I would like to see everything on the screen during long runs. For example, gold fever might scale the amount of gold text up to abnormal size. Also, some skills in Limit brake mode become way too big.
Is it problem to add some sort of scale limit for those cases? In addition, such "visual" limitation could be added to skills animation.
I hope you might solve those problems soon, so we could have a full enjoyment of the playing long runs without lags and poor vision on the screen.
#Improve skills/text scalability
3 messages · Page 1 of 1 (latest)
Yes, on Sammy, the eyes get so big it lags my whole PC before 10 minutes. Also, the gold fever number size is as big as my whole screen and I would much rather it was just a smaller number in the bottom like when you first get it.
numbers are probably working as intended, i can imagine poncle "look at what i have wrought! it is out of control!"