#[DEV-10241] Malphas misaligned outline in co-op

5 messages · Page 1 of 1 (latest)

jade gyro
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It seems that Malphas has his co-op outline misaligned in co-op. He also appears too high on character selection screen. I haven't unlocked any other "big" characters yet so can't confirm if it's the same for them.

Also, I noticed that whenever the player gets any sort of transformation, even if it's just from an item, for instance, getting the Bone evolution from super box or Golden Finger, the outline is still visible on top of the transformation sprite.

Platform: Xbox Series X
Version: 1.12.107

cunning goblet
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I can confirm the character selection screen has issues with a few other characters in multiplayer. Post-pile spoilers for all of them, but I found oddities with:

||Sniper
Galamoth (though, to be honest, considering the joke of this character is his size, I honestly wouldn't change this one other than maybe pulling it a bit to the left lol)
Megalo Elizabeth (but none of the other megalos, they just use their normal forms)||

I didn't test anything involving the multiplayer outlines.

pulsar raft
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[DEV-10241] Malphas misaligned outline in co-op

regal fern
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It seems that more than just the outline of malphas is wrong, in this case, gardian targe and vanitas whip (switch version)

cunning goblet