the opposite of x" notes

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some really feel like stretches, if not just opinion

brisk drum
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Just delete them, if Pale Diamond Incursion and Victorian Horror isn't mirroring each other like Chaos and Boogaloo, then there is no pattern of being strictly opposite besides related to the theme of the original.

tropic zephyr
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Alr

static rampart
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I suppose in hindsight that they're more so reinterpretations of the Major Arcana than direct opposites

brisk drum
tropic zephyr
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nah, there's been some really minor ones BUT ALSO

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end of july there was a major raid

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a bunch of files were replaced with nsfw ones and stuff

brisk drum
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Wow

tropic zephyr
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there's a good chance those edits were just someone being confused or whatnot

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it happens a lot with ip edits

brisk drum
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Not sure, two different edits, one removing a simple true statement and the other is the navbox, seems a bit deliberate

hexed oasis
brisk drum
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I do not have the permission to look at it for some reason

hexed oasis
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oh? if you can't view the abusefilters you might need to ask wg to fix your account permissions, because you definitely should be able to

brisk drum
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I am an admin but there are some weird permission stuff I don't have access to, like editing the new page templates

hexed oasis
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yea i'd definitely ask cook or jayden if i were you because you should have access to that stuff

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oh wait

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i know why

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you probably don't have 2fa enabled, do you?

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2fa is required for admin accounts to actually access their admin perms

brisk drum
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Yep

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Okay, I have access to it now. Didn't know there is a 2fa for the wiki because I am usually on top of ot and did it for other indie wikis (Did it for WiKirby for example)

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Just saw the false positive as well, it was a perfectly valid trivia

hexed oasis
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yea, it caught on L'incoronazione for a word in the middle of it

tropic zephyr
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wait

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there's no way

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chicot actually only applies to ONE boss?!?!?!

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theres no way

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actually it may be more

thorn prism
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Yeah this was very rushed it seems.

tropic zephyr
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i think it's just weird

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there's a stat that chicot gives, called "disable"

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it affects whether or not x special attack can happen, which the latter is read by a lot of stuff

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but only 1 boss actually seems to care for disable itself

thorn prism
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which one

tropic zephyr
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crimson heart

thorn prism
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i swear if it's like castlevania adventure version giant bat

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oh ok

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wait crimson heart has a special attack

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is it just a slowdown zone like the other ones

tropic zephyr
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I FOUND

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THRFNW-RE0FJW=-IF=W-EIF

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BOLERO

thorn prism
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and does chicot at least halve most boss health

tropic zephyr
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every

thorn prism
tropic zephyr
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yes

thorn prism
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every what

thorn prism
tropic zephyr
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just keyboard spam

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because im happy

tropic zephyr
thorn prism
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woah

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do they have variations for what chests they drop

tropic zephyr
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yeah, the 2 main bosses (blue bat and eye) have their chances vary based on how many things you have

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tldr;

  • blue bat spawns 10% of the time if you dont have 2 arcana from (any arcana) chest/normal max of 3. when you do, it drops to 5%
  • eye spawns 20% of the time, but jumps up to 60% when you have 6 or more passives (or 100 on perkeo...)
  • green bat spawns if both rolls fail
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as for the arcana cap, merchant and characters that start with arcana increase it, as well as bolero when you get an arcana

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ok theres just a random pi in the hail code???

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wait nvm

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not random

wise crown
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@regal flame did the texture of the EMCAslime get changed in this update?

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old file: [[File:Animated-ECMASlime.gif]]
new file: [[File:Animated-EX_PHALIEN_XL_BOSS.gif]]

regal flame
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It looks like they are different versions, and lighter version is "boss" version

wise crown
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ah I see

proven shore
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No love for a lot of the contra weapon evos

runic valve
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fortunately pale diamond work on some to help this dlc

proven shore
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Yeah but also the wiki doesn't have info for those weapon evolutions

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Well for the most part

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Travia kek

hexed oasis
hexed oasis
proven shore
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Idk about the filled part if probably would be nice to have something aside this weapon can use limit break

hexed oasis
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scroll down

proven shore
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What I need to see?

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Doesn't have a description at all

hexed oasis
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oh, just that there is a table showing the limit breaks of it in that section - you're at an awkward resolution where that table is too wide to fit next to the infobox, but your resolution is also too wide for the infobox to be set to full-width and push the rest of the sections fully underneath it

hexed oasis
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that width issue should be fixed in a little bit, but yea if you want more description of the effect like some other weapons have, definitely feel free to add them

rain wagon
# proven shore

Also, the 2000AD part is a reference to the comic anthology.

hexed oasis
brisk drum
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Editing Dark Frogamorphosis completely drained my brain power

hexed oasis
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lot of good info tho so it's worth it, and looking through code gets easier as you get used how it's laid out

wise crown
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gonna check it out

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damn, that's a lot of info

brisk drum
hexed oasis
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i never saw any of the code from old engine so idk how similar it is, i'd expect probably not too different, likely just the overall structure from a C# unity project

brisk drum
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It isn't, just that the deobfuscation is messier

brisk drum
brisk drum
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What does bucket do?

hexed oasis
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stores data so it can be queried by other modules, like a database, it allows creation of the dynamic tables for example

hexed oasis
tropic zephyr
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Tetraforce

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Also dont forget to mention the silhouettes on the newest roadmap.
Also, the bell and blue necklace from the same roadmap as big yeetus

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You should probably mention final flight but not ||the fact we datamined it to be recycled capella||

mental dawn
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God being poe is hilarious

brisk drum
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Tried to be cheeky with some of the red links and it showed the ||datamined names|| so I have to abandon ship. Added bell and the blue gem necklace

hexed oasis
tropic zephyr
tropic zephyr
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We know most of them, this was 1.13 so:

  • xanthia
  • chula reh
  • zi appunta
  • bella
  • red mummy from steam ost page
  • ????
brisk drum
tropic zephyr
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Holy essay

brisk drum
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About half of it thankfuly is from Soul Eater and not that much has change, the really tedious part is figuring out how Anura and the tongue/frog part of Dark Frog works because it isn't easy

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How the frog spawns for the two weapons are completely different, and I assumed tongue, frog spawn, and aura is three separate attacks, and the morphing stuff is for little heart because eating enemies and healing from them make sense. Californ1a point out tongue attack turning enemies into frogs instead. Anura frog spawn is not straight forward as well, I got stuck on a part about speed dividing interval for a while and determined later it shouldn't affect how the weapon behaves much because it will spawn as much frogs as amount * duration/hitbox delay

wise crown
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(If we are talking about any search terms in Special:SearchDigest)

hexed oasis
waxen flintBOT
wise crown
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Oh

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Do you think we could make temporary precise redirects for any of the unreleased stuff with a mentioned name that don't fit in other pages?

