#mobile local co op
22 messages · Page 1 of 1 (latest)
Everyone wants this, but networking adds a WHOLE bunch of complexity onto any game. Doesn't matter if it's local or over the internet.
Everyone wants it for a reason and coding already isn’t easy
I too want it, local or online coop would be great, but just because coding is already difficult doesn't mean that more difficult things will be easy. Literal small indi company. As a "coder" I wouldn't want to figure out how to communicate the millions and billions of enemies and effects between devises.
There is already local co-op on all platforms
What they're looking for it being able to connect two devices locally
Mobile needs 2+ controllers to coop
That's just how co-op works right now, on all platforms.
I'm sure if they could easily add a better system like local or even online networking, they would have went with that in the first place, and not just on mobile.
This is also the wrong channel, it should be in #1052890810397499422
It’s not the wrong channel that one is just more right
Hence this is not the right one.
It is the right one the other one is more right
Like how saying a 5yr is 5 is more correct than saying a 5yr is older than 4 but still both correct
The pinned posts specifically say to use #1052890810397499422 for mobile feedback
And this can be adapted and applied to all platforms
Please do not argue with me about this, this is just how the channels work
you can end it?
im not forcing you to be here
Bro, just stop
theoretically you're right but you are on a server that has copyright holders who decide what can and cannot be done regardless of logic
You can't say that because this thread is not your property