#Does anyone know how to use this in 4.x?

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brittle umbra
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I was making a rougelike rpg game in the 4.x engine, so I wanted when the character turned to a specific side the sprite would change, I knew how to do it, but they changed the "motion direction" for some reason that I really don't know, anyone know how to use this?

granite hornet
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motion firection is the xy in that it is moving

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for example if you were going up it would be 0,1