#Julian please, Enemy not touching Teammate/NPC

1 messages · Page 1 of 1 (latest)

vernal sequoia
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Enemy usualy doesn't attack npc

fiery wraith
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Did you add the "damage" component to the enemy?

agile talon
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Easy : if enemy is melee so
-> add c detect component and then set it to main actor or go to script and make it like " when ( main actor ) comes in contact "
[ Collider ] lose ( amount of enemy damage ) HP

agile talon
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@ember orchid

slow pasture
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unrelated, but WHAT'S JETIX LOGO DOING IN THERE??