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e.g. what's a pyroclasm? Oh, it's just something mentioned in the 2025 roadmap

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Of course, once it gets released, we get to make a proper page out of it

hexed oasis
# wise crown Do you think we could make temporary precise redirects for any of the unreleased...

while we could, and anyone else is definitely free to if they wanted, i think preemptively making them would make it harder to find all those search terms to fix the redirects after the content is actually released - if there's a whole bunch of random search terms for various pieces of content and they come out at different times, we'd have some trouble trying to find them all, tho i guess whatlinkshere on the roadmap page would list them, if they're all redirected to roadmap so ¯_(ツ)_/¯

wise crown
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Yeah

hexed oasis
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just depends if someone would actually remember to check whatlinkshere on the roadmap, whereas searchdigest is a little easier to remember

wise crown
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those who know the reference

tropic zephyr
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this card should be updated to mention online and the VR version

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giving co-op it's own tab in the "learn about the game" section would also be good

hexed oasis
tropic zephyr
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def friendship amulet

hexed oasis
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i'll let hepi add that if he wants to, i don't have the frame used on those, he's been the one adding those

wise crown
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I'll work on it in a few hours

rain wagon
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If you guys have any contact with the Poncle devs, can you please ask them if its possible to get Annette's old sprites for archiving's sake?

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I also have this nice image to demonstrate co-op (and show that Perkeo laughs off the passive slot restrictions).

rain wagon
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Neato!

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Give my thanks to the devs (and whoever managed to rip the sprites).

hexed oasis
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i just grabbed it from an old game version

rain wagon
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I tip my hat off to you then.

hexed oasis
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weird thing is, i don't think that frame is actually used anywhere ingame, is it?

wise crown
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I forgot where we exactly got it from lol

wise crown
hexed oasis
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it's close but that border is too thick and the wrong color, idk where it came from

brisk drum
# hexed oasis i just grabbed it from an old game version

This inspired me to go back to older version to see if I can get my hand on the old tetraforce sprite when it was just a triangle like the old anima weapon sprites. It (and a lot of Directe's Cut stuff) was added when the new engine is implemented (so in theory it should be harder to datamine) but it already uses the new sprite. Unless the dev are generous enough to supply us with the old sprites from the Directer's Cut for Karoma's Mana, Arma Dio, and it, we will never get the hands on it.

hexed oasis
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feel free to crop and upload that annette sprite too if you're messing with images, i just grabbed it and didn't get to cropping and uploading it

tropic zephyr
wise crown
#

do you guys think Giocare could warrant their own page?

thorn prism
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yeah, the spins should also be included in that page or at least in the westwoods one

brisk drum
# tropic zephyr 7 month endeavor right there

After we have access to all the stuff we know from Directer's Cut, there is a chance they are willing to share more. We might have to wait for 2.0 Content Completion, so end of 2026. Call it a 2-year endeavour.

wise crown
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@hexed oasis managed to do it 😎

wise crown
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Noice

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That is pretty crazy

hexed oasis
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some of them don't quite work like the gemini weapons, arcana, and some odd ones like xp gem and coin, but it's mostly working

wise crown
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Friendship Amulet, Experience Gem, and Gold Coin are all unlocked by default in a new save file

hexed oasis
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haven't done bestiary yet, but that one should also work, tho it'll depend on which enemies have an id set in their variant statboxes

wise crown
hexed oasis
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yea idk, i haven't looked if they're actually listed or not yet, mostly just getting the overall translation between the save file and our tables

wise crown
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I see

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That's still a pretty sick feature though

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I don't think any other wiki has something like this

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That I know of at least

hexed oasis
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btw, ik you play on mobile, but ios or android? theoretically android can access the save file too but i've got no idea if it'd work with that save

wise crown
#

Android

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I'll see if I could access my save file

hexed oasis
#

#🔡modding-chat message

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should be SaveDataUnity.sav

hexed oasis
#

anyway, i've got it showing an error now if you pick a wrong file https://i.imgur.com/vMf3bRq.png
but because of the bug PandaMadSlam you have to hit the x before being able to select a different file

tropic zephyr
wise crown
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that's it

#

you're banned from the wiki

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for 6.7 milliseconds

tropic zephyr
#

lol

thorn prism
#

I'm unpartypopperreacting.

tropic zephyr
#

fixed it

tropic zephyr
#

gonna start adding character info, beginning with operation guns character

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fun fact: kill thresholds for certain OG chars scale EXPONENTIALLY

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it takes a million kills to get +35% might on bill

brisk drum
#

log scaling make sense for these types of growth

tropic zephyr
#

its funny how much bill gets screwed by it

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you wanna know where log DOESNT make sense? fking clockwork weapon orologion scaling

lost dome
#

I suppose that's one way to stop a weapon's damage from going out of control.
Fortunately there aren't any exceptions that would make log scaling seem weak. Wind Whip, Muramasa

lost dome
#

Victory Sword DLC only privilege

mossy ruin
lost dome
#

Sharp Tongue & Star Flail but they scale off log of recovery. 💀

tropic zephyr
#

done going through the first batch of otc chars

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onto hidden and secrets...

rain wagon
#

Well, now we know what Joya Tauro's named after:
https://en.wikipedia.org/wiki/Gioia_Tauro

Gioia Tauro (Italian: [ˈdʒɔːja ˈtauro]) is a comune (municipality) in the Metropolitan City of Reggio Calabria (Italy), on the Tyrrhenian coast. It has an important port, situated along the route connecting Suez to Gibraltar, one of the busiest maritime corridors in the world.

tropic zephyr
#

something funny

#

is that even tho rapid fire is from OG

#

it's used in a LOT of places

tropic zephyr
#

well that's interesting

#

there's an alternate unlock for the mindbender in emerald diorama

tropic zephyr
#

yeah, it's getting espada ropera / final fleuret evo

limpid totem
tropic zephyr
#

doubt it

#

but doing that unlocks his splashers alt

#

which is required for progression

limpid totem
#

oh yeah i guess so

static rampart
#

@/Stafliix does this mean that (for example) a weapon that deals 2x damage on a critical hit increases to 3x damage when using Reinhardt

tropic zephyr
#

yes

#

slash also adds 1

static rampart
#

#🧛vs-general message
How do certain DLC characters’ logarithm-scaling functions affect their corresponding stat growth
Like if I fire 1000 techs with Malevolent Door Spirit in a run, would my output of .25 * log(1000) = .5 translate to a 50% might increase
(similar things apply to characters like Maxim and Vincent)

tropic zephyr
#

it would be 0.75 (+75%), and yeah

wise crown
#

@wintry delta look who I found :p

wintry delta
#

Hi

#

Its a small world i guess

wise crown
#

yup

#

especially ppl involved in the world of wikis

#

I've happen to stumble upon at least several people reading or editing more than one wiki I know of

thorn prism
#

I've looked at [[special:SearchDigest]] to see if i could make a few redirects for popular searches and I found "Ilimitarma" among them. Does anyone know what it is (It might be limit break or endless in spanish or something but I need someone to confirm)

waxen flintBOT
thorn prism
#

perfect

rain wagon
#

I tweaked the Revival page a bit anonymously. How's this?
https://vampire.survivors.wiki/w/Revival

