#need help making a build for my father!
1 messages · Page 1 of 1 (latest)
I would replace tactical consoles for fleet colony ones they boost both energy and torp and also heal
For torp if you have maelstorm or event triflouride or maybe if you do a bit of epg then reputation gravimetric. Or prolonged from phoenix store for wide arc. Can do prolonged 2 piece set.
And terran reputation beam array
Maybe also reputation lorca console
If you have event pavho omni that one is also good
For ship traits arbiter - emergency weapons cycle. Thozyn -- promise of ferocity. And supercharged weapons - endeavour
Also the ship has one less console slot then its fleet variant. And both have not good specialization seating. If you insist on the ship type get its fleet version. It has intel instead of command seat
Your dad's builds do not yet need optimizing. It needs basics.
Basics like not using more than 1 torp on a DEW build.
Basics like the importance of the BOFF station setup, which are absent from the screenshots shown.
Basics like the utmost importance of having a solid space BOFF cooldown reduction scheme in place, which I cannot tell whether have been implemented due to lack of BOFF space station layout being shown.
Would suggest you start digesting these resources, then relay it to your dad:
Get schooled on the fundamentals of Directed Energy Weapon builds, nerds.
0:00 - Intro
1:38 - Part 1: A Beginning
3:53 - Part 2: The Bridge
12:15 - Part 3: Bridge Transposition
16:09 - Part 4: Gear
21:50 - Part 5: Traits and Doffs
23:57 - Part 6: Practice
28:13 - Recap
28:34 - I Yap For Five Minutes
33:28 - Credits
Footnotes - https://shorturl...
"The Rules According To Alpha" basics of starter ship builds: #general-guides message