#How am i going to make the {(self) user} floats up for a seconds

1 messages · Page 1 of 1 (latest)

sullen crane
#

Explain please

#

Bro I do not understand

#

Explain it more clearly

#

Just try bro

#

Ok

#

Can you show your script

#

Okay

#

It doesn’t make you float? That’s the issue?

#

Ok

#

What part doesn’t work

#

Ok

#

no need to be rude bro

#

anyways

#

Alr

#

Set the speed to 0, set gravity mult = 0 and then jump once, and then make it so that set gravity mult= 1 and set the speed to normal speed again

#

set gravity mult = 0
jump once
Wait (any) seconds
set gravity mult = 1

#

Try this

#

Hm

#

Bro I know now

#

Try doing at “set user gravity mut” instead of user gravity mult put the a variable

#

And instead of “set user gravity mult = a” do “set a = 0

#

Idk I’m tired but I think I have a last solution

#

Try using y coordinates

#

and then set the gravity mult 0

#

I will test it

#

Bro that’s because the value of a is still 0 you didn’t change the value of a back to 1

#

Ok look I have another option

#

I found a solution

sullen crane
#

Replace self with main actor

sullen crane
#

Just put it self user bro idk