We know that a hunter can chose to not hunt, a frenzy can chose to attack only 1 time, A fast to not attack, but what if it was the same for the other keywords?
A sneaky able to chose to be blocked only by sneakies or not
A tough creature able to chose to be defeated directly or not
A poisonous creature able to chose to not defeat the creature it's fighting
Do this came to the mind of the developers when creating the game, and if yes why is that not the case?