#Forsaken Diffulty
3 messages · Page 1 of 1 (latest)
28+ minutes *
every time you beat it (aka survive) the starting clock adds 1 minute
3 messages · Page 1 of 1 (latest)
Imagine strating a game but the amount of enemies and enemy variaty are set to the 29 minute mark from the start. This can stack with hyper and inverse. Hehehe
28+ minutes *
every time you beat it (aka survive) the starting clock adds 1 minute