Vampire Survivors Wiki

Revival is one of the player stats in Vampire Survivors. Each point of Revival a player has allows them to revive once upon death with 50% of their Max Health.
The player has 0 base Revivals before modifications. Bonuses to Revival are flat bonuses and thus stack additively.
There is no upper limit to how many Revivals the player may have.

hexed oasis
#

seems fine

rain wagon
#

I understand having to shrink down names, but I figured 1-2 characters per bullet were fine to use their full names.

#

I also added Dark Lord Soma Cruz to the list, but {{slink|Dark Lord Soma Cruz}} isn't showing up properly in the slink template.

hexed oasis
#

it does now

#

and it flips the infobox to that skin when you click the link

wise crown
#

{{Vampire Crawlers}} we're fast

waxen flintBOT
#
Vampire Survivors Wiki

Vampire Crawlers is an upcoming card battler game developed and published by indie developer poncle. It is a spin-off of Vampire Survivors that was revealed on 20 November 2025 as the seventh new thing to be revealed behind a card with a question mark on it.

Developer
Publisher

poncle

Release dates

TBA

Engine

Unity

Genre

Action, Card Battler

Platforms

Steam, Xbox One Series S, Xbox One Series X, PlayStation 5, Nintendo Switch, Android, iOS

Website
wise crown
#

also, take a look at the wiki's appearance when you visit that page in particular

#

(@tulip eagle from Weird Gloop, our host, worked on this theme btw)

zealous venture
#

waaait we got custom wiki themes?

wise crown
#

Not really

zealous venture
#

vempair survors on april fools

wise crown
#

This is just a new theme that only applies to this specific page

#

And all of the VC-related content in the future

zealous venture
wise crown
#

If you want, you can always make a custom theme for yourself in your personal css :)

hexed oasis
#

you could make your own entire light theme if you wanted

wise crown
#

True

#

But ew

#

Light theme

tropic zephyr
#

bannable offense

wise crown
#

Well, that's one thing F*ndom has by default

wise crown
#

Worst VSW experience you can have in the modern day lol

proven shore
thorn prism
#

I feel like the new enemy sprites from the board game's page should go to the crawlers page now since they will be in that game and probably won't be animated in the board game.

runic valve
#

The doubt the doesn't leave anybody's mind, the board game will be inspired more on VS elements or on VC elements ?

zealous venture
#

you can check the patreon

brisk drum
# regal flame

Given the translations can be easily accessed, should we add this kind of section to each page?

proven shore
#

How I can edit this? All custos are affected by amount, area and cooldown

#

And omni in some way

hexed oasis
#

i'd recommend editing on desktop rather than mobile, but just hit the edit button and try messing around with it - no worries if you think you broke anything, edits are easily reversible

proven shore
#

It selects everything when I hit the edit button 💀

hexed oasis
#

a lot of templates like this are way easier to edit in source mode though, if you hit the pencil in the top right of the editor and swap to source, then you don't have to deal with a massive complex ui, you can literally just directly type in the param https://i.imgur.com/qlmTVL7.png

#

somehow you edited the documentation for the template, rather than the item page LUL

proven shore
#

I noticed that

hexed oasis
#

all good, learn by doing, make mistakes thumbs_up

proven shore
#

Nice I added the checks

#

Should I add a note on the box section telling it's just adds area and might to the weapon?

hexed oasis
#

if you want to, go for it

proven shore
#

Also what it's the criteria you guys add to put the check mark on might?

#

Only if it adds damage?

hexed oasis
#

tbh, there are no hardline rules for when something should or shouldn't be checked - we probably should have some kind of definition to go by, but we haven't set any hard staandards for stuff like that

proven shore
#

I see

#

Good to know

hexed oasis
#

i'd love to have stuff like that more solid and nailed down, but we also don't want to dictate how stuff "should" be done - since it's a wiki it's a community effort, so if someone comes along with different ideas of how it should be displayed or better described, there's the freedom to be able to run with that

lost dome
#

I really like the gradient on the DLC content message for Ante Chamber pages.

tropic zephyr
#

same

lost dome
#

While I remember to do so, I wanted to thank you for your recent efforts on the wiki, Staf.

Lots of vague parts on how certain mechanics worked was clarified and that's nice to see.

#

Of course, lots of people put effort into the wiki, and every contribution helps.

#

I don't want to dismiss the efforts of everyone else, Staf's just been able to document a lot of the things we might have otherwise needed to ask Poncle for.

tropic zephyr
#

yeah, i've been trying to add some niche stuff

hexed oasis
#

@wise crown do you want to reply to that chinese translation msg, or should i?

wise crown
wise crown
hexed oasis
#

yea it's not complete anarchy but we also don't have anything explicitly stating any of those standards we are using though - stuff like section ordering and whatnot

wise crown
#

Yeah

#

And it's not like we necessarily need a set of rules either, especially since pretty much all of the edits on the wiki are good and we've rarely ever seen bad behavior on the wiki

#

You can't say the same for about a wiki of a popular roblox game lol
While I never moderated a wiki like that, I did see some wikis firsthand, and just by looking at discussions/recent changes, moderating a wiki like that can feel like hell

mossy ruin
#

Anyone know what the formula for Sonic Whip’s instakill chance is?

tropic zephyr
#

5% x luck x curse

mossy ruin
#

How does BFC-2000AD’s divine intervention work?

