#Hard mode?

1 messages · Page 1 of 1 (latest)

tepid ledge
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Since there is an easy mode, any chance for a hard mode? Normal was still a bit too easy.

hearty epoch
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We've discussed the possibility before. I can bring it up with folks again, but there's obviously a lot we're needing to take care of at the moment. Thank you for the suggestion!

quasi ruin
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I second this

lusty cobalt
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Thirding this.

I want to add that I'd prefer not going to the route of giving enemies more HP, but possibly either making their attacks less telegraphic or give them new attacks. Enemies simply do more damage might work too, but that's less interesting when Luca has such good skills and doesn't get hit that often.