This will allow ur players to own Windmills which produce Energy, im still figuring out what to do with the energy, thanks to twisle for the inspiration!
#[WIP] Ownable Windmill that produces Energy.
35 messages · Page 1 of 1 (latest)
seems AMAZING!, you could maybe use this to rent energy out to players, could make the energy non trackable so people can use it for lets say fans / drug houses
well its a good idea, but then i need to find a way to implement that into each script
maybe make it so you can upgrade the windmill?
i think you can adapt it in to electricity system that player need to pay electric bills if they have property or buy energy from windmill farm
ideas are good, the implementation is the other half of it
[WIP] Ownable Windmill that produces Energy.
For the energy.. Maybe could use it charge electric vehicles? Players with EVs have to come to the windmill and they can pay for the storage power the windmill is generating to charge their car?
Or possibly just every so often the energy poofs into thin air and they get a paycheck? Like a passive income source type thing?
dont wanna be that guy to ask for release or smth hahaha
but just curious
u plan to release this or?
sell?
free?
i like script
Yeah it will be on my tebex
The implementation for ur first idea is hard , idk where to start to do that, i guess i will let them do a transportation with a certain amount of like batterys or something
good idea

Best thing for this is, enable other devs to do integration on it for their needs, This could be used / integrated with soo much shit
Yeah, I was trying to think of how it would work overall.. It's tricky. Essentially it would just be the same as a fuel station (take legacyfuel for example) but purely for EVs, so you'd need to detect somehow that they are in an EV vehicle and let them recharge.. Which is about all I could come up with in terms of how it would work overall.
The passive income or maybe like take XX energy somehow to YY place and sell it for income could be an idea too I suppose if you wanted to go that route
Like a export that returns the energy stored
just need to know how to get the turbineid
Todo:
- DONE
sabotage kit / empty storage of windmill --> add to upgrade menusecurity upgrade ( no sabotage )- DONE
--> add to upgrade menuconnect to city grid upgrade ( sell when storage is full / less money then selling himself) - DONE
function to remove energy and fill into batterys