Suggestion by @ripe shard
Bingo vault, mitigate damage should scale on vault difficulty
Currently it feels like the mitigate damage is scaled based on normal/hard difficulty. When played on easy, or even piece of cake it feels impossible to reach the threshold in the needed time. Tested it on piece of cake, and even a hard spider dungeon or a whole room of mobs won't do the trick.
Category: Vault
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