#Small list of ideas off the top of my head

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tulip kettle
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-Make the cigarettes last a little longer, burning much slower when not in the mouth.

-Drinking your own product gets you drunk and could make you blackout (possible bad ending or a way to end the day early)

-Being able to move Rone while bartending instead of being locked/stationary to help folks with either not much room or who can't move easily.

-Voice commands to speak what our decisions are instead of clicking them to add in immersion.

-Cheaper (on our end) mocktail options to give to patrons who want more but are getting too drunk (they may or may not notice depending on how much they already had)

dreamy gorge
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Great ideas for the most part, my only gripes are with voice commands (it's a visual novel, text-based dialogue is kind of the protagonist's whole thing)

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Also even the drunkest of people know a mocktail from actual alcohol, i unfortunately speak from experience