#

I’m beginning to think it might have an instakill effect

silk walrus
#

Should the players character be referred to as the “player” or the “character” when editing wiki

E.g. should we say “this weapon fires in the direction the player is facing” or should we say character

wise crown
#

Character or player character works a bit better in this case imo

silk walrus
#

Ok thank you

wise crown
#

Player can alternatively imply the person playing the game, rather than the player character, so character or player character is a bit more clear

wise crown
#

@hexed oasis do you think it would be worth including the Vampire Crawlers Wiki in [[Vampire_Survivors_Wiki:About#History]] right now?

wise crown
#

or whenever the game releases?

hexed oasis
#

Sure, it'd be fine to list it now since it's more about the wiki's history rather than the game's, so it would just be a line listing the date of adding the crawlers theme

tropic zephyr
#

does anyone have the background of the extra items

#

i'm gonna fix my collection image for the beta and i need it for chaos rune's actual icon

#

wait i can just take a screenshot

brisk drum
#

Interesting, Sossoldi damage can benefit from Greed but it is set to false for now, it being Darkana XV's weapon is getting more and more likely

tropic zephyr
#

i wonder what they'll do with "rumba"

#

(the vacuum weapon that only persephone has currently)

brisk drum
#

Huh, the obvious ones are Darkana VIII or maybe related to max Attractorb weapon, but it could just be a one-off so she can have one based on her vacuum cleaner

tropic zephyr
#

the interesting thing is it's tagged as an EX weapon (same with acquazzone, sossoldi)

#

if it was just for her, i'd assume they would tag it as otc

#

something that would be really fking funny tho

#

is if the vacuum stage ISNT related to fishing... it could be lik 7-s in ultrakill XD

limpid totem
brisk drum
#

What is the "Flik" and "FlikTrail" weapon?

cold creek
#

fliksong

tropic zephyr
#

no clue

iron saffron
#

So how do you get Sossoldi? Is it just a Ante Chamber character exclusive?

thorn prism
#

I think you need to do something with party mode.

hexed oasis
#

it can't be obtained, it's only used indirectly by outer saboteur

thorn prism
#

yeah but I've seen people getting it with party mode.

limpid totem
#

yeah its definitely possible with some shenanigan's

tribal jetty
#

I think it in party mode is just a visual bug

tribal jetty
#

no i dont think it does

thorn prism
#

why does gemini not work with slash

thorn prism
#
Vampire Survivors Wiki

This enemy does not have a bestiary entry. The name given to it by the wiki is based on its characteristics and may not be canonical.

Mud Man is an enemy that appears in ? (edit).

Vampire Survivors Wiki

This enemy does not have a bestiary entry. The name given to it by the wiki is based on its characteristics and may not be canonical.

Skeleton Spear is an enemy that appears in Ode to Castlevania.

#

there is also the [[flying skeleton]] and the [[stone rose]] I'm not sure about but i think i remember seeing them once

nocturne rover
#

i guess it's Castlevania day today

hexed oasis
#

done working my way through update history sections for the new patch notes, there's a couple idk which pages they'd apply to
"OtC sprite updates" - idk if anyone is able to easily compare to find which sprites need updating @regal flame ?
"Fixed misspelt/missing entries" - no idea what entries that line is even referring to - bestiary entries possibly? but idk which ones

tribal jetty
regal flame
hexed oasis
wise crown
#

{{Lolo}}

waxen flintBOT
limpid totem
hexed oasis
#

just looking through the diff of the lang file now to try to figure out if "Fixed misspelt/missing entries" refers to any english names or mostly translation stuff

#

only other thing i've noticed is that one of the survarot descriptions changed from granting 1 gold when taking damage to granting 100 gold

static rampart
tropic zephyr
#

gaibon is just weird

#

he technically DOES have flight

#

but it breaks

#

i think it's leftover from having slogra and gaibon solo chars

runic valve
#

Cosmo don't fly, is he a type of Phoenix Penguin?

tropic zephyr
#

i think the answer is just... cosmo came out before flight mechanics and was never updated

ripe rose
#

cosmo getting an adventure to unlock a skin with flight.

hexed oasis
#

play into the irony and make it a penguin skin

static rampart
#

She-Moon Eeta has a fire-oriented adventure: why can't Cosmo get an ice-themed one? animCosmoPavoneVS

ripe rose
#

it would be funny if the cosmo penguin skin is the one with flight

thorn prism
ripe rose
#

so cosmo will be ||the last flightbender||

thorn prism
#

no, gaibon is still alive

cloud otter
#

Hello can somebody help me to replace the roadmap I put, because I have difficulty to make it the same size as the others and make it appear the text?

tropic zephyr
#

Fixed

cloud otter
static rampart
#
Despite the Collection stating that [Grand Cross] is best with Revivals, Revivals have no effect.

Where would I be without the Wiki Editors here /srs

tropic zephyr
#

it's been pissing me off for a month now lol #1439354971857354964 message

#

now that i've gotten to arch angle in the info escapade, figured i would update grand cross's page

tropic zephyr
#

PONCLEEEEEEEEEEEE

#

ARCH ANGLE CANT CRIT BY DEFAULTTTTTTTTTT WHYYYYYYYYYY
the worst part is
IT FUCKING HAS CRIT CHANCE IN LIMIT BREAK

ripe rose
wise crown
wise crown
#

@hexed oasis isn't it pretty cool how something as simple as the daily highlight section you made on the wiki is put into the use by the devs?

#

#⚰️daily-challenge

hexed oasis
#

yea, tools and stuff getting used is nice - i just like working on the code mostly 😛

wise crown
#

it's simple tools like this that make our wiki more interactive and fun to use than just being a simple wiki :P

wintry delta
#

Can someone specify on the page for retaliation that it is activated even while invincible (like from laurel or jetstream)

wise crown
#

@hexed oasis dumb question, but any idea on how to make the Theme parameter optional for the Expansion infobox?

#

legacy of the moonspell and tides of the foscari are original DLCs, so there isn't really a "theme" we can fill in

hexed oasis
#

oh, yeah, that's pretty simple, you just check if the param is defined when adding the row - gimme a sec, i'll add it

wise crown
#

alr ty

trim dragon
#

For Astral Stairs, there are Arcane chests at 5 & 10 minute mark that can evolve weapons. Both are dropped by Lord Ghost.
On the wiki, that info isn't there.

trim dragon
#

Stage Whiteout, Arcane chests at 7 & 14 minute mark dropped by Silver bat. Doesn't evolve weapons.

robust sage
#

i don't really know how to edit wikis, but I made a map for Mazerella in case anyone wants to use it

wise crown
cold creek
#

might also need legends cause i dont know for example which yellow square is what passive

wise crown
cold creek
#

true

wise crown
#

you can even color code it too

#

e.g. <span style="color:yellow">Yellow</span>

robust sage
#

what licence would it be? i basically just drew it in paint

wise crown
#

in theory, you can release it under creative commons, but it's also technically a derivative of the map, so I'm not really sure

wise crown
#

#1348880477053911114 message

robust sage
#

it won't let me upload it.
says i have " temporary reduction of user upload permissions"

wise crown
#

oh right

#

that's because one time, someone created a few accounts to upload obscene images and vandalize our wiki a few months ago

robust sage
#

yikes

wise crown
#

yeah

#

I think you do need to wait for a few days though

wise crown
limpid totem
#

Btw hepi is it possible to have the wiki highlight set to be set to a specific loadout for that day?

