#BGE's bodyguard does not benefit from Boost effects on base attack
13 messages · Page 1 of 1 (latest)
First image should have 13 boost (actual icone for the BGE cheer) showing (half attack) but screenshot was made after the card had attacked, sorry.
Other images show the BGE cheer being increased by 13 each time the card itself had 26 boost. But the Bodyguard remains the same.
It's not odd, all BGE effects have always worked like this. Any BGE effect that is applied once is only applied when the card/combo is played and does not alter. (Leech, Bodyguard, Craze, Punch)
BGE effects that are applied fresh each turn ARE affected by increases due to Boost/Recover. (Heal, Cheer, Shield)
But Bodyguard is re-applied each turn. It can be lost if it comes from a card that was destroyed.
And you can see the animation each turn.
The skill itself reapplies each turn, just like punch happens each turn. But the skill value is set.
I'm also quite sure that a BGE Craze effect can benefit from Boost. This made "Bob in the Wall" combo a killer some time ago.
Can't say for Leech or Punch, I thought it would, never checked.
I know that the number showing on the card does not increase once the card is played though.
It's not adding a new buff like the cheer is. The skill it set. No, craze will not raise with boost.
Maybe it was cheer during that Toy BGE I remember, indeed.
Toy has had craze once, bomb once, and cheer thrice.
Must have been Cheer. Anyway, even if it always worked like that, I still find that odd and that the notion of "re-applying every turn" is arguable :p