-- canAnyoneOpen = false, -- true = anyone can open. false = only the gang / job / cid can open
-- stashName = "stash1", -- Name of Stash (needs to match ["stash"] at the top)
-- coords = vector3(-1730.5, 358.6, 88.73),
-- requirecid = false, -- true = requires a certain citizen ID to open
-- jobrequired = false, -- true = requires a certain Job to open
-- gangrequired = false, -- true = requires a certain Gang to open
-- gang = "", -- gang name -- qb-core > shared > gangs
-- job = "", -- job name -- qb-core > shared > jobs
-- cid = {""}, -- citizen id (can be found in console after player joins / database
-- stashSize = 1250000,
-- stashSlots = 125,
-- },```
#boii-ganglocs - Lay out
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