#What's your call ? #2

1 messages · Page 1 of 1 (latest)

raw tide
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Do you use a Mindbug ?
If not, which card do you follow-up with ?

Discarded Cards: Experiment and Shinobi
In the Discard Pile: Sweet Fighter

solid sapphire
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having 2 hunters can be tempting, but I would just ignore it and attack with the mole machine to start putting pressure, because the main reason to me why the opponent is playing a hunter is to defeat our own hunter, which will cost 2 life point to the opponent.
it can also follow up with another card to play, especially with high power like bullet train or captain hippo (which is maybe one of the best next play for the opponent), so it can be traded using its hunter that will get up to 10 power if mindbugged.

raw tide
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Going in with a MB is very tempting indeed, as our hand is very poor to cope with the state of the board. Only the Blatfish and the Tadpole can stop the Sweet Fighter, and giving the opponent a Hunter makes them vulnerable - plus they are decent MG targets)

On the other hand, it's all-in: if I MB and my opponent follows up with a Turtle Toaster, it'll be hard to recover considering the cards I am holding. A Captain Hippo would also really hurt, almost forcing a second MB.

But if the opponent has no Turtle or Hippo, my hand turns from poor to excellent: the two Hunters will protect the three powerful evolution cards in hand from the MB.

upbeat estuary
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||i would definitely either attack with mole machine - or trade with cheeky chimpborg, the reason to trade would be they play a card we have to mb then their monkey could become a bigger problem, attacking with mole machine feels slightly 'risky' but its much more forcing and aggressive. It's difficult to think of a specfic combination that is super punishing to MM attack so that is probably better. Also our hand gets a lot better against opp at 1 life||

misty fulcrum
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No MB, push with Mole Machine. No need to burn one here as we still have advantage here.