#Players should have 3 lives when escape is chosen

1 messages · Page 1 of 1 (latest)

torn fractal
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The problem is that it's a few guards vs a looot of players, so it's not balanced if the players get more lives

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the guards get killed pretty quickly due to be outnumbered

craggy canopy
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can't we revive with coins?

gleaming furnace
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TBH escaping is meant to be difficult i dunno why u want it to be easier

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Same with hide n seek like it was in the actual show Hiders should have it harder with a less OP shaman since ya know she literally didn't even know where the exit was. I feel like impliementing a false door mechanic meaning Shaman isn't always guaranteed to find the door. Also put a notice before the game starts that Blue should stick together in groups so they have more chances of finding a door and having all 3 keys with eachother.