#How to make a working proper machine in 3.x that can be used in multiple maps

1 messages · Page 1 of 1 (latest)

torpid quail
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Too lazy to make a code rn, so I'll just give you some tips for making it, like disabling the players movement or changing UIs, use components for each machine with atributes, and other things that I haven't thought

tawny bone
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You should probably just explain what you want to do bc a lot of ppl don't play dandy's world and they aren't going to do research on the game just to solve your question, a lot of ppl can probably help you but they probably don't know what you are talking about

analog plover
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Alright

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How to make a working proper machine in 3.x that can be used in multiple maps

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(Sorry horrible drawing this is the best I can do to recreate this in image)
Oh and.. After the machine is completed.. You can't do it again so it's interactable and that is the biggest problem because right after I put my machine in second map IT JUST STILL INTERACTABLE.. 😓

tawny bone
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When interact set actor component enable = false(or joystick to false) then does something and then sets a global vari +1