#I was making a FNAF game and there's 2 Baller son/animatroniceven tho I didn't add 2 of them
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Why are you having it generate whenever it takes a hit?Or is it a feature like the slime from Minecraft?
Show me the "When starting"
(if you have anything there ofc)
Ohhh, so you want it to take a hit and then move to the square?
Okay, I rewatched the video, so whenever you pass the black line it generates the babies correct?
If thats so, why use a damage script if you main actor isn't damaging the block?! Wouldn't it be better to use a collision detector?
what does it mean ?
what original
who take dmg
why you dont just put this in health component, when dying?;
i dont get what you want to do still 