wise crown
#

yup

#

there already are some special days for specific loadouts

#

[[Module:Main page daily highlight/Special]]

limpid totem
#

Neat

wintry delta
#

What's the connection between valentine's Day and the amalaric sniper

wise crown
#

cupid?

wintry delta
#

Ah

wise crown
#

I guess

zealous venture
wise crown
zealous venture
#

I've played portrait of ruin, jonathan x charlotte isn't a thing either (unless it's confirmed in a different game)

wise crown
#

but I guess I'll remove it if it makes more sense

#

(I didn't personally add them to the module though)

zealous venture
#

when you try to advocate for unconfirmed yaoi but you accidentally kill the unconfirmed straight couple

thorn prism
zealous venture
#

wait she's not an adult?

thorn prism
#

she's 16

zealous venture
#

ok then

thorn prism
#

what if we put st-patrick's and put every green thing

#

and by green thing i mean where green is the main colour

wise crown
#

yeah I like that idea

thorn prism
#

so no nathan graves

wise crown
#

funny how that happens to be on my birthday

#

and my fav color happens to be green lol

thorn prism
#

ok then it's your day instead

#

unless you're irish

wise crown
#

not irish

#

we don't celebrate it where I live

ripe rose
#

Keremet would be a great choice for st patrick, not only he is green but also he is in a pot, like the one the leprechauns have

thorn prism
#

neither do we really where i am but i think my idea was good

wise crown
zealous venture
thorn prism
#

that too would be cool

wise crown
#

ok I'll do that

thorn prism
#

and stages with little clovers/clover/portable closet that can contain a clover

thorn prism
thorn prism
#

also someone should add something to the marrabbio page tips to say that you don't need 1 level of speed power up if you have maxed omni

wise crown
hexed oasis
#

idk, it's a maze layout... i guess if the layout itself is somehow copyrighted, but the image was made separately.... idk all the nuances of image licencing stuff

wise crown
hexed oasis
wise crown
#

Here, it's a bit more complicated/nuanced, given that weebdealer did make this from scratch, but it's also depicting Mazerella in a more abstract way where I'm not 100% sure if the layout itself may or may not meet the threshold of whether it could be considered if its owned by poncle or not 🤔

fair grove
#

if you are creating assets totally on your own I think you will hold the copyright

wise crown
#

IP theory is generally a pretty interesting topic, even in the realm of game wikis, where you expect almost all files to be derived/owned by the devs

wise crown
#

@hexed oasis ok now this is pretty cool

hexed oasis
#

if you've got a better idea for the header names and icons, i couldn't really think of anything so i just threw the treasure chest on there

wise crown
#

I think it's alright

hexed oasis
#

making the template's docs now

#

also using calamity for the bestiary locator i thought was pretty funny 😛

wise crown
#

Yeah I see why you put that there lol

#

Cuz a bunch of people on the wiki were searching for something like "WHAT THE HECK IS ENEMY #301?!?!?!?!?"

#

(Not like in question form ofc, but like that's what they were probably asking themselves)

ripe rose
#

it looks like Poe has a glass of wine

wise crown
#

lmao

#

charPoeVS🥂 🗿

wise crown
#

Tho idk where this wiki will be by then tbh

#

Or the entire web for that matter

#

Let's just hope it stands well for a long time

ripe rose
#

yeah

wise crown
#

RuneScape Wiki has been around for 2 decades, Wikipedia has been around for nearly 25 years, the oldest wiki I admin is 12 years old

#

I'm sure this wiki will be just fine for many years to come

ripe rose
#

sure, at least is in good hands

wise crown
#

Yup. It's officially supported, hosted by arguably the best wiki host you can have, and of course, managed and moderated by good staff too

ripe rose
#

and has a companion Poe that speaks wisdom and you can manage to "give" him a glass of wine as appreciation

wise crown
#

🗿🍷

ripe rose
hexed oasis
#

got started on some basic setup for crawlers pages [[Crawlers:Characters]], made some infoboxes, blank navboxes, and got one of the preload buttons set up (when you try to make a new page in the Crawlers: namespace)
if anyone wants to go through trailers or other footage and try to make a bunch of pages for stuff, feel free to... i was able to grab (all?) the character cards from this gamespot video https://www.youtube.com/watch?v=v1MR-cmfhT4
infoboxes are all the ones with VC in the name https://vampire.survivors.wiki/w/Category:Infobox_templates
same with navboxes https://vampire.survivors.wiki/w/Category:Navbox_templates

waxen flintBOT
hexed oasis
#

weapons and other stuff might be a bit difficult to copy down the info from - you'd probably have to subtract out any of the % buffs in the top corners and the right side multiplier to get the base amounts on the cards

#

and gems so far don't seem to have names? so idk how we'll name the pages for them

wise crown
#

Nice

#

Obviously, this would be much easier to deal with if we ever get a demo for the game or something

hexed oasis
#

quite a bit can be picked up from trailers and such, just going frame-by-frame

wise crown
#

True

ripe rose
#

the demo will be definetely a thing, but the thing is when thinking

#

also I just discovered there is a new sprite for garlic...

frank pond
#

no copy surpasses the original

wise crown
#

yes, old garlic is classic

#

@hexed oasis idk if it is too early to ask, but do you think the images on the character pages (and other item pages in general) should just be their sprites or should they be their card images?

#

or perhaps we can have both in the infobox?

hexed oasis
#

yea I was thinking about which way to do the images too - probably the sprite and we can do the background in css for the different card types, like all the character cards are cyan, weapons are red, etc

wise crown
#

sounds good to me

hexed oasis
#

and "character" might change to "crawler" or "survivor" at some point, idk, whenever we have a demo with some official terminology

wise crown
#

yeah

#

we'll see by then

ripe rose
#

Yeah, they use "crawler" to refer to the characters

wise crown
#

alr

#

@hexed oasis in that case, should the category be "Crawlers characters", "Crawlers crawlers" (lol), or simply just "Crawlers"?

