#Admin Command Guide

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umbral ingot
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VH3 Commands

Gamerule Commands

/gamerule questExpertMode <true/false>
/gamerule vaultBoostPenalty <true/false>
/gamerule vaultCrystalMode <option>
/gamerule vaultCrystalRecipeScaling <option>
/gamerule vaultExperience <option>
/gamerule vaultLoot <option>
/gamerule vaultMode <option>
/gamerule vaultWeightedArtifacts <true/false>
/gamerule vaultLocker <true/false>
/gamerule vaultAllowKnowledgeBrew <true/false>
/gamerule vaultAllowMentoring <true/false>
/gamerule vaultTimer <number>
/gamerule vaultAllowWaypoints <true/false>
/gamerule vaultLevelLock <number>
/gamerule vaultNoOpDifficulty <true/false>
/gamerule finalVaultAllowParty <true/false>
/gamerule vaultHeraldMinLevel <number>
/gamerule vaultPrintSaveDataTiming <true/false>
/gamerule vaultTemplateCacheSize <number>
/gamerule vaultJoinRequireParty <true/false>
/gamerule vaultPartyExpSharing <option>
/gamerule vaultSpectatorMode <option>
/gamerule vaultSpectatePartyOnly <true/false>
/gamerule vaultPartyMapSharing <true/false>
/gamerule vaultNoResearchTeamPenalty <true/false>

Vault Level commands

/the_vault vault_level get <player> - Displays information about the players stats (Vault level, xp, skill, knowledge, expertise points)
/the_vault vault_level set_level <level> - Sets the level
/the_vault vault_level add_exp <amount> - Adds the amount of xp
/the_vault vault_level add_skill_points <amount>
/the_vault vault_level add_expertise_points <amount> [player]
/the_vault vault_level set_rep <level> <god> - Manage reputation for god - This will add to the current total so if you want to remove, use a negative value

Vault & Crystal Commands

/the_vault vault kick <player> <true/false>
/the_vault vault addModifier <player> <modifier> <stackSize> - Adds vault modifiers
/the_vault vault offer_companion_egg_hunt
/the_vault crystal setRandomModifiers <true/false>
/the_vault crystal setUnmodifiable <true/false>
/the_vault crystal addModifier <modifier> <stackSize> - Adds vault modifiers
/the_vault crystal clearObjective
/the_vault crystal setObjective <objective> - Set the objective type - Note that some of these will not work (e.g. monolith)
/the_vault crystal setLevel <level> - The vault level of the crystal
/the_vault crystal setSeed <seed> - The random seed of the vault
/the_vault crystal setTheme <theme> - Uses the theme id
/the_vault crystal setExhausted <true/false>
/the_vault crystal setLayout <option>

Snapshot & Reset Commands

Reset commands reset stat data stored for players

/the_vault snapshot death list <player> - List vault deaths (You can click a listed timestamp to generate the restore command)
/the_vault snapshot death restore <player> <timestamp> [restoreToPlayer] - Restore a vault death snapshot
/the_vault snapshot vaultJoin list <player> - List vault join snapshots
/the_vault snapshot vaultJoin restore <player> <timestamp> [restoreToPlayer] - Restore a vault join snapshot
/the_vault reset all <player>
/the_vault reset level <player>
/the_vault reset skill_points <player>
/the_vault reset level_abilities_talents_and_expertises <player>
/the_vault reset abilities_and_talents <player>
/the_vault reset expertises <player>
/the_vault reset research <player>
/the_vault reset knowledge <player>
/the_vault reset altar_recipe <player>
/the_vault reset black_market <player>
/the_vault reset altar_level <player>
/the_vault reset vault_history <player>
/the_vault reset god_reputations <player>
/the_vault reset trinkets <player>
/the_vault reset bounties <player>
/the_vault reset workbench_modifiers <player>
/the_vault reset armor_models <player>
/the_vault reset alchemy_effects <player>
/the_vault reset ascension_titles <player>
/the_vault reset proficiencies <player>
/the_vault reset prestige_powers <player>
/the_vault reset prestige_points <player>

umbral ingot
#

Card & Gear Commands

/the_vault card_debug create_card <tier> <color>
/the_vault card_debug add_card_modifier <modifier>
/the_vault card_debug set_tier <tier>
/the_vault card_debug add_color <color>
/the_vault card_debug add_group <group>
/the_vault card_debug create_booster_pack <pack>
/the_vault card_debug create_deck <deck>
/the_vault card_debug add_deck_modifier <option>
/the_vault card_debug diagnose_deck
/the_vault card_debug list_deck_modifiers
/the_vault card_debug remove_deck_modifier <index>
/the_vault card_debug reserialize_deck

/the_vault gear_debug setLevel <level>
/the_vault gear_debug give_unique_item <uniqueName> <level>
/the_vault gear_debug give_all_unique_items <level>
/the_vault gear_debug give_all_trinkets
/the_vault gear_debug addModifier <affix> <modifier> <value>
/the_vault gear_debug removeModifier <affix> <modifier>
/the_vault gear_debug addRandomModifier
/the_vault gear_debug removeRandomModifier
/the_vault gear_debug add_ability_modifier <ability> <levelChange>
/the_vault gear_debug rerollAll
/the_vault gear_debug set_corrupted
/the_vault gear_debug set_not_corrupted
/the_vault gear_debug set_legendary
/the_vault gear_debug repairs fix
/the_vault gear_debug repairs damage
/the_vault gear_debug repairs setSlots <slots>
/the_vault gear_debug rarity <rarity>
/the_vault gear_debug rollType <rollType> (same as rarity)
/the_vault gear_debug model <model>
/the_vault gear_debug potential <amount>
/the_vault debug compass unlock <playername> <goal>
/the_vault debug compass lock <playername> <goal>
/the_vault debug compass set_progress <playername> <goal>
/the_vault gear_debug pack
/the_vault gear_debug unpack

Party & Research Team Commands

/party create
/party invite <player>
/party accept_invite <player>
/party leave
/party remove <player>
/party list
/party disband
/the_vault research_team invite <player>
/the_vault research_team accept_invite <player>
/the_vault research_team list
/the_vault research_team leave