#How to make a child object grow when the parent object gets smaller?
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
I'm making a Rock Breaking system.
When you hit a rock, the rock's size is multiplied by 0.75x (This means the rock is now 0.75x smaller.)
But this also makes a problem for me. The child object with the rock gets smaller too. But I want the child object to stay the same size
How can I do this?