hexed oasis
#

All 3 have been used in different places

runic valve
hexed oasis
#

@tropic zephyr when you get a chance, no rush, can you look through the xp code a bit - i'm missing something somewhere but i can't seem to find anything
Framework.LevelUpFactory.CalculateXpFactor() seemingly gives the total xp needed for the next level, but after level 20 it's different values from expected based on the info on [[level up]], and i can't find where that difference is being added in (or if the level up page info is wrong) - presumably there's a growth % added somewhere, but i can't find it

https://cdn.imgchest.com/files/0e00992feb05.png
Total is the wiki's xp calc code (based on the level up page info) and Factor is the CalculateXpFactor() value
if you want to play around with it, feel free to edit [[Module:Experience]] and scroll down to the debug console - putting in p.test() and hitting enter in the console will show this output
you can edit the p.calcXpFactor() function and run p.test() in the console again to see if you can get them to match up (just don't save if you edit p.calcXp() since that'll affect the public/live calc)

runic valve
hexed oasis
runic valve
#

that is like a button but more discret

hexed oasis
#

i might also use those to replace some of the external links sections to castlevania wiki, balatro wiki, contra wiki, etc. tho i'm a bit undecided on that since a lot of those are fandom, and i don't think we really want fandom links right at the top of the page

runic valve
wise crown
#

it's not an official wiki

#

but it is still a high quality one also hosted by weird gloop

hexed oasis
#

yea balatro does, but most the other collab dlcs are with games that only have a fandom wiki

wise crown
#

yup

#

as much as fandom sucks, i'll play the devil's advocate and say that individual wiki teams should be supported, even if they're on fandom, because as wikis, purely from a content perspective, they're good and informative, but their host sucks

#

we should default to linking the best wiki on the web

#

and sadly, for most games and especially non-game media, the best wiki is on fandom

#

but the moment we know that these wikis move out from fandom, we'll immediately replace the link from fandom to wherever they move to

#

like what I did the moment balatro wiki moved out from fandom, I immediately changed the links in a couple of trivia sections from balatro fandom wiki to the wg-hosted one

#

this is what I propose to how we should approach to links to other wikis, but I believe this is the most pragmatic approach imo

#

@hexed oasis what do you think?

hexed oasis
#

yea, that's what we're already doing

wise crown
#

yep

wise crown
#

or some sort of extension

hexed oasis
#

it's a combination of a lua module and js - the module adds a hidden json at the top of the page from inputs to a template you put at the top, and then js/css gadget converts that hidden json into the tabs

wise crown
#

cool

hexed oasis
#

Module:Top icons and MediaWiki:Gadget-topIcons.js(+.css)

#

their implementation is purely for interwiki links, but the js could easily be edited to also have it do external and internal/other ns links

wise crown
#

sounds good to me

hexed oasis
#

if you can't find anything either, don't worry about it... i'm just wondering whether the info on the level up page is actually accurate, since the game code seems to give different numbers than what the level up page says it "should" be

tropic zephyr
#

i also cant read code

#

i do know that the game gives you +100% growth on 20 and 40 tho

#

then subtracts it immediately

hexed oasis
#

yea, i just wish i could find where it's doing that LUL

#

i'd like to try to have the wiki's xp calc use the same calc from the game, rather than hardcoding extra values at 20 and 40 but i just can't find where it's being changed after 20

tropic zephyr
#

ill try to find it

#

sadly my pc doesnt like searching for stuff cause it has no memory

hexed oasis
#

if you haven't been using it, you can right-click->analyze on stuff and it'll show you where that thing is used, so you can find everywhere that calls the CalculateXpFactor() function if you analyze on it

tropic zephyr
#

yea, i've tried

hexed oasis
#

it just doesn't work on enum values unfortunately, only the enum itself but not the values

limpid totem
#

Except missingNo because why not

#

They don't get it

hexed oasis
#

oh yea, i see that now... but it's weird, it's -1 growth at 21 and 41

limpid totem
#

Yeah it's very bandaid lol

hexed oasis
#

though i'm still not seeing where the +1 (+100%) growth is added, at 20 and 40... the -1 (-100%) is in the jsons at 21 and 41

limpid totem
#

It should just be +1 at 20 and 40

hexed oasis
#

oh nvm i'm blind, it is in the jsons

#

so i'd have to take growth into account for the xp amounts if i use the game's calculation for them in the wiki calc

tropic zephyr
#

i'd have to ask the devs but the level up page could just be outdated

#

since it's based on this #📷vs-screenshots-and-clips message

#

and judging by how it's handled now, things have likely changed

hexed oasis
#

the numbers in those screenshots look like the same ones i'm getting from the game code now, so maybe what i wrote for the wiki calc originally is wrong - though that would mean the info on [[level up]] is probably also wrong, or at least not accounting for something

waxen flintBOT
tropic zephyr
#

hmm

limpid totem
#

Oh yeah btw last time I checked peppino doesn't lose the level 20 bonus

#

Maybe it was fixed though

hexed oasis
#

unless it having two entires for levl 21 causes only the first one to fire?

hexed oasis
#

frustratingly for some dumb reason, the amounts get cached if i don't seed lua's random before picking random stats, so there's some dumb workaround in the code using the current timestamp as a random seed

limpid totem
#

odd, makes them a bit more playable though

tropic zephyr
#

i saw what you deleted

limpid totem
#

i had to check

tribal jetty
#

wut

ripe rose
#

hey, I just saw today's hightlight, considering which day is today, this is a kind of reference to grinch/krampus?

ripe rose
#

I would say it is it is more into krampus, since krampus punishes and kidnaps bad behaving kids, and Polus Replica not only is snowy, but has mini crewmates you can pickup...

hexed oasis
#

nope, purely random

ripe rose
#

lol

#

even the Iron ball could be a reference to a lump of coal because both are black, but if that was random that means it was a massive coincidence

wise crown
#

yeah it's a coincidence

#

but tomorrow, there will be christmas themed stuff in the daily highlight!

ripe rose
#

(or maybe that is just me that wants to find relation with everything, probably both)

wise crown
#

Merry Christmas to the wiki team! 🗿 🍷

tropic zephyr
hexed oasis
#

you can spoil what might appear on certain days for yourself if you wanted to, if you know which page on the wiki is storing the data for specially defined days
and if you know just a very basic amount of lua (just setting 1 variable to a different number) you can even preview upcoming days (or past days)

wise crown
hexed oasis
#

yeah, only admin can directly edit it, but that wouldn't stop you from ctrl+a, ctrl+v on a separate module page and editing the seed just to take a look

wise crown
#

Right

ripe rose
tropic zephyr
#

2/3

#

December peppino was my other guess

wise crown
#

I think Santa Ladonna can also be picked so you're not wrong if we're counting all possible choices

ripe rose
#

well, so lets open bets to see who shows up the next year (?)

hexed oasis
#

i already know

ripe rose
runic valve
#

|| santa claus poe ||

thorn prism
#

krochi glass fandando lake foscari

ripe rose
#

it seems [[Shooting Star]] hasn't been updated for a while and doesn't mention Astral Stair as a stage that this also happen neither another surces like random events, Chula-Reh passive or the rulette on Westwoods

waxen flintBOT
thorn prism
#

This is technically not true, since december peppino, who was added before alucard, has an idle animation (which also works as a movement animation so it might not count)

zealous venture
wise crown
#

Happy new year to the wiki team! greatestjubileeVS

ripe rose
#

for another wikitastic year!!!

