#Multiplayer character select???
1 messages · Page 1 of 1 (latest)
Create an ASSET player variable THAT IS SAVE TO CLOUD. And when entering the other map excecute "set main actor={player variable}"
1 messages · Page 1 of 1 (latest)
I'm working on a game that involves mixing and matching attributes for a custom character. This is done in the lobby of the game.
I have figured out that part, but I am having a hard time figuring out how to have that custom character stay in the game, outside of just the lobby.
Create an ASSET player variable THAT IS SAVE TO CLOUD. And when entering the other map excecute "set main actor={player variable}"