wise crown
#

2 and a half months and it will be the one year anniversary of the fork of the wiki

ripe rose
#

cool

ripe rose
#

me: happy new year! I'm sure 2026 is going to be a great year!
daily wiki highlight: 💀greatestjubileeVS

hexed oasis
#

welcome to the new year death 😛

zealous venture
limpid totem
#

i just thought about this now, the individual spirit ring are technically unique hidden weapons (they even have their own level up stats too) they should put on the wiki somewhere

wise crown
limpid totem
#

you know those glimmers with id's
they are technically hidden weapons

wise crown
#

I guess it's just an idle animation without a unique movement animation

limpid totem
#

these are all "weapons"

#

it works really well for the custom characters of the ||culex gems||

limpid totem
#

one of them doesnt have a unique sprite, but does actually have a name instead of a placeholder which is interesting

wise crown
hexed oasis
#

[[Crawlers:Updates]] is setup now and pulling update pages separately from mainspace ones, so they can be used for infobox release date and update history dates once vc is out

waxen flintBOT
limpid totem
#

i dont think thats right...

#

(astral stair page)

thorn prism
#

can't wait for the new among us roles
wind maker: crewmate role, can shoot a whirlwind that send the opponent to the wall the whirlwind ends at
gunman: imposter role, can kill enemies with a gun (very fast projectile)

wise crown
nocturne rover
#

that kinda sus

wise crown
#

sussy saga weapons

cold creek
#

sussy baka...

wintry delta
#

Retro diva5 do be looking kinda sus

cold creek
wise crown
#

imposter no.5

ripe rose
#

SaGa (Sussy Amon Gus Aaaaaaaa)

rain wagon
ripe rose
rain wagon
limpid totem
#

like i dont think we need to keep this

#

when we literally have a dupe of it

runic valve
wintry jewel
ripe rose
#

are we celebrating something today or is just me trying to find a relation on things?

runic valve
#

new year was death with greatest jubilee, now 10 days after skull with party popper .... sus

ripe rose
#

in 10 days we will have red death with hats

#

trust me

#

also I didn't know stone skull ignores walls

wise crown
ancient quest
#

hello

#

i have been informed of awas scrolling through a roblox wiki , untill i saw that theres a mass mass wikipedia raid going to happen this month the 19th , 20th and 21st.

wintry delta
#

What reason does someone have to raid a wiki

tropic zephyr
#

If you’re gonna raid a wiki, don’t announce it ICANT

#

Also, roblox wikis and vs are pretty separated

#

We’ll be fine lol

wise crown
wise crown
ancient quest
#

thanks for the clarification

#

now i know

wise crown
#

Anytime

#

It wouldn't be the first time we fought against a major vandalism raid though

#

Back in July of this year, a lot of popular wikis got vandalized by the same person or group of people, including VS

ancient quest
#

oh god

wise crown
#

Yeah, it was a big deal

#

Even the WARFRAME Wiki got attacked

ancient quest
#

god damn , just damn

#

that is f'd up

wise crown
#

ikr

ancient quest
#

true

ripe rose
#

#1404970886410272899 message

ripe rose
wintry delta
#

-# thats really cute

What would a vswiki plush even look like? Just the word wiki in the vs font with arms, do we hold a design contest?

wise crown
wise crown
#

do you guys think giocare warrants their own page?

#

or be considered a separate character at all?

tropic zephyr
#

I would just add it to the westwoods page

#

All he is is a merchant

wise crown
#

I mean, according to [[Special:SearchDigest]], a lot of people are also searching for "Spin the wheel" as well

waxen flintBOT
wise crown
#

should we make subsections in westwoods describing giocare and spin the wheel, a separate page for giocare with a spin the wheel section, or two individual pages? 🤔

tropic zephyr
#

Considering it’s a stage-exclusive mechanic, best to handle it just like astral stair enemies

thorn prism
#

why is the seventh most searched just E

wise crown
#

I have no idea

#

and I don't even know what it would entail lol

thorn prism
#

yeah most of the other ones are either incredibly vague terms that could be refering to so many things that a disambiguation would not even be that useful or specific terms taken from the game that could redirect to a specific part of another page

#

but that one is just plainly enigmatic

wise crown
#

true

#

oftentimes, the ones with like 5-7 searches are pretty clear, because they are just new exact search terms that aren't caught and redirected by us editors to their respective pages or sections yet

#

the more popular ones that are left out are ambiguous

#

and of course, the successful search terms are never listed, but if they were, you'd likely have so many successful search terms with a high number of searches

thorn prism
#

yeah and there are also a few that are names of things in different languages (laurier is laurel in french I will deal with that within the next 15 seconds)

hexed oasis
#

(also note that just because something shows up in searchdigest, it doesn't mean it absolutely needs to have a page or a redirect - some stuff is fine to just have actually go to search)

thorn prism
#

yeah that's true

#

like those that could be insanely big disambiguations that really don't need to be made

wise crown
#

(but it is still a fun maintenance thing to do)

wise crown
#

(I can also fluently speak French and Arabic btw, being trilingual is a skill that a lot of people from my country have)

thorn prism
#

that's quite useful

#

I only know english and french but they do help me understand other latin languages pretty well, which can help

wise crown
#

yeah

ripe rose
#

wait, you can even check how much is something searched?

hexed oasis
#

yup

ripe rose
#

cool

lost dome
#

People searching 25 times for Bayonetta did make me chuckle. charPugnalaVS

lost dome
#

Giocare makes some sense. Seems like it's the name of the merchant in west woods.
It also sounds like joker.

thorn prism
#

it's the word play in italian

#

also who is jeremey

hexed oasis
#

if anyone tries to edit the [[secrets]] page and can't, let me know - i added a filter that's meant to prevent replacing the internal code names with spells... other edits shouldn't get caught in it as long as any of the internal code names aren't removed from the page, but let me know if something else does get blocked

waxen flintBOT
tropic zephyr
#

Jfc people are dumb

hexed oasis
#

also i think i got them all, but if there's any missing, the list of code names in the filter is on [[Special:AbuseFilter/5]], if someone wants to double check the list for me

waxen flintBOT
hexed oasis
#

that should be publicly viewable

#

actually wait maybe not... it looks like abusefilter in its entirity is only viewable to admin... hm, other wikis have it viewable

#

here's the current list then:
(KissMe|MaFaiPianooo|CheeseAccident|BringMeBackThere|PureHeart|BeAGoodBoy|Master16|EdgeOfTheWorld|SlumsFlowers|BossRashBoss|KillThaReapa|CastThiefSpell|UppercutReaper|SpamSpamSpam|UnderTheCoffin|GetRingOfRings|PrincessShadow|WanderingColossus|HearTheThunder|WinCarloCart|WestwoodsPreorder|BreakSpaceBounds)

hexed oasis
# tropic zephyr Jfc people are dumb

i tried every way i could think of to make it clear they're not spells - ref note on the column name, a banner at the top of the section, a big message box when you try to edit the page... and they were still getting changed, so i just gave up and finally made a filter to completely block those edits ¯_(ツ)_/¯

wintry delta
#

How often did someone try to replace those?

hexed oasis
#

really cluttering up the edit history with just a bunch of reverts

limpid totem
wintry delta
#

Daymn

waxen flintBOT
wise crown
waxen flintBOT
#
Vampire Survivors Wiki

Giocare is a non-playable character in Vampire Survivors. They are introduced in the 1.14 update alongside Westwoods, the only stage that they appear in.
When the player interacts with Giocare, Giocare will ask the player if they want to pay for 1, 5, or 10 spins the Spin the Wheel! minigame. Each spin may give a certain item, event, or the chance to unlock a part of Westwoods.

wise crown
#

Still kinda on the fence as to whether the Spin the Wheel minigame should be more throughly documented in Westwoods or the Giocare page

#

I guess I'll go for the latter, since I already documented Giocare's spin offers there, but once I get back home in like a few hours

tropic zephyr
#

idk, im still of the opinion that the wheel's mechanics should be on the westwoods page

wise crown
tropic zephyr
#

that would be fine

#

ok so from what i'm getting, the way the wheel works is actually really simple

wise crown
#

Spin to get items, but if you get "You Win?", you unlock a part of Westwoods

#

I think that's the gist of it, right?

tropic zephyr
#

yea, but the actual internal mechanics i.e the chances

#

also worth noting that progress through the stage is saved between runs DURING THAT SESSION

#

if you close the game it resets

tropic zephyr
# tropic zephyr yea, but the actual internal mechanics i.e the chances

but yeah, basically:
each event has a weight (2-3), and sometimes a min level (relevant for "You Win?"/lvl 3 and "Gold Idol"/lvl 5). The game just rolls (weighted, of course) and removes whatever event is triggered from the pool. Once "You Win?" is triggered, all events are added back into the pool

#

luck doesnt affect the chances since they're all considered neutral events

#

"You Win?", "Curse of Reh," and "Gold Idol" all have a weight of 2, the rest have a weight of 3

thorn prism
tropic zephyr
#

doesnt say anything about it

#

so i dont think so

wise crown
waxen flintBOT
tropic zephyr
#

ye, i will

ripe rose
hexed oasis
# ripe rose almost predicted 💀

the random generation is seeded, so you can technically look ahead at future days, though for non-admins it takes a bit of extra effort since you can't directly edit the module to preview it with future days' seeds

ripe rose
#

I see

wintry delta
#

When do we get a ghost lino on room 1665

hexed oasis
hexed oasis
#

tho that did make me want to throw together a search function for debugging, so now i can lookup future dates a specific character/stage/weapon (or combo) will appear on (blurred date seed and other info just to not spoil anyone who doesn't want to know) https://files.catbox.moe/fd8dai.png

#

(assuming no future content - additions will change the randomization)

ripe rose
#

I was checking the bat country page looking for info about that chunk of diamonds that spawns in a specific point 2 minutes after a diamond maze event but it seems there is no mention about it thinking

zealous venture
ripe rose
#

ohhhh, It makes sense yeah

wise crown
#

Important note: In about month from now, the demo for Vampire Crawlers will be released. This means there will be a lot of things to be covered on the wiki (from what I can tell at least), though Californ1a did already start some basic pages, particularly on the characters (just with what is shown in the trailers so far), but I'm sure there will be a lot more stuff to cover later on.

I'll set a reminder a month from now about this when the demo releases.

hexed oasis
#

these are in now - [[Template:External]]

waxen flintBOT
hexed oasis
#

i just used the current steam icon for both of them, so the crawlers one should probably be replaced, but the survivors one works well

wise crown
wise crown
#

@hexed oasis do you think adding a tab like this is possible in Minerva with the External template and using CSS to make this possible? 🤔

hexed oasis
#
mw.util.addPortletLink(
  'p-associated-pages', // portlet id
  mw.util.getUrl('Antonio Belpaese'), // url link
  'Survivors', // text displayed
  'gadget-external-Survivors', // id
  'Also on VSW') // hover text

that'll add it (essentially just swapping the portlet id from p-namespaces to p-associated-pages, and adding display text).... but the survivors link being red might cause some confusion, and the links being there in general might also cause some confusion when you can't get the hover text like you can on desktop to say what the link means

#

(in [[MediaWiki:Gadget-topIcons.js]])

hexed oasis
#

i was thinking of putting them in the sidebar so you've got a bit more space for text to describe what they're actually linking to, like "This article on VS Wiki", but maybe these styled with background colors rather than styling the text works? https://files.catbox.moe/v4cqf8.png

hexed oasis
#

those should be in now, not a huge fan of needing to prefix everything with .skin-vector and .skin-minerva in [[MediaWiki:Gadget-topIcons.css]], but the only other way i can think of to do it would be to have two separate css gadgets, one for each skin, but it's easier just to keep all the gadget's css on the one page ¯_(ツ)_/¯

wise crown
#

Sweet

#

@thorn prism you might be interested in looking at this

#

And this in particular

hexed oasis
#

(it's also doing some weird thing during page load, where it's the full width before snapping up into the portlet https://files.catbox.moe/y2bahf.png i can't catch it in the devtools to figure out what element needs display:none during load >.>)

wise crown
#

(I'm sure Vampire Survivors is the only VS-related thing with a Wikipedia entry, I don't believe anything else from or related to VS is notable enough for Wikipedia)

wise crown
#

Lemme see if I can catch it at all

hexed oasis
#

i think it might be that the tab doesn't have the minerva__tab class initially, because if you remove that class, then it shows up similarly

#

so something like

.skin-minerva #p-associated-pages li:not(.minerva__tab) {
  display: none;
}
#

possibly?

wise crown
#

will give it a try

hexed oasis
#

i guess that should probably go in the main minerva.css

wise crown
#

seems like it works
I tried that css snippet

hexed oasis
#

some other gadget at some point might also add tabs there and we'd want it to cover anything adding them

wise crown
#

instead of page loads, crawlers tab loads with full width, then shows up normally'

hexed oasis
